summaryrefslogtreecommitdiff
path: root/Scripts/Texty.cs
diff options
context:
space:
mode:
authorSophia Pearson <codergal89@gmail.com>2022-09-04 13:29:53 +0200
committerSophia Pearson <codergal89@gmail.com>2022-09-04 13:29:53 +0200
commit645d1083fecf707a56b07c1fd52df4015885d9ce (patch)
tree3415e9ccd9e3c3dfbb382d08583816b0d2836f3d /Scripts/Texty.cs
parent6503e483766d3a4e1907ecd9b69e7db4e86e7cb6 (diff)
downloadtexty-645d1083fecf707a56b07c1fd52df4015885d9ce.tar.xz
texty-645d1083fecf707a56b07c1fd52df4015885d9ce.zip
game: add StatusLine behavior
Diffstat (limited to 'Scripts/Texty.cs')
-rw-r--r--Scripts/Texty.cs30
1 files changed, 0 insertions, 30 deletions
diff --git a/Scripts/Texty.cs b/Scripts/Texty.cs
deleted file mode 100644
index 0101183..0000000
--- a/Scripts/Texty.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Godot;
-
-namespace Texty.Scripts
-{
- public class Texty : Node
- {
-
- public Game Game;
- public StartMenu StartMenu;
-
- public override void _Ready()
- {
- Game = GetNode<Game>(nameof(Game));
- StartMenu = GetNode<StartMenu>(nameof(StartMenu));
- }
-
- public void OnQuitGame()
- {
- GetTree().Notification(MainLoop.NotificationWmQuitRequest);
- }
-
- public void OnStartGame()
- {
- StartMenu.Visible = false;
- Game.Visible = true;
- }
-
- }
-}
-