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authorSophia Pearson <codergal89@gmail.com>2022-05-20 00:45:25 +0200
committerSophia Pearson <codergal89@gmail.com>2022-05-20 18:56:04 +0200
commit05d29ccce1898ed89c0b650c77242c2fa2805128 (patch)
treee8ee3bcb570fa6f3d9d96273c2bf4d4c8618d08b /addons/gut/test.gd
downloadtexty-05d29ccce1898ed89c0b650c77242c2fa2805128.tar.xz
texty-05d29ccce1898ed89c0b650c77242c2fa2805128.zip
texty: initial commit
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+class_name GutTest
+# ##############################################################################
+#(G)odot (U)nit (T)est class
+#
+# ##############################################################################
+# The MIT License (MIT)
+# =====================
+#
+# Copyright (c) 2020 Tom "Butch" Wesley
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+# ##############################################################################
+# View readme for usage details.
+#
+# Version - see gut.gd
+# ##############################################################################
+# Class that all test scripts must extend.
+#
+# This provides all the asserts and other testing features. Test scripts are
+# run by the Gut class in gut.gd
+# ##############################################################################
+extends Node
+
+# ------------------------------------------------------------------------------
+# Helper class to hold info for objects to double. This extracts info and has
+# some convenience methods. This is key in being able to make the "smart double"
+# method which makes doubling much easier for the user.
+# -----------------------------------------------------------------------------
+class DoubleInfo:
+ var path
+ var subpath
+ var strategy
+ var make_partial
+ var extension
+ var _utils = load('res://addons/gut/utils.gd').get_instance()
+ var _is_native = false
+ var is_valid = false
+
+ # Flexible init method. p2 can be subpath or stategy unless p3 is
+ # specified, then p2 must be subpath and p3 is strategy.
+ #
+ # Examples:
+ # (object_to_double)
+ # (object_to_double, subpath)
+ # (object_to_double, strategy)
+ # (object_to_double, subpath, strategy)
+ func _init(thing, p2=null, p3=null):
+ strategy = p2
+
+ # short-circuit and ensure that is_valid
+ # is not set to true.
+ if(_utils.is_instance(thing)):
+ return
+
+ if(typeof(p2) == TYPE_STRING):
+ strategy = p3
+ subpath = p2
+
+ if(typeof(thing) == TYPE_OBJECT):
+ if(_utils.is_native_class(thing)):
+ path = thing
+ _is_native = true
+ extension = 'native_class_not_used'
+ else:
+ path = thing.resource_path
+ else:
+ path = thing
+
+ if(!_is_native):
+ extension = path.get_extension()
+
+ is_valid = true
+
+ func is_scene():
+ return extension == 'tscn'
+
+ func is_script():
+ return extension == 'gd'
+
+ func is_native():
+ return _is_native
+
+# ------------------------------------------------------------------------------
+# Begin test.gd
+# ------------------------------------------------------------------------------
+var _utils = load('res://addons/gut/utils.gd').get_instance()
+var _compare = _utils.Comparator.new()
+
+# constant for signal when calling yield_for
+const YIELD = 'timeout'
+
+# Need a reference to the instance that is running the tests. This
+# is set by the gut class when it runs the tests. This gets you
+# access to the asserts in the tests you write.
+var gut = null
+
+var _disable_strict_datatype_checks = false
+# Holds all the text for a test's fail/pass. This is used for testing purposes
+# to see the text of a failed sub-test in test_test.gd
+var _fail_pass_text = []
+
+const EDITOR_PROPERTY = PROPERTY_USAGE_SCRIPT_VARIABLE | PROPERTY_USAGE_DEFAULT
+const VARIABLE_PROPERTY = PROPERTY_USAGE_SCRIPT_VARIABLE
+
+# Used with assert_setget
+enum {
+ DEFAULT_SETTER_GETTER,
+ SETTER_ONLY,
+ GETTER_ONLY
+}
+
+# Summary counts for the test.
+var _summary = {
+ asserts = 0,
+ passed = 0,
+ failed = 0,
+ tests = 0,
+ pending = 0
+}
+
+# This is used to watch signals so we can make assertions about them.
+var _signal_watcher = load('res://addons/gut/signal_watcher.gd').new()
+
+# Convenience copy of _utils.DOUBLE_STRATEGY
+var DOUBLE_STRATEGY = null
+var _lgr = _utils.get_logger()
+var _strutils = _utils.Strutils.new()
+
+# syntax sugar
+var ParameterFactory = _utils.ParameterFactory
+var CompareResult = _utils.CompareResult
+var InputFactory = _utils.InputFactory
+var InputSender = _utils.InputSender
+
+func _init():
+ DOUBLE_STRATEGY = _utils.DOUBLE_STRATEGY # yes, this is right
+
+func _str(thing):
+ return _strutils.type2str(thing)
+
+# ------------------------------------------------------------------------------
+# Fail an assertion. Causes test and script to fail as well.
+# ------------------------------------------------------------------------------
+func _fail(text):
+ _summary.asserts += 1
+ _summary.failed += 1
+ _fail_pass_text.append('failed: ' + text)
+ if(gut):
+ _lgr.failed(text)
+ gut._fail(text)
+
+# ------------------------------------------------------------------------------
+# Pass an assertion.
+# ------------------------------------------------------------------------------
+func _pass(text):
+ _summary.asserts += 1
+ _summary.passed += 1
+ _fail_pass_text.append('passed: ' + text)
+ if(gut):
+ _lgr.passed(text)
+ gut._pass(text)
+
+# ------------------------------------------------------------------------------
+# Checks if the datatypes passed in match. If they do not then this will cause
+# a fail to occur. If they match then TRUE is returned, FALSE if not. This is
+# used in all the assertions that compare values.
+# ------------------------------------------------------------------------------
+func _do_datatypes_match__fail_if_not(got, expected, text):
+ var did_pass = true
+
+ if(!_disable_strict_datatype_checks):
+ var got_type = typeof(got)
+ var expect_type = typeof(expected)
+ if(got_type != expect_type and got != null and expected != null):
+ # If we have a mismatch between float and int (types 2 and 3) then
+ # print out a warning but do not fail.
+ if([2, 3].has(got_type) and [2, 3].has(expect_type)):
+ _lgr.warn(str('Warn: Float/Int comparison. Got ', _strutils.types[got_type],
+ ' but expected ', _strutils.types[expect_type]))
+ else:
+ _fail('Cannot compare ' + _strutils.types[got_type] + '[' + _str(got) + '] to ' + \
+ _strutils.types[expect_type] + '[' + _str(expected) + ']. ' + text)
+ did_pass = false
+
+ return did_pass
+
+# ------------------------------------------------------------------------------
+# Create a string that lists all the methods that were called on an spied
+# instance.
+# ------------------------------------------------------------------------------
+func _get_desc_of_calls_to_instance(inst):
+ var BULLET = ' * '
+ var calls = gut.get_spy().get_call_list_as_string(inst)
+ # indent all the calls
+ calls = BULLET + calls.replace("\n", "\n" + BULLET)
+ # remove trailing newline and bullet
+ calls = calls.substr(0, calls.length() - BULLET.length() - 1)
+ return "Calls made on " + str(inst) + "\n" + calls
+
+# ------------------------------------------------------------------------------
+# Signal assertion helper. Do not call directly, use _can_make_signal_assertions
+# ------------------------------------------------------------------------------
+func _fail_if_does_not_have_signal(object, signal_name):
+ var did_fail = false
+ if(!_signal_watcher.does_object_have_signal(object, signal_name)):
+ _fail(str('Object ', object, ' does not have the signal [', signal_name, ']'))
+ did_fail = true
+ return did_fail
+
+# ------------------------------------------------------------------------------
+# Signal assertion helper. Do not call directly, use _can_make_signal_assertions
+# ------------------------------------------------------------------------------
+func _fail_if_not_watching(object):
+ var did_fail = false
+ if(!_signal_watcher.is_watching_object(object)):
+ _fail(str('Cannot make signal assertions because the object ', object, \
+ ' is not being watched. Call watch_signals(some_object) to be able to make assertions about signals.'))
