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authorSophia Pearson <codergal89@gmail.com>2022-10-04 22:02:27 +0200
committerSophia Pearson <codergal89@gmail.com>2022-10-04 22:18:24 +0200
commit0e93e05427b045088a8f5257cee3c1a3a54e7888 (patch)
tree609b7aef21a5e3a0e6ba4c2e21c2f52d3fa73702 /Scenes/MonitorEffect.tscn
parent5aef5f2804e6c32d93174719bc66eec98ae62a46 (diff)
downloadtexty-0e93e05427b045088a8f5257cee3c1a3a54e7888.tar.xz
texty-0e93e05427b045088a8f5257cee3c1a3a54e7888.zip
scenes: finish Godot 4 upgrades
Diffstat (limited to 'Scenes/MonitorEffect.tscn')
-rw-r--r--Scenes/MonitorEffect.tscn35
1 files changed, 18 insertions, 17 deletions
diff --git a/Scenes/MonitorEffect.tscn b/Scenes/MonitorEffect.tscn
index 46b4f68..3cd345e 100644
--- a/Scenes/MonitorEffect.tscn
+++ b/Scenes/MonitorEffect.tscn
@@ -1,27 +1,28 @@
-[gd_scene load_steps=3 format=2]
+[gd_scene load_steps=3 format=3 uid="uid://bgddsbe8r06bh"]
-[ext_resource path="res://Assets/Shaders/crt_shader.gdshader" type="Shader" id=1]
+[ext_resource type="Shader" path="res://Assets/Shaders/crt_shader.gdshader" id="1"]
-[sub_resource type="ShaderMaterial" id=1]
-shader = ExtResource( 1 )
-shader_param/bloom_enabled = true
-shader_param/bloom_amount = 0.3
-shader_param/bloom_radius = 2.0
-shader_param/chromatic_abberation_enabled = true
-shader_param/chromatic_abberation_amount = 2.0
-shader_param/scan_lines_enabled = true
-shader_param/scan_lines_count = 180.0
-shader_param/scan_lines_opacity = 0.85
-shader_param/vignette_enabled = true
-shader_param/vignette_opacity = 0.33
-shader_param/boost_intensity = 1.3
+[sub_resource type="ShaderMaterial" id="1"]
+shader = ExtResource("1")
+shader_parameter/bloom_amount = 0.3
+shader_parameter/bloom_enabled = true
+shader_parameter/bloom_radius = 2.0
+shader_parameter/boost_intensity = 1.3
+shader_parameter/chromatic_abberation_amount = 2.0
+shader_parameter/chromatic_abberation_enabled = true
+shader_parameter/scan_lines_count = 180.0
+shader_parameter/scan_lines_enabled = true
+shader_parameter/scan_lines_opacity = 0.85
+shader_parameter/vignette_enabled = true
+shader_parameter/vignette_opacity = 0.33
[node name="MonitorEffect" type="CanvasLayer"]
layer = 2
[node name="ShaderRectangle" type="ColorRect" parent="."]
-material = SubResource( 1 )
+material = SubResource("1")
+clip_contents = true
+anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
-clip_contents = true
mouse_filter = 2