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-rw-r--r--Scripts/Game/StatusLine.cs27
1 files changed, 0 insertions, 27 deletions
diff --git a/Scripts/Game/StatusLine.cs b/Scripts/Game/StatusLine.cs
deleted file mode 100644
index 8e19cb4..0000000
--- a/Scripts/Game/StatusLine.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using Godot;
-
-namespace Texty.Scripts.Game
-{
- public class StatusLine : PanelContainer
- {
- private string _titleText = "";
- private RichTextLabel TitleLabel => GetNodeOrNull<RichTextLabel>($"%{nameof(TitleLabel)}");
-
- [Export]
- public string Title
- {
- get => _titleText;
- set
- {
- _titleText = value;
- if (TitleLabel != null)
- TitleLabel.BbcodeText = GodotSharp.Singleton.Tr(value);
- }
- }
-
- public override void _Ready()
- {
- Title = _titleText;
- }
- }
-} \ No newline at end of file