+ did_fail = true
+ return did_fail
+
+# ------------------------------------------------------------------------------
+# Returns text that contains original text and a list of all the signals that
+# were emitted for the passed in object.
+# ------------------------------------------------------------------------------
+func _get_fail_msg_including_emitted_signals(text, object):
+ return str(text," (Signals emitted: ", _signal_watcher.get_signals_emitted(object), ")")
+
+# ------------------------------------------------------------------------------
+# This validates that parameters is an array and generates a specific error
+# and a failure with a specific message
+# ------------------------------------------------------------------------------
+func _fail_if_parameters_not_array(parameters):
+ var invalid = parameters != null and typeof(parameters) != TYPE_ARRAY
+ if(invalid):
+ _lgr.error('The "parameters" parameter must be an array of expected parameter values.')
+ _fail('Cannot compare paramter values because an array was not passed.')
+ return invalid
+
+
+func _create_obj_from_type(type):
+ var obj = null
+ if type.is_class("PackedScene"):
+ obj = type.instance()
+ add_child(obj)
+ else:
+ obj = type.new()
+ return obj
+
+
+# #######################
+# Virtual Methods
+# #######################
+
+# alias for prerun_setup
+func before_all():
+ pass
+
+# alias for setup
+func before_each():
+ pass
+
+# alias for postrun_teardown
+func after_all():
+ pass
+
+# alias for teardown
+func after_each():
+ pass
+
+# #######################
+# Public
+# #######################
+
+func get_logger():
+ return _lgr
+
+func set_logger(logger):
+ _lgr = logger
+
+
+# #######################
+# Asserts
+# #######################
+
+# ------------------------------------------------------------------------------
+# Asserts that the expected value equals the value got.
+# ------------------------------------------------------------------------------
+func assert_eq(got, expected, text=""):
+
+ if(_do_datatypes_match__fail_if_not(got, expected, text)):
+ var disp = "[" + _str(got) + "] expected to equal [" + _str(expected) + "]: " + text
+ var result = null
+
+ if(typeof(got) == TYPE_ARRAY):
+ result = _compare.shallow(got, expected)
+ else:
+ result = _compare.simple(got, expected)
+
+ if(typeof(got) in [TYPE_ARRAY, TYPE_DICTIONARY]):
+ disp = str(result.summary, ' ', text)
+
+ if(result.are_equal):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+
+# ------------------------------------------------------------------------------
+# Asserts that the value got does not equal the "not expected" value.
+# ------------------------------------------------------------------------------
+func assert_ne(got, not_expected, text=""):
+ if(_do_datatypes_match__fail_if_not(got, not_expected, text)):
+ var disp = "[" + _str(got) + "] expected to not equal [" + _str(not_expected) + "]: " + text
+ var result = null
+
+ if(typeof(got) == TYPE_ARRAY):
+ result = _compare.shallow(got, not_expected)
+ else:
+ result = _compare.simple(got, not_expected)
+
+ if(typeof(got) in [TYPE_ARRAY, TYPE_DICTIONARY]):
+ disp = str(result.summary, ' ', text)
+
+ if(result.are_equal):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+
+# ------------------------------------------------------------------------------
+# Asserts that the expected value almost equals the value got.
+# ------------------------------------------------------------------------------
+func assert_almost_eq(got, expected, error_interval, text=''):
+ var disp = "[" + _str(got) + "] expected to equal [" + _str(expected) + "] +/- [" + str(error_interval) + "]: " + text
+ if(_do_datatypes_match__fail_if_not(got, expected, text) and _do_datatypes_match__fail_if_not(got, error_interval, text)):
+ if not _is_almost_eq(got, expected, error_interval):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that the expected value does not almost equal the value got.
+# ------------------------------------------------------------------------------
+func assert_almost_ne(got, not_expected, error_interval, text=''):
+ var disp = "[" + _str(got) + "] expected to not equal [" + _str(not_expected) + "] +/- [" + str(error_interval) + "]: " + text
+ if(_do_datatypes_match__fail_if_not(got, not_expected, text) and _do_datatypes_match__fail_if_not(got, error_interval, text)):
+ if _is_almost_eq(got, not_expected, error_interval):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Helper function which correctly compares two variables,
+# while properly handling vector2/3 types
+# ------------------------------------------------------------------------------
+func _is_almost_eq(got, expected, error_interval) -> bool:
+ var result = false
+ if typeof(got) == TYPE_VECTOR2:
+ if got.x >= (expected.x - error_interval.x) and got.x <= (expected.x + error_interval.x):
+ if got.y >= (expected.y - error_interval.y) and got.y <= (expected.y + error_interval.y):
+ result = true
+ elif typeof(got) == TYPE_VECTOR3:
+ if got.x >= (expected.x - error_interval.x) and got.x <= (expected.x + error_interval.x):
+ if got.y >= (expected.y - error_interval.y) and got.y <= (expected.y + error_interval.y):
+ if got.z >= (expected.z - error_interval.z) and got.z <= (expected.z + error_interval.z):
+ result = true
+ elif(got >= (expected - error_interval) and got <= (expected + error_interval)):
+ result = true
+ return(result)
+
+# ------------------------------------------------------------------------------
+# Asserts got is greater than expected
+# ------------------------------------------------------------------------------
+func assert_gt(got, expected, text=""):
+ var disp = "[" + _str(got) + "] expected to be > than [" + _str(expected) + "]: " + text
+ if(_do_datatypes_match__fail_if_not(got, expected, text)):
+ if(got > expected):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts got is less than expected
+# ------------------------------------------------------------------------------
+func assert_lt(got, expected, text=""):
+ var disp = "[" + _str(got) + "] expected to be < than [" + _str(expected) + "]: " + text
+ if(_do_datatypes_match__fail_if_not(got, expected, text)):
+ if(got < expected):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# asserts that got is true
+# ------------------------------------------------------------------------------
+func assert_true(got, text=""):
+ if(typeof(got) == TYPE_BOOL):
+ if(got):
+ _pass(text)
+ else:
+ _fail(text)
+ else:
+ var msg = str("Cannot convert ", _strutils.type2str(got), " to boolean")
+ _fail(msg)
+
+# ------------------------------------------------------------------------------
+# Asserts that got is false
+# ------------------------------------------------------------------------------
+func assert_false(got, text=""):
+ if(typeof(got) == TYPE_BOOL):
+ if(got):
+ _fail(text)
+ else:
+ _pass(text)
+ else:
+ var msg = str("Cannot convert ", _strutils.type2str(got), " to boolean")
+ _fail(msg)
+
+# ------------------------------------------------------------------------------
+# Asserts value is between (inclusive) the two expected values.
+# ------------------------------------------------------------------------------
+func assert_between(got, expect_low, expect_high, text=""):
+ var disp = "[" + _str(got) + "] expected to be between [" + _str(expect_low) + "] and [" + str(expect_high) + "]: " + text
+
+ if(_do_datatypes_match__fail_if_not(got, expect_low, text) and _do_datatypes_match__fail_if_not(got, expect_high, text)):
+ if(expect_low > expect_high):
+ disp = "INVALID range. [" + str(expect_low) + "] is not less than [" + str(expect_high) + "]"
+ _fail(disp)
+ else:
+ if(got < expect_low or got > expect_high):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts value is not between (exclusive) the two expected values.
