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authorSophia Pearson <codergal89@gmail.com>2022-09-04 15:43:12 +0200
committerSophia Pearson <codergal89@gmail.com>2022-09-04 15:44:04 +0200
commit2f3abbb6f1141f15ef77ac27e431bc66bb0c7899 (patch)
tree17f7ee50161e1de1c11c6dd14a54a11614e7de03 /Scripts/Game/Commands/LookCommand.cs
parent0967a4654c9fa67b5cfc19edf3cfc075bf6bde92 (diff)
downloadtexty-2f3abbb6f1141f15ef77ac27e431bc66bb0c7899.tar.xz
texty-2f3abbb6f1141f15ef77ac27e431bc66bb0c7899.zip
game: adapt scripts to new design
Diffstat (limited to 'Scripts/Game/Commands/LookCommand.cs')
-rw-r--r--Scripts/Game/Commands/LookCommand.cs58
1 files changed, 58 insertions, 0 deletions
diff --git a/Scripts/Game/Commands/LookCommand.cs b/Scripts/Game/Commands/LookCommand.cs
new file mode 100644
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--- /dev/null
+++ b/Scripts/Game/Commands/LookCommand.cs
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+using System.Linq;
+using Texty.Scripts.Game;
+
+namespace Texty.Scripts.Commands
+{
+ public enum LookModifier
+ {
+ At,
+ Around
+ }
+
+ public class LookCommand : Command
+ {
+ public LookCommand()
+ {
+ }
+
+ public LookCommand(string[] arguments) : base(CommandType.Look, arguments)
+ {
+ (Modifier, arguments) = TryParseModifier(arguments);
+ Target = string.Join(" ", arguments);
+ }
+
+ public string Target { get; }
+ public LookModifier? Modifier { get; }
+
+ /// <summary>
+ /// Access this <c>LookCommand</c>'s modifier as a string.
+ /// </summary>
+ /// <remarks>
+ /// This function is provided as a means for testing the modifier parsing from GDScript.
+ /// </remarks>
+ private string ModifierAsString => Modifier?.ToString();
+
+ public override string ToString()
+ {
+ return $"look {ModifierAsString?.ToLower()} {string.Join(" ", Target)}";
+ }
+
+ /// <summary>
+ /// Try to parse this <c>LookCommand</c>'s modifier from the given arguments.
+ /// </summary>
+ /// <param name="arguments">The arguments given to this look commands</param>
+ /// <returns>A pair consisting of the parse modifier and the remaining arguments</returns>
+ private static (LookModifier?, string[]) TryParseModifier(string[] arguments)
+ {
+ if (arguments.Length == 0)
+ return (null, arguments);
+
+ return arguments[0].ToLower() switch
+ {
+ "at" => (LookModifier.At, arguments.Skip(1).ToArray()),
+ "around" => (LookModifier.Around, new string[] { }),
+ _ => (null, arguments)
+ };
+ }
+ }
+} \ No newline at end of file