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-rw-r--r--Scripts/GodotExtensions/ArrayExtensions.cs13
-rw-r--r--Scripts/GodotExtensions/NodeExtensions.cs14
2 files changed, 27 insertions, 0 deletions
diff --git a/Scripts/GodotExtensions/ArrayExtensions.cs b/Scripts/GodotExtensions/ArrayExtensions.cs
new file mode 100644
index 0000000..aa3a9c4
--- /dev/null
+++ b/Scripts/GodotExtensions/ArrayExtensions.cs
@@ -0,0 +1,13 @@
+using System;
+using Godot.Collections;
+
+namespace Texty.Scripts.GodotExtensions
+{
+ public static class ArrayExtensions
+ {
+ public static void ForEach<T>(this Array<T> array, Action<T> action)
+ {
+ foreach (var element in array) action.Invoke(element);
+ }
+ }
+} \ No newline at end of file
diff --git a/Scripts/GodotExtensions/NodeExtensions.cs b/Scripts/GodotExtensions/NodeExtensions.cs
new file mode 100644
index 0000000..b398985
--- /dev/null
+++ b/Scripts/GodotExtensions/NodeExtensions.cs
@@ -0,0 +1,14 @@
+using System.Linq;
+using Godot;
+using Godot.Collections;
+
+namespace Texty.Scripts.GodotExtensions
+{
+ public static class NodeExtensions
+ {
+ public static Array<T> GetChildren<T>(this Node node)
+ {
+ return new Array<T>(node.GetChildren().OfType<T>());
+ }
+ }
+} \ No newline at end of file