+# ------------------------------------------------------------------------------
+func assert_not_between(got, expect_low, expect_high, text=""):
+ var disp = "[" + _str(got) + "] expected not to be between [" + _str(expect_low) + "] and [" + str(expect_high) + "]: " + text
+
+ if(_do_datatypes_match__fail_if_not(got, expect_low, text) and _do_datatypes_match__fail_if_not(got, expect_high, text)):
+ if(expect_low > expect_high):
+ disp = "INVALID range. [" + str(expect_low) + "] is not less than [" + str(expect_high) + "]"
+ _fail(disp)
+ else:
+ if(got > expect_low and got < expect_high):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Uses the 'has' method of the object passed in to determine if it contains
+# the passed in element.
+# ------------------------------------------------------------------------------
+func assert_has(obj, element, text=""):
+ var disp = str('Expected [', _str(obj), '] to contain value: [', _str(element), ']: ', text)
+ if(obj.has(element)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# ------------------------------------------------------------------------------
+func assert_does_not_have(obj, element, text=""):
+ var disp = str('Expected [', _str(obj), '] to NOT contain value: [', _str(element), ']: ', text)
+ if(obj.has(element)):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that a file exists
+# ------------------------------------------------------------------------------
+func assert_file_exists(file_path):
+ var disp = 'expected [' + file_path + '] to exist.'
+ var f = File.new()
+ if(f.file_exists(file_path)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that a file should not exist
+# ------------------------------------------------------------------------------
+func assert_file_does_not_exist(file_path):
+ var disp = 'expected [' + file_path + '] to NOT exist'
+ var f = File.new()
+ if(!f.file_exists(file_path)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts the specified file is empty
+# ------------------------------------------------------------------------------
+func assert_file_empty(file_path):
+ var disp = 'expected [' + file_path + '] to be empty'
+ var f = File.new()
+ if(f.file_exists(file_path) and gut.is_file_empty(file_path)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts the specified file is not empty
+# ------------------------------------------------------------------------------
+func assert_file_not_empty(file_path):
+ var disp = 'expected [' + file_path + '] to contain data'
+ if(!gut.is_file_empty(file_path)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts the object has the specified method
+# ------------------------------------------------------------------------------
+func assert_has_method(obj, method, text=''):
+ var disp = _str(obj) + ' should have method: ' + method
+ if(text != ''):
+ disp = _str(obj) + ' ' + text
+ assert_true(obj.has_method(method), disp)
+
+# Old deprecated method name
+func assert_get_set_methods(obj, property, default, set_to):
+ _lgr.deprecated('assert_get_set_methods', 'assert_accessors')
+ assert_accessors(obj, property, default, set_to)
+
+# ------------------------------------------------------------------------------
+# Verifies the object has get and set methods for the property passed in. The
+# property isn't tied to anything, just a name to be appended to the end of
+# get_ and set_. Asserts the get_ and set_ methods exist, if not, it stops there.
+# If they exist then it asserts get_ returns the expected default then calls
+# set_ and asserts get_ has the value it was set to.
+# ------------------------------------------------------------------------------
+func assert_accessors(obj, property, default, set_to):
+ var fail_count = _summary.failed
+ var get_func = 'get_' + property
+ var set_func = 'set_' + property
+
+ if(obj.has_method('is_' + property)):
+ get_func = 'is_' + property
+
+ assert_has_method(obj, get_func, 'should have getter starting with get_ or is_')
+ assert_has_method(obj, set_func)
+ # SHORT CIRCUIT
+ if(_summary.failed > fail_count):
+ return
+ assert_eq(obj.call(get_func), default, 'It should have the expected default value.')
+ obj.call(set_func, set_to)
+ assert_eq(obj.call(get_func), set_to, 'The set value should have been returned.')
+
+
+# ---------------------------------------------------------------------------
+# Property search helper. Used to retrieve Dictionary of specified property
+# from passed object. Returns null if not found.
+# If provided, property_usage constrains the type of property returned by
+# passing either:
+# EDITOR_PROPERTY for properties defined as: export(int) var some_value
+# VARIABLE_PROPERTY for properties defined as: var another_value
+# ---------------------------------------------------------------------------
+func _find_object_property(obj, property_name, property_usage=null):
+ var result = null
+ var found = false
+ var properties = obj.get_property_list()
+
+ while !found and !properties.empty():
+ var property = properties.pop_back()
+ if property['name'] == property_name:
+ if property_usage == null or property['usage'] == property_usage:
+ result = property
+ found = true
+ return result
+
+# ------------------------------------------------------------------------------
+# Asserts a class exports a variable.
+# ------------------------------------------------------------------------------
+func assert_exports(obj, property_name, type):
+ var disp = 'expected %s to have editor property [%s]' % [_str(obj), property_name]
+ var property = _find_object_property(obj, property_name, EDITOR_PROPERTY)
+ if property != null:
+ disp += ' of type [%s]. Got type [%s].' % [_strutils.types[type], _strutils.types[property['type']]]
+ if property['type'] == type:
+ _pass(disp)
+ else:
+ _fail(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Signal assertion helper.
+#
+# Verifies that the object and signal are valid for making signal assertions.
+# This will fail with specific messages that indicate why they are not valid.
+# This returns true/false to indicate if the object and signal are valid.
+# ------------------------------------------------------------------------------
+func _can_make_signal_assertions(object, signal_name):
+ return !(_fail_if_not_watching(object) or _fail_if_does_not_have_signal(object, signal_name))
+
+# ------------------------------------------------------------------------------
+# Check if an object is connected to a signal on another object. Returns True
+# if it is and false otherwise
+# ------------------------------------------------------------------------------
+func _is_connected(signaler_obj, connect_to_obj, signal_name, method_name=""):
+ if(method_name != ""):
+ return signaler_obj.is_connected(signal_name, connect_to_obj, method_name)
+ else:
+ var connections = signaler_obj.get_signal_connection_list(signal_name)
+ for conn in connections:
+ if((conn.source == signaler_obj) and (conn.target == connect_to_obj)):
+ return true
+ return false
+# ------------------------------------------------------------------------------
+# Watch the signals for an object. This must be called before you can make
+# any assertions about the signals themselves.
+# ------------------------------------------------------------------------------
+func watch_signals(object):
+ _signal_watcher.watch_signals(object)
+
+# ------------------------------------------------------------------------------
+# Asserts that an object is connected to a signal on another object
+#
+# This will fail with specific messages if the target object is not connected
+# to the specified signal on the source object.
+# ------------------------------------------------------------------------------
+func assert_connected(signaler_obj, connect_to_obj, signal_name, method_name=""):
+ pass
+ var method_disp = ''
+ if (method_name != ""):
+ method_disp = str(' using method: [', method_name, '] ')
+ var disp = str('Expected object ', _str(signaler_obj),\
+ ' to be connected to signal: [', signal_name, '] on ',\
+ _str(connect_to_obj), method_disp)
+ if(_is_connected(signaler_obj, connect_to_obj, signal_name, method_name)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that an object is not connected to a signal on another object
+#
+# This will fail with specific messages if the target object is connected
+# to the specified signal on the source object.
