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Diffstat (limited to 'addons/gut/get_native_script.gd')
| -rw-r--r-- | addons/gut/get_native_script.gd | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/addons/gut/get_native_script.gd b/addons/gut/get_native_script.gd new file mode 100644 index 0000000..7055fc3 --- /dev/null +++ b/addons/gut/get_native_script.gd @@ -0,0 +1,6 @@ +# Since NativeScript does not exist if GDNative is not included in the build +# of Godot this script is conditionally loaded only when NativeScript exists. +# You can then get a reference to NativeScript for use in `is` checks by calling +# get_it. +static func get_it(): + return NativeScript |
