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| author | Sophia Pearson <codergal89@gmail.com> | 2022-10-03 22:22:50 +0200 |
|---|---|---|
| committer | Sophia Pearson <codergal89@gmail.com> | 2022-10-04 22:18:18 +0200 |
| commit | e127ad39e742396030352240d829bc903b1d4464 (patch) | |
| tree | 10cc21d70bf13181aef7c8ad0344077ff63579a3 /Assets/Shaders | |
| parent | ddbb045f6387a8ba23b1210b27a745516a387a52 (diff) | |
| download | texty-e127ad39e742396030352240d829bc903b1d4464.tar.xz texty-e127ad39e742396030352240d829bc903b1d4464.zip | |
godot: inital Godot 4 migration
Diffstat (limited to 'Assets/Shaders')
| -rw-r--r-- | Assets/Shaders/crt_shader.gdshader | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Assets/Shaders/crt_shader.gdshader b/Assets/Shaders/crt_shader.gdshader index 456262a..e91bcfd 100644 --- a/Assets/Shaders/crt_shader.gdshader +++ b/Assets/Shaders/crt_shader.gdshader @@ -16,8 +16,6 @@ uniform float vignette_opacity : hint_range(0.0, 1.0, 0.01) = 0.2; uniform float boost_intensity : hint_range(1.0, 2.0, 0.01) = 1.2; -const float PI = 3.14159265359; - /** * Apply bloom. */ |