+# ------------------------------------------------------------------------------
+func assert_not_connected(signaler_obj, connect_to_obj, signal_name, method_name=""):
+ var method_disp = ''
+ if (method_name != ""):
+ method_disp = str(' using method: [', method_name, '] ')
+ var disp = str('Expected object ', _str(signaler_obj),\
+ ' to not be connected to signal: [', signal_name, '] on ',\
+ _str(connect_to_obj), method_disp)
+ if(_is_connected(signaler_obj, connect_to_obj, signal_name, method_name)):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that a signal has been emitted at least once.
+#
+# This will fail with specific messages if the object is not being watched or
+# the object does not have the specified signal
+# ------------------------------------------------------------------------------
+func assert_signal_emitted(object, signal_name, text=""):
+ var disp = str('Expected object ', _str(object), ' to have emitted signal [', signal_name, ']: ', text)
+ if(_can_make_signal_assertions(object, signal_name)):
+ if(_signal_watcher.did_emit(object, signal_name)):
+ _pass(disp)
+ else:
+ _fail(_get_fail_msg_including_emitted_signals(disp, object))
+
+# ------------------------------------------------------------------------------
+# Asserts that a signal has not been emitted.
+#
+# This will fail with specific messages if the object is not being watched or
+# the object does not have the specified signal
+# ------------------------------------------------------------------------------
+func assert_signal_not_emitted(object, signal_name, text=""):
+ var disp = str('Expected object ', _str(object), ' to NOT emit signal [', signal_name, ']: ', text)
+ if(_can_make_signal_assertions(object, signal_name)):
+ if(_signal_watcher.did_emit(object, signal_name)):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that a signal was fired with the specified parameters. The expected
+# parameters should be passed in as an array. An optional index can be passed
+# when a signal has fired more than once. The default is to retrieve the most
+# recent emission of the signal.
+#
+# This will fail with specific messages if the object is not being watched or
+# the object does not have the specified signal
+# ------------------------------------------------------------------------------
+func assert_signal_emitted_with_parameters(object, signal_name, parameters, index=-1):
+ if(typeof(parameters) != TYPE_ARRAY):
+ _lgr.error("The expected parameters must be wrapped in an array, you passed: " + _str(parameters))
+ _fail("Bad Parameters")
+ return
+
+ var disp = str('Expected object ', _str(object), ' to emit signal [', signal_name, '] with parameters ', parameters, ', got ')
+ if(_can_make_signal_assertions(object, signal_name)):
+ if(_signal_watcher.did_emit(object, signal_name)):
+ var parms_got = _signal_watcher.get_signal_parameters(object, signal_name, index)
+ var diff_result = _compare.deep(parameters, parms_got)
+ if(diff_result.are_equal()):
+ _pass(str(disp, parms_got))
+ else:
+ _fail(str('Expected object ', _str(object), ' to emit signal [', signal_name, '] with parameters ', diff_result.summarize()))
+ else:
+ var text = str('Object ', object, ' did not emit signal [', signal_name, ']')
+ _fail(_get_fail_msg_including_emitted_signals(text, object))
+
+# ------------------------------------------------------------------------------
+# Assert that a signal has been emitted a specific number of times.
+#
+# This will fail with specific messages if the object is not being watched or
+# the object does not have the specified signal
+# ------------------------------------------------------------------------------
+func assert_signal_emit_count(object, signal_name, times, text=""):
+ if(_can_make_signal_assertions(object, signal_name)):
+ var count = _signal_watcher.get_emit_count(object, signal_name)
+ var disp = str('Expected the signal [', signal_name, '] emit count of [', count, '] to equal [', times, ']: ', text)
+ if(count== times):
+ _pass(disp)
+ else:
+ _fail(_get_fail_msg_including_emitted_signals(disp, object))
+
+# ------------------------------------------------------------------------------
+# Assert that the passed in object has the specified signal
+# ------------------------------------------------------------------------------
+func assert_has_signal(object, signal_name, text=""):
+ var disp = str('Expected object ', _str(object), ' to have signal [', signal_name, ']: ', text)
+ if(_signal_watcher.does_object_have_signal(object, signal_name)):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Returns the number of times a signal was emitted. -1 returned if the object
+# is not being watched.
+# ------------------------------------------------------------------------------
+func get_signal_emit_count(object, signal_name):
+ return _signal_watcher.get_emit_count(object, signal_name)
+
+# ------------------------------------------------------------------------------
+# Get the parmaters of a fired signal. If the signal was not fired null is
+# returned. You can specify an optional index (use get_signal_emit_count to
+# determine the number of times it was emitted). The default index is the
+# latest time the signal was fired (size() -1 insetead of 0). The parameters
+# returned are in an array.
+# ------------------------------------------------------------------------------
+func get_signal_parameters(object, signal_name, index=-1):
+ return _signal_watcher.get_signal_parameters(object, signal_name, index)
+
+# ------------------------------------------------------------------------------
+# Get the parameters for a method call to a doubled object. By default it will
+# return the most recent call. You can optionally specify an index.
+#
+# Returns:
+# * an array of parameter values if a call the method was found
+# * null when a call to the method was not found or the index specified was
+# invalid.
+# ------------------------------------------------------------------------------
+func get_call_parameters(object, method_name, index=-1):
+ var to_return = null
+ if(_utils.is_double(object)):
+ to_return = gut.get_spy().get_call_parameters(object, method_name, index)
+ else:
+ _lgr.error('You must pass a doulbed object to get_call_parameters.')
+
+ return to_return
+
+# ------------------------------------------------------------------------------
+# Returns the call count for a method with optional paramter matching.
+# ------------------------------------------------------------------------------
+func get_call_count(object, method_name, parameters=null):
+ return gut.get_spy().call_count(object, method_name, parameters)
+
+# ------------------------------------------------------------------------------
+# Assert that object is an instance of a_class
+# ------------------------------------------------------------------------------
+func assert_extends(object, a_class, text=''):
+ _lgr.deprecated('assert_extends', 'assert_is')
+ assert_is(object, a_class, text)
+
+# Alias for assert_extends
+func assert_is(object, a_class, text=''):
+ var disp = ''#var disp = str('Expected [', _str(object), '] to be type of [', a_class, ']: ', text)
+ var NATIVE_CLASS = 'GDScriptNativeClass'
+ var GDSCRIPT_CLASS = 'GDScript'
+ var bad_param_2 = 'Parameter 2 must be a Class (like Node2D or Label). You passed '
+
+ if(typeof(object) != TYPE_OBJECT):
+ _fail(str('Parameter 1 must be an instance of an object. You passed: ', _str(object)))
+ elif(typeof(a_class) != TYPE_OBJECT):
+ _fail(str(bad_param_2, _str(a_class)))
+ else:
+ var a_str = _str(a_class)
+ disp = str('Expected [', _str(object), '] to extend [', a_str, ']: ', text)
+ if(a_class.get_class() != NATIVE_CLASS and a_class.get_class() != GDSCRIPT_CLASS):
+ _fail(str(bad_param_2, a_str))
+ else:
+ if(object is a_class):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+func _get_typeof_string(the_type):
+ var to_return = ""
+ if(_strutils.types.has(the_type)):
+ to_return += str(the_type, '(', _strutils.types[the_type], ')')
+ else:
+ to_return += str(the_type)
+ return to_return
+
+# ------------------------------------------------------------------------------
+# ------------------------------------------------------------------------------
+func assert_typeof(object, type, text=''):
+ var disp = str('Expected [typeof(', object, ') = ')
+ disp += _get_typeof_string(typeof(object))
+ disp += '] to equal ['
+ disp += _get_typeof_string(type) + ']'
+ disp += '. ' + text
+ if(typeof(object) == type):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# ------------------------------------------------------------------------------
+func assert_not_typeof(object, type, text=''):
+ var disp = str('Expected [typeof(', object, ') = ')
+ disp += _get_typeof_string(typeof(object))
+ disp += '] to not equal ['
+ disp += _get_typeof_string(type) + ']'
+ disp += '. ' + text
+ if(typeof(object) != type):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Assert that text contains given search string.
