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| author | Sophia Pearson <codergal89@gmail.com> | 2022-09-05 20:35:53 +0200 |
|---|---|---|
| committer | Sophia Pearson <codergal89@gmail.com> | 2022-09-05 20:35:53 +0200 |
| commit | f20bd89dc4a7bf14a88b1effcaa1887b29314525 (patch) | |
| tree | d114787f68efd2a7d61d95fa9c84e8e5d69a7c11 /Scripts/Game/StatusLine.cs | |
| parent | 1b477b62f8be8c546a35dbd1d2688ebf623c496f (diff) | |
| download | texty-f20bd89dc4a7bf14a88b1effcaa1887b29314525.tar.xz texty-f20bd89dc4a7bf14a88b1effcaa1887b29314525.zip | |
gui: split GUI into Terminal components
Diffstat (limited to 'Scripts/Game/StatusLine.cs')
| -rw-r--r-- | Scripts/Game/StatusLine.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Scripts/Game/StatusLine.cs b/Scripts/Game/StatusLine.cs deleted file mode 100644 index 8e19cb4..0000000 --- a/Scripts/Game/StatusLine.cs +++ /dev/null @@ -1,27 +0,0 @@ -using Godot; - -namespace Texty.Scripts.Game -{ - public class StatusLine : PanelContainer - { - private string _titleText = ""; - private RichTextLabel TitleLabel => GetNodeOrNull<RichTextLabel>($"%{nameof(TitleLabel)}"); - - [Export] - public string Title - { - get => _titleText; - set - { - _titleText = value; - if (TitleLabel != null) - TitleLabel.BbcodeText = GodotSharp.Singleton.Tr(value); - } - } - - public override void _Ready() - { - Title = _titleText; - } - } -}
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