diff options
Diffstat (limited to 'addons/gut/gui/GutRunner.gd')
| -rw-r--r-- | addons/gut/gui/GutRunner.gd | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/addons/gut/gui/GutRunner.gd b/addons/gut/gui/GutRunner.gd deleted file mode 100644 index 608fc26..0000000 --- a/addons/gut/gui/GutRunner.gd +++ /dev/null @@ -1,95 +0,0 @@ -extends Node2D - -var Gut = load('res://addons/gut/gut.gd') -var ResultExporter = load('res://addons/gut/result_exporter.gd') -var GutConfig = load('res://addons/gut/gut_config.gd') - -const RUNNER_JSON_PATH = 'res://.gut_editor_config.json' -const RESULT_FILE = 'user://.gut_editor.bbcode' -const RESULT_JSON = 'user://.gut_editor.json' - -var _gut_config = null -var _gut = null; -var _wrote_results = false -# Flag for when this is being used at the command line. Otherwise it is -# assumed this is being used by the panel and being launched with -# play_custom_scene -var _cmdln_mode = false - -onready var _gut_layer = $GutLayer - - -func _ready(): - if(_gut_config == null): - _gut_config = GutConfig.new() - _gut_config.load_panel_options(RUNNER_JSON_PATH) - - # The command line will call run_tests on its own. When used from the panel - # we have to kick off the tests ourselves b/c there's no way I know of to - # interact with the scene that was run via play_custom_scene. - if(!_cmdln_mode): - call_deferred('run_tests') - - -func run_tests(): - if(_gut == null): - _gut = Gut.new() - - _gut.set_add_children_to(self) - if(_gut_config.options.gut_on_top): - _gut_layer.add_child(_gut) - else: - add_child(_gut) - - if(!_cmdln_mode): - _gut.connect('tests_finished', self, '_on_tests_finished', - [_gut_config.options.should_exit, _gut_config.options.should_exit_on_success]) - - _gut_config.config_gut(_gut) - if(_gut_config.options.gut_on_top): - _gut.get_gui().goto_bottom_right_corner() - - var run_rest_of_scripts = _gut_config.options.unit_test_name == '' - _gut.test_scripts(run_rest_of_scripts) - - -func _write_results(): - var content = _gut.get_logger().get_gui_bbcode() - - var f = File.new() - var result = f.open(RESULT_FILE, f.WRITE) - if(result == OK): - f.store_string(content) - f.close() - else: - print('ERROR Could not save bbcode, result = ', result) - - var exporter = ResultExporter.new() - var f_result = exporter.write_json_file(_gut, RESULT_JSON) - _wrote_results = true - - -func _exit_tree(): - if(!_wrote_results and !_cmdln_mode): - _write_results() - - -func _on_tests_finished(should_exit, should_exit_on_success): - _write_results() - - if(should_exit): - get_tree().quit() - elif(should_exit_on_success and _gut.get_fail_count() == 0): - get_tree().quit() - - -func get_gut(): - if(_gut == null): - _gut = Gut.new() - return _gut - -func set_gut_config(which): - _gut_config = which - -func set_cmdln_mode(is_it): - _cmdln_mode = is_it |