+# The match_case flag determines case sensitivity.
+# ------------------------------------------------------------------------------
+func assert_string_contains(text, search, match_case=true):
+ var empty_search = 'Expected text and search strings to be non-empty. You passed \'%s\' and \'%s\'.'
+ var disp = 'Expected \'%s\' to contain \'%s\', match_case=%s' % [text, search, match_case]
+ if(text == '' or search == ''):
+ _fail(empty_search % [text, search])
+ elif(match_case):
+ if(text.find(search) == -1):
+ _fail(disp)
+ else:
+ _pass(disp)
+ else:
+ if(text.to_lower().find(search.to_lower()) == -1):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Assert that text starts with given search string.
+# match_case flag determines case sensitivity.
+# ------------------------------------------------------------------------------
+func assert_string_starts_with(text, search, match_case=true):
+ var empty_search = 'Expected text and search strings to be non-empty. You passed \'%s\' and \'%s\'.'
+ var disp = 'Expected \'%s\' to start with \'%s\', match_case=%s' % [text, search, match_case]
+ if(text == '' or search == ''):
+ _fail(empty_search % [text, search])
+ elif(match_case):
+ if(text.find(search) == 0):
+ _pass(disp)
+ else:
+ _fail(disp)
+ else:
+ if(text.to_lower().find(search.to_lower()) == 0):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Assert that text ends with given search string.
+# match_case flag determines case sensitivity.
+# ------------------------------------------------------------------------------
+func assert_string_ends_with(text, search, match_case=true):
+ var empty_search = 'Expected text and search strings to be non-empty. You passed \'%s\' and \'%s\'.'
+ var disp = 'Expected \'%s\' to end with \'%s\', match_case=%s' % [text, search, match_case]
+ var required_index = len(text) - len(search)
+ if(text == '' or search == ''):
+ _fail(empty_search % [text, search])
+ elif(match_case):
+ if(text.find(search) == required_index):
+ _pass(disp)
+ else:
+ _fail(disp)
+ else:
+ if(text.to_lower().find(search.to_lower()) == required_index):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Assert that a method was called on an instance of a doubled class. If
+# parameters are supplied then the params passed in when called must match.
+# TODO make 3rd parameter "param_or_text" and add fourth parameter of "text" and
+# then work some magic so this can have a "text" parameter without being
+# annoying.
+# ------------------------------------------------------------------------------
+func assert_called(inst, method_name, parameters=null):
+ var disp = str('Expected [',method_name,'] to have been called on ',_str(inst))
+
+ if(_fail_if_parameters_not_array(parameters)):
+ return
+
+ if(!_utils.is_double(inst)):
+ _fail('You must pass a doubled instance to assert_called. Check the wiki for info on using double.')
+ else:
+ if(gut.get_spy().was_called(inst, method_name, parameters)):
+ _pass(disp)
+ else:
+ if(parameters != null):
+ disp += str(' with parameters ', parameters)
+ _fail(str(disp, "\n", _get_desc_of_calls_to_instance(inst)))
+
+# ------------------------------------------------------------------------------
+# Assert that a method was not called on an instance of a doubled class. If
+# parameters are specified then this will only fail if it finds a call that was
+# sent matching parameters.
+# ------------------------------------------------------------------------------
+func assert_not_called(inst, method_name, parameters=null):
+ var disp = str('Expected [', method_name, '] to NOT have been called on ', _str(inst))
+
+ if(_fail_if_parameters_not_array(parameters)):
+ return
+
+ if(!_utils.is_double(inst)):
+ _fail('You must pass a doubled instance to assert_not_called. Check the wiki for info on using double.')
+ else:
+ if(gut.get_spy().was_called(inst, method_name, parameters)):
+ if(parameters != null):
+ disp += str(' with parameters ', parameters)
+ _fail(str(disp, "\n", _get_desc_of_calls_to_instance(inst)))
+ else:
+ _pass(disp)
+
+# ------------------------------------------------------------------------------
+# Assert that a method on an instance of a doubled class was called a number
+# of times. If parameters are specified then only calls with matching
+# parameter values will be counted.
+# ------------------------------------------------------------------------------
+func assert_call_count(inst, method_name, expected_count, parameters=null):
+ var count = gut.get_spy().call_count(inst, method_name, parameters)
+
+ if(_fail_if_parameters_not_array(parameters)):
+ return
+
+ var param_text = ''
+ if(parameters):
+ param_text = ' with parameters ' + str(parameters)
+ var disp = 'Expected [%s] on %s to be called [%s] times%s. It was called [%s] times.'
+ disp = disp % [method_name, _str(inst), expected_count, param_text, count]
+
+ if(!_utils.is_double(inst)):
+ _fail('You must pass a doubled instance to assert_call_count. Check the wiki for info on using double.')
+ else:
+ if(count == expected_count):
+ _pass(disp)
+ else:
+ _fail(str(disp, "\n", _get_desc_of_calls_to_instance(inst)))
+
+# ------------------------------------------------------------------------------
+# Asserts the passed in value is null
+# ------------------------------------------------------------------------------
+func assert_null(got, text=''):
+ var disp = str('Expected [', _str(got), '] to be NULL: ', text)
+ if(got == null):
+ _pass(disp)
+ else:
+ _fail(disp)
+
+# ------------------------------------------------------------------------------
+# Asserts the passed in value is null
+# ------------------------------------------------------------------------------
+func assert_not_null(got, text=''):
+ var disp = str('Expected [', _str(got), '] to be anything but NULL: ', text)
+ if(got == null):
+ _fail(disp)
+ else:
+ _pass(disp)
+
+# -----------------------------------------------------------------------------
+# Asserts object has been freed from memory
+# We pass in a title (since if it is freed, we lost all identity data)
+# -----------------------------------------------------------------------------
+func assert_freed(obj, title='something'):
+ var disp = title
+ if(is_instance_valid(obj)):
+ disp = _strutils.type2str(obj) + title
+ assert_true(not is_instance_valid(obj), "Expected [%s] to be freed" % disp)
+
+# ------------------------------------------------------------------------------
+# Asserts Object has not been freed from memory
+# -----------------------------------------------------------------------------
+func assert_not_freed(obj, title):
+ var disp = title
+ if(is_instance_valid(obj)):
+ disp = _strutils.type2str(obj) + title
+ assert_true(is_instance_valid(obj), "Expected [%s] to not be freed" % disp)
+
+# ------------------------------------------------------------------------------
+# Asserts that the current test has not introduced any new orphans. This only
+# applies to the test code that preceedes a call to this method so it should be
+# the last thing your test does.
+# ------------------------------------------------------------------------------
+func assert_no_new_orphans(text=''):
+ var count = gut.get_orphan_counter().get_counter('test')
+ var msg = ''
+ if(text != ''):
+ msg = ': ' + text
+ # Note that get_counter will return -1 if the counter does not exist. This
+ # can happen with a misplaced assert_no_new_orphans. Checking for > 0
+ # ensures this will not cause some weird failure.
+ if(count > 0):
+ _fail(str('Expected no orphans, but found ', count, msg))
+ else:
+ _pass('No new orphans found.' + msg)
+
+# ------------------------------------------------------------------------------
+# Returns a dictionary that contains
+# - an is_valid flag whether validation was successful or not and
+# - a message that gives some information about the validation errors.
