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| author | Sophia Pearson <codergal89@gmail.com> | 2022-09-04 15:43:12 +0200 |
|---|---|---|
| committer | Sophia Pearson <codergal89@gmail.com> | 2022-09-04 15:44:04 +0200 |
| commit | 2f3abbb6f1141f15ef77ac27e431bc66bb0c7899 (patch) | |
| tree | 17f7ee50161e1de1c11c6dd14a54a11614e7de03 /Scripts/CommandParser.cs | |
| parent | 0967a4654c9fa67b5cfc19edf3cfc075bf6bde92 (diff) | |
| download | texty-2f3abbb6f1141f15ef77ac27e431bc66bb0c7899.tar.xz texty-2f3abbb6f1141f15ef77ac27e431bc66bb0c7899.zip | |
game: adapt scripts to new design
Diffstat (limited to 'Scripts/CommandParser.cs')
| -rw-r--r-- | Scripts/CommandParser.cs | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/Scripts/CommandParser.cs b/Scripts/CommandParser.cs deleted file mode 100644 index 97d8025..0000000 --- a/Scripts/CommandParser.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System.Linq; -using Godot; -using Texty.Scripts.Commands; - -namespace Texty.Scripts -{ - public class CommandParser : Node - { - public override void _Ready() - { - } - - public Command TryParse(string text) - { - var components = text.Split(' '); - return components[0].ToLower() switch - { - "look" => new LookCommand(components.Skip(1).ToArray()), - _ => null - }; - } - } -}
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