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-rw-r--r--Scripts/Game.cs34
1 files changed, 0 insertions, 34 deletions
diff --git a/Scripts/Game.cs b/Scripts/Game.cs
deleted file mode 100644
index 07dab9a..0000000
--- a/Scripts/Game.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using System.Diagnostics;
-using Godot;
-
-namespace Texty.Scripts
-{
- public abstract class Game : MarginContainer
- {
- public CommandParser CommandParser;
- public VBoxContainer LayoutContainer;
- public OutputContainer OutputContainer;
-
- [Export(PropertyHint.File, "*.tscn")] public PackedScene OutputRowScene;
-
- public override void _Ready()
- {
- Debug.Assert(OutputRowScene != null, $"The {nameof(OutputRowScene)} was not set!");
-
- CommandParser = GetNode<CommandParser>(nameof(CommandParser));
- LayoutContainer = GetNode<VBoxContainer>(nameof(LayoutContainer));
- OutputContainer = LayoutContainer.GetNode<OutputContainer>(nameof(OutputContainer));
- }
-
- public void OnInputSubmitted(string text)
- {
- var newRow = OutputRowScene.Instance<OutputRow>();
- newRow.InputText = text;
-
- var command = CommandParser.TryParse(text);
- newRow.OutputText = command == null ? "Please rephrase your command" : "THE OUTPUT SHOULD GO HERE!";
-
- OutputContainer.Add(newRow);
- }
- }
-} \ No newline at end of file