+# ------------------------------------------------------------------------------
+func _validate_assert_setget_called_input(type, name_property
+ , name_setter, name_getter):
+ var obj = null
+ var result = {"is_valid": true, "msg": ""}
+
+ if null == type or typeof(type) != TYPE_OBJECT or not type.is_class("Resource"):
+ result.is_valid = false
+ result.msg = str("The type parameter should be a ressource, ", _str(type), ' was passed.')
+ return result
+
+ if null == double(type):
+ result.is_valid = false
+ result.msg = str("Attempt to double the type parameter failed. The type parameter should be a ressource that can be doubled.")
+ return result
+
+ obj = _create_obj_from_type(type)
+ var property = _find_object_property(obj, str(name_property))
+
+ if null == property:
+ result.is_valid = false
+ result.msg += str("The property %s does not exist." % _str(name_property))
+ if name_setter == "" and name_getter == "":
+ result.is_valid = false
+ result.msg += str("Either setter or getter method must be specified.")
+ if name_setter != "" and not obj.has_method(str(name_setter)):
+ result.is_valid = false
+ result.msg += str("Setter method %s does not exist. " % _str(name_setter))
+ if name_getter != "" and not obj.has_method(str(name_getter)):
+ result.is_valid = false
+ result.msg += str("Getter method %s does not exist. " %_str(name_getter))
+
+ obj.free()
+ return result
+
+# ------------------------------------------------------------------------------
+# Validates the singleton_name is a string and exists. Errors when conditions
+# are not met. Returns true/false if singleton_name is valid or not.
+# ------------------------------------------------------------------------------
+func _validate_singleton_name(singleton_name):
+ var is_valid = true
+ if(typeof(singleton_name) != TYPE_STRING):
+ _lgr.error("double_singleton requires a Godot singleton name, you passed " + _str(singleton_name))
+ is_valid = false
+ # Sometimes they have underscores in front of them, sometimes they do not.
+ # The doubler is smart enought of ind the right thing, so this has to be
+ # that smart as well.
+ elif(!ClassDB.class_exists(singleton_name) and !ClassDB.class_exists('_' + singleton_name)):
+ var txt = str("The singleton [", singleton_name, "] could not be found. ",
+ "Check the GlobalScope page for a list of singletons.")
+ _lgr.error(txt)
+ is_valid = false
+ return is_valid
+
+
+# ------------------------------------------------------------------------------
+# Asserts the given setter and getter methods are called when the given property
+# is accessed.
+# ------------------------------------------------------------------------------
+func _assert_setget_called(type, name_property, setter = "", getter = ""):
+ var name_setter = _utils.nvl(setter, "")
+ var name_getter = _utils.nvl(getter, "")
+
+ var validation = _validate_assert_setget_called_input(type, name_property, str(name_setter), str(name_getter))
+ if not validation.is_valid:
+ _fail(validation.msg)
+ return
+
+ var message = ""
+ var amount_calls_setter = 0
+ var amount_calls_getter = 0
+ var expected_calls_setter = 0
+ var expected_calls_getter = 0
+ var obj = _create_obj_from_type(double(type))
+
+ if name_setter != '':
+ expected_calls_setter = 1
+ stub(obj, name_setter).to_do_nothing()
+ obj.set(name_property, null)
+ amount_calls_setter = gut.get_spy().call_count(obj, str(name_setter))
+
+ if name_getter != '':
+ expected_calls_getter = 1
+ stub(obj, name_getter).to_do_nothing()
+ var __new_property = obj.get(name_property)
+ amount_calls_getter = gut.get_spy().call_count(obj, str(name_getter))
+
+ obj.free()
+
+ # assert
+
+ if amount_calls_setter == expected_calls_setter and amount_calls_getter == expected_calls_getter:
+ _pass(str("setget for %s is correctly configured." % _str(name_property)))
+ else:
+ if amount_calls_setter < expected_calls_setter:
+ message += " The setter was not called."
+ elif amount_calls_setter > expected_calls_setter:
+ message += " The setter was called but should not have been."
+ if amount_calls_getter < expected_calls_getter:
+ message += " The getter was not called."
+ elif amount_calls_getter > expected_calls_getter:
+ message += " The getter was called but should not have been."
+ _fail(str(message))
+
+# ------------------------------------------------------------------------------
+# Wrapper: invokes assert_setget_called but provides a slightly more convenient
+# signature
+# ------------------------------------------------------------------------------
+func assert_setget(
+ instance, name_property,
+ const_or_setter = DEFAULT_SETTER_GETTER, getter="__not_set__"):
+
+ var getter_name = null
+ if(getter != "__not_set__"):
+ getter_name = getter
+
+ var setter_name = null
+ if(typeof(const_or_setter) == TYPE_INT):
+ if(const_or_setter in [SETTER_ONLY, DEFAULT_SETTER_GETTER]):
+ setter_name = str("set_", name_property)
+
+ if(const_or_setter in [GETTER_ONLY, DEFAULT_SETTER_GETTER]):
+ getter_name = str("get_", name_property)
+ else:
+ setter_name = const_or_setter
+
+ var resource = null
+ if instance.is_class("Resource"):
+ resource = instance
+ else:
+ resource = instance.get_script()
+
+ _assert_setget_called(resource, str(name_property), setter_name, getter_name)
+
+
+# ------------------------------------------------------------------------------
+# Wrapper: asserts if the property exists, the accessor methods exist and the
+# setget keyword is set for accessor methods
+# ------------------------------------------------------------------------------
+func assert_property(instance, name_property, default_value, new_value) -> void:
+ var free_me = []
+ var resource = null
+ var obj = null
+ if instance.is_class("Resource"):
+ resource = instance
+ obj = _create_obj_from_type(resource)
+ free_me.append(obj)
+ else:
+ resource = instance.get_script()
+ obj = instance
+
+ var name_setter = "set_" + str(name_property)
+ var name_getter = "get_" + str(name_property)
+
+ var pre_fail_count = get_fail_count()
+ assert_accessors(obj, str(name_property), default_value, new_value)
+ _assert_setget_called(resource, str(name_property), name_setter, name_getter)
+
+ for entry in free_me:
+ entry.free()
+
+ # assert
+ if get_fail_count() == pre_fail_count:
+ _pass(str("The property is set up as expected."))
+ else:
+ _fail(str("The property is not set up as expected. Examine subtests to see what failed."))
+
+
+# ------------------------------------------------------------------------------
+# Mark the current test as pending.
+# ------------------------------------------------------------------------------
+func pending(text=""):
+ _summary.pending += 1
+ if(gut):
+ _lgr.pending(text)
+ gut._pending(text)
+
+# ------------------------------------------------------------------------------
+# Returns the number of times a signal was emitted. -1 returned if the object
+# is not being watched.
+# ------------------------------------------------------------------------------
+
+# ------------------------------------------------------------------------------
+# Yield for the time sent in. The optional message will be printed when
+# Gut detects the yield. When the time expires the YIELD signal will be
+# emitted.
+# ------------------------------------------------------------------------------
+func yield_for(time, msg=''):
+ return gut.set_yield_time(time, msg)
+
+# ------------------------------------------------------------------------------
+# Yield to a signal or a maximum amount of time, whichever comes first. When
+# the conditions are met the YIELD signal will be emitted.
+# ------------------------------------------------------------------------------
+func yield_to(obj, signal_name, max_wait, msg=''):
+ watch_signals(obj)
+ gut.set_yield_signal_or_time(obj, signal_name, max_wait, msg)
+
+ return gut
+
+# ------------------------------------------------------------------------------
+# Yield for a number of frames. The optional message will be printed. when
+# Gut detects a yield. When the number of frames have elapsed (counted in gut's
+# _process function) the YIELD signal will be emitted.
+# ------------------------------------------------------------------------------
+func yield_frames(frames, msg=''):
+ if(frames <= 0):
+ var text = str('yeild_frames: frames must be > 0, you passed ', frames, '. 0 frames waited.')
+ _lgr.error(text)
+ frames = 0
+
+ gut.set_yield_frames(frames, msg)
+ return gut
+
+# ------------------------------------------------------------------------------
+# Ends a test that had a yield in it. You only need to use this if you do
+# not make assertions after a yield.
+# ------------------------------------------------------------------------------
+func end_test():
+ _lgr.deprecated('end_test is no longer necessary, you can remove it.')
+ #gut.end_yielded_test()
+
+func get_summary():
+ return _summary
+
+func get_fail_count():
+ return _summary.failed
+
+func get_pass_count():
+ return _summary.passed
+
+func get_pending_count():
+ return _summary.pending
+
+func get_assert_count():
+ return _summary.asserts
+
+func clear_signal_watcher():
+ _signal_watcher.clear()
+
+func get_double_strategy():
+ return gut.get_doubler().get_strategy()
+
+func set_double_strategy(double_strategy):
+ gut.get_doubler().set_strategy(double_strategy)
+
+func pause_before_teardown():
+ gut.pause_before_teardown()
+
+# ------------------------------------------------------------------------------
+# Convert the _summary dictionary into text
+# ------------------------------------------------------------------------------
+func get_summary_text():
+ var to_return = get_script().get_path() + "\n"
+ to_return += str(' ', _summary.passed, ' of ', _summary.asserts, ' passed.')
+ if(_summary.pending > 0):
+ to_return += str("\n ", _summary.pending, ' pending')
+ if(_summary.failed > 0):
+ to_return += str("\n ", _summary.failed, ' failed.')
+ return to_return
+
+# ------------------------------------------------------------------------------
+# Double a script, inner class, or scene using a path or a loaded script/scene.
+#
+#
+# ------------------------------------------------------------------------------
+
+# ------------------------------------------------------------------------------
+# ------------------------------------------------------------------------------
+func _smart_double(double_info):
+ var override_strat = _utils.nvl(double_info.strategy, gut.get_doubler().get_strategy())
+ var to_return = null
+
+ if(double_info.is_scene()):
+ if(double_info.make_partial):
+ to_return = gut.get_doubler().partial_double_scene(double_info.path, override_strat)
+ else:
+ to_return = gut.get_doubler().double_scene(double_info.path, override_strat)
+
+ elif(double_info.is_native()):
+ if(double_info.make_partial):
+ to_return = gut.get_doubler().partial_double_gdnative(double_info.path)
+ else:
+ to_return = gut.get_doubler().double_gdnative(double_info.path)
+
+ elif(double_info.is_script()):
+ if(double_info.subpath == null):
+ if(double_info.make_partial):
+ to_return = gut.get_doubler().partial_double(double_info.path, override_strat)
+ else:
+ to_return = gut.get_doubler().double(double_info.path, override_strat)
+ else:
+ if(double_info.make_partial):
+ to_return = gut.get_doubler().partial_double_inner(double_info.path, double_info.subpath, override_strat)
+ else:
+ to_return = gut.get_doubler().double_inner(double_info.path, double_info.subpath, override_strat)
+ return to_return
+
+# ------------------------------------------------------------------------------
+# ------------------------------------------------------------------------------
+func double(thing, p2=null, p3=null):
+ var double_info = DoubleInfo.new(thing, p2, p3)
+ if(!double_info.is_valid):
+ _lgr.error('double requires a class or path, you passed an instance: ' + _str(thing))
+ return null
+
+ double_info.make_partial = false
+
+ return _smart_double(double_info)
+
+# ------------------------------------------------------------------------------
+# ------------------------------------------------------------------------------
+func partial_double(thing, p2=null, p3=null):
+ var double_info = DoubleInfo.new(thing, p2, p3)
+ if(!double_info.is_valid):
+ _lgr.error('partial_double requires a class or path, you passed an instance: ' + _str(thing))
+ return null
+
+ double_info.make_partial = true
+
+ return _smart_double(double_info)
+
+# ------------------------------------------------------------------------------
+# Doubles a Godot singleton
+# ------------------------------------------------------------------------------
+func double_singleton(singleton_name):
+ return null
+ # var to_return = null
+ # if(_validate_singleton_name(singleton_name)):
+ # to_return = gut.get_doubler().double_singleton(singleton_name)
+ # return to_return
+
+# ------------------------------------------------------------------------------
+# Partial Doubles a Godot singleton
+# ------------------------------------------------------------------------------
+func partial_double_singleton(singleton_name):
+ return null
+ # var to_return = null
+ # if(_validate_singleton_name(singleton_name)):
+ # to_return = gut.get_doubler().partial_double_singleton(singleton_name)
+ # return to_return
+
+# ------------------------------------------------------------------------------
+# Specifically double a scene
+# ------------------------------------------------------------------------------
+func double_scene(path, strategy=null):
+ var override_strat = _utils.nvl(strategy, gut.get_doubler().get_strategy())
+ return gut.get_doubler().double_scene(path, override_strat)
+
+# ------------------------------------------------------------------------------
+# Specifically double a script
+# ------------------------------------------------------------------------------
+func double_script(path, strategy=null):
+ var override_strat = _utils.nvl(strategy, gut.get_doubler().get_strategy())
+ return gut.get_doubler().double(path, override_strat)
+
+# ------------------------------------------------------------------------------
+# Specifically double an Inner class in a a script
+# ------------------------------------------------------------------------------
+func double_inner(path, subpath, strategy=null):
+ var override_strat = _utils.nvl(strategy, gut.get_doubler().get_strategy())
+ return gut.get_doubler().double_inner(path, subpath, override_strat)
+
+
+# ------------------------------------------------------------------------------
+# Add a method that the doubler will ignore. You can pass this the path to a
+# script or scene or a loaded script or scene. When running tests, these
+# ignores are cleared after every test.
+# ------------------------------------------------------------------------------
+func ignore_method_when_doubling(thing, method_name):
+ var double_info = DoubleInfo.new(thing)
+ var path = double_info.path
+
+ if(double_info.is_scene()):
+ var inst = thing.instance()
+ if(inst.get_script()):
+ path = inst.get_script().get_path()
+
+ gut.get_doubler().add_ignored_method(path, method_name)
+
+# ------------------------------------------------------------------------------
+# Stub something.
+#
+# Parameters
+# 1: the thing to stub, a file path or a instance or a class
+# 2: either an inner class subpath or the method name
+# 3: the method name if an inner class subpath was specified
+# NOTE: right now we cannot stub inner classes at the path level so this should
+# only be called with two parameters. I did the work though so I'm going
+# to leave it but not update the wiki.
+# ------------------------------------------------------------------------------
+func stub(thing, p2, p3=null):
+ if(_utils.is_instance(thing) and !_utils.is_double(thing)):
+ _lgr.error(str('You cannot use stub on ', _str(thing), ' because it is not a double.'))
+ return _utils.StubParams.new()
+
+ var method_name = p2
+ var subpath = null
+ if(p3 != null):
+ subpath = p2
+ method_name = p3
+
+ var sp = _utils.StubParams.new(thing, method_name, subpath)
+ gut.get_stubber().add_stub(sp)
+ return sp
+
+# ------------------------------------------------------------------------------
+# convenience wrapper.
+# ------------------------------------------------------------------------------
+func simulate(obj, times, delta):
+ gut.simulate(obj, times, delta)
+
+# ------------------------------------------------------------------------------
+# Replace the node at base_node.get_node(path) with with_this. All references
+# to the node via $ and get_node(...) will now return with_this. with_this will
+# get all the groups that the node that was replaced had.
+#
+# The node that was replaced is queued to be freed.
+#
+# TODO see replace_by method, this could simplify the logic here.
+# ------------------------------------------------------------------------------
+func replace_node(base_node, path_or_node, with_this):
+ var path = path_or_node
+
+ if(typeof(path_or_node) != TYPE_STRING):
+ # This will cause an engine error if it fails. It always returns a
+ # NodePath, even if it fails. Checking the name count is the only way
+ # I found to check if it found something or not (after it worked I
+ # didn't look any farther).
+ path = base_node.get_path_to(path_or_node)
+ if(path.get_name_count() == 0):
+ _lgr.error('You passed an object that base_node does not have. Cannot replace node.')
+ return
+
+ if(!base_node.has_node(path)):
+ _lgr.error(str('Could not find node at path [', path, ']'))
+ return
+
+ var to_replace = base_node.get_node(path)
+ var parent = to_replace.get_parent()
+ var replace_name = to_replace.get_name()
+
+ parent.remove_child(to_replace)
+ parent.add_child(with_this)
+ with_this.set_name(replace_name)
+ with_this.set_owner(parent)
+
+ var groups = to_replace.get_groups()
+ for i in range(groups.size()):
+ with_this.add_to_group(groups[i])
+
+ to_replace.queue_free()
+
+
+# ------------------------------------------------------------------------------
+# This method does a somewhat complicated dance with Gut. It assumes that Gut
+# will clear its parameter handler after it finishes calling a parameterized test
+# enough times.
+# ------------------------------------------------------------------------------
+func use_parameters(params):
+ var ph = gut.get_parameter_handler()
+ if(ph == null):
+ ph = _utils.ParameterHandler.new(params)
+ gut.set_parameter_handler(ph)
+
+ var output = str('(call #', ph.get_call_count() + 1, ') with paramters: ', ph.get_current_parameters())
+ _lgr.log(output)
+ _lgr.inc_indent()
+ return ph.next_parameters()
+
+# ------------------------------------------------------------------------------
+# Marks whatever is passed in to be freed after the test finishes. It also
+# returns what is passed in so you can save a line of code.
+# var thing = autofree(Thing.new())
+# ------------------------------------------------------------------------------
+func autofree(thing):
+ gut.get_autofree().add_free(thing)
+ return thing
+
+# ------------------------------------------------------------------------------
+# Works the same as autofree except queue_free will be called on the object
+# instead. This also imparts a brief pause after the test finishes so that
+# the queued object has time to free.
+# ------------------------------------------------------------------------------
+func autoqfree(thing):
+ gut.get_autofree().add_queue_free(thing)
+ return thing
+
+# ------------------------------------------------------------------------------
+# The same as autofree but it also adds the object as a child of the test.
+# ------------------------------------------------------------------------------
+func add_child_autofree(node, legible_unique_name = false):
+ gut.get_autofree().add_free(node)
+ # Explicitly calling super here b/c add_child MIGHT change and I don't want
+ # a bug sneaking its way in here.
+ .add_child(node, legible_unique_name)
+ return node
+
+# ------------------------------------------------------------------------------
+# The same as autoqfree but it also adds the object as a child of the test.
+# ------------------------------------------------------------------------------
+func add_child_autoqfree(node, legible_unique_name=false):
+ gut.get_autofree().add_queue_free(node)
+ # Explicitly calling super here b/c add_child MIGHT change and I don't want
+ # a bug sneaking its way in here.
+ .add_child(node, legible_unique_name)
+ return node
+
+# ------------------------------------------------------------------------------
+# Returns true if the test is passing as of the time of this call. False if not.
+# ------------------------------------------------------------------------------
+func is_passing():
+ if(gut.get_current_test_object() != null and
+ !['before_all', 'after_all'].has(gut.get_current_test_object().name)):
+ return gut.get_current_test_object().passed and \
+ gut.get_current_test_object().assert_count > 0
+ else:
+ _lgr.error('No current test object found. is_passing must be called inside a test.')
+ return null
+
+# ------------------------------------------------------------------------------
+# Returns true if the test is failing as of the time of this call. False if not.
+# ------------------------------------------------------------------------------
+func is_failing():
+ if(gut.get_current_test_object() != null and
+ !['before_all', 'after_all'].has(gut.get_current_test_object().name)):
+ return !gut.get_current_test_object().passed
+ else:
+ _lgr.error('No current test object found. is_failing must be called inside a test.')
+ return null
+
+# ------------------------------------------------------------------------------
+# Marks the test as passing. Does not override any failing asserts or calls to
+# fail_test. Same as a passing assert.
+# ------------------------------------------------------------------------------
+func pass_test(text):
+ _pass(text)
+
+# ------------------------------------------------------------------------------
+# Marks the test as failing. Same as a failing assert.
+# ------------------------------------------------------------------------------
+func fail_test(text):
+ _fail(text)
+
+# ------------------------------------------------------------------------------
+# Peforms a deep compare on both values, a CompareResult instnace is returned.
+# The optional max_differences paramter sets the max_differences to be displayed.
+# ------------------------------------------------------------------------------
+func compare_deep(v1, v2, max_differences=null):
+ var result = _compare.deep(v1, v2)
+ if(max_differences != null):
+ result.max_differences = max_differences
+ return result
+
+# ------------------------------------------------------------------------------
+# Peforms a shallow compare on both values, a CompareResult instnace is returned.
+# The optional max_differences paramter sets the max_differences to be displayed.
+# ------------------------------------------------------------------------------
+func compare_shallow(v1, v2, max_differences=null):
+ var result = _compare.shallow(v1, v2)
+ if(max_differences != null):
+ result.max_differences = max_differences
+ return result
+
+# ------------------------------------------------------------------------------
+# Performs a deep compare and asserts the values are equal
+# ------------------------------------------------------------------------------
+func assert_eq_deep(v1, v2):
+ var result = compare_deep(v1, v2)
+ if(result.are_equal):
+ _pass(result.get_short_summary())
+ else:
+ _fail(result.summary)
+
+# ------------------------------------------------------------------------------
+# Performs a deep compare and asserts the values are not equal
+# ------------------------------------------------------------------------------
+func assert_ne_deep(v1, v2):
+ var result = compare_deep(v1, v2)
+ if(!result.are_equal):
+ _pass(result.get_short_summary())
+ else:
+ _fail(result.get_short_summary())
+
+# ------------------------------------------------------------------------------
+# Performs a shallow compare and asserts the values are equal
+# ------------------------------------------------------------------------------
+func assert_eq_shallow(v1, v2):
+ var result = compare_shallow(v1, v2)
+ if(result.are_equal):
+ _pass(result.get_short_summary())
+ else:
+ _fail(result.summary)
+
+# ------------------------------------------------------------------------------
+# Performs a shallow compare and asserts the values are not equal
+# ------------------------------------------------------------------------------
+func assert_ne_shallow(v1, v2):
+ var result = compare_shallow(v1, v2)
+ if(!result.are_equal):
+ _pass(result.get_short_summary())
+ else:
+ _fail(result.get_short_summary())