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-# ##############################################################################
-#(G)odot (U)nit (T)est class
-#
-# ##############################################################################
-# The MIT License (MIT)
-# =====================
-#
-# Copyright (c) 2020 Tom "Butch" Wesley
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in
-# all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-# THE SOFTWARE.
-#
-# ##############################################################################
-# This is the control that is added via the editor. It exposes GUT settings
-# through the editor and delays the creation of the GUT instance until
-# Engine.get_main_loop() works as expected.
-# ##############################################################################
-tool
-extends Control
-
-# ------------------------------------------------------------------------------
-# GUT Settings
-# ------------------------------------------------------------------------------
-export(String, 'AnonymousPro', 'CourierPrime', 'LobsterTwo', 'Default') var _font_name = 'AnonymousPro'
-export(int) var _font_size = 20
-export(Color) var _font_color = Color(.8, .8, .8, 1)
-export(Color) var _background_color = Color(.15, .15, .15, 1)
-# Enable/Disable coloring of output.
-export(bool) var _color_output = true
-# The full/partial name of a script to select upon startup
-export(String) var _select_script = ''
-# The full/partial name of a test. All tests that contain the string will be
-# run
-export(String) var _tests_like = ''
-# The full/partial name of an Inner Class to be run. All Inner Classes that
-# contain the string will be run.
-export(String) var _inner_class_name = ''
-# Start running tests when the scene finishes loading
-export var _run_on_load = false
-# Maximize the GUT control on startup
-export var _should_maximize = false
-# Print output to the consol as well
-export var _should_print_to_console = true
-# Display orphan counts at the end of tests/scripts.
-export var _show_orphans = true
-# The log level.
-export(int, 'Fail/Errors', 'Errors/Warnings/Test Names', 'Everything') var _log_level = 1
-# When enabled GUT will yield between tests to give the GUI time to paint.
-# Disabling this can make the program appear to hang and can have some
-# unwanted consequences with the timing of freeing objects
-export var _yield_between_tests = true
-# When GUT compares values it first checks the types to prevent runtime errors.
-# This behavior can be disabled if desired. This flag was added early in
-# development to prevent any breaking changes and will likely be removed in
-# the future.
-export var _disable_strict_datatype_checks = false
-# The prefix used to find test scripts.
-export var _file_prefix = 'test_'
-# The suffix used to find test scripts.
-export var _file_suffix = '.gd'
-# The prefix used to find Inner Test Classes.
-export var _inner_class_prefix = 'Test'
-# The directory GUT will use to write any temporary files. This isn't used
-# much anymore since there was a change to the double creation implementation.
-# This will be removed in a later release.
-export(String) var _temp_directory = 'user://gut_temp_directory'
-# The path and filename for exported test information.
-export(String) var _export_path = ''
-# When enabled, any directory added will also include its subdirectories when
-# GUT looks for test scripts.
-export var _include_subdirectories = false
-# Allow user to add test directories via editor. This is done with strings
-# instead of an array because the interface for editing arrays is really
-# cumbersome and complicates testing because arrays set through the editor
-# apply to ALL instances. This also allows the user to use the built in
-# dialog to pick a directory.
-export(String, DIR) var _directory1 = ''
-export(String, DIR) var _directory2 = ''
-export(String, DIR) var _directory3 = ''
-export(String, DIR) var _directory4 = ''
-export(String, DIR) var _directory5 = ''
-export(String, DIR) var _directory6 = ''
-# Must match the types in _utils for double strategy
-export(int, 'FULL', 'PARTIAL') var _double_strategy = 1
-# Path and filename to the script to run before all tests are run.
-export(String, FILE) var _pre_run_script = ''
-# Path and filename to the script to run after all tests are run.
-export(String, FILE) var _post_run_script = ''
-# Path to the file that gut will export results to in the junit xml format
-export(String, FILE) var _junit_xml_file = ''
-# Flag to include a timestamp in the filename of _junit_xml_file
-export(bool) var _junit_xml_timestamp = false
-# ------------------------------------------------------------------------------
-
-
-# ------------------------------------------------------------------------------
-# Signals
-# ------------------------------------------------------------------------------
-# Emitted when all the tests have finished running.
-signal tests_finished
-# Emitted when GUT is ready to be interacted with, and before any tests are run.
-signal gut_ready
-
-
-# ------------------------------------------------------------------------------
-# Private stuff.
-# ------------------------------------------------------------------------------
-var _gut = null
-var _lgr = null
-var _cancel_import = false
-var _placeholder = null
-
-func _init():
- # This min size has to be what the min size of the GutScene's min size is
- # but it has to be set here and not inferred i think.
- rect_min_size = Vector2(740, 250)
-
-func _ready():
- # Must call this deferred so that there is enough time for
- # Engine.get_main_loop() is populated and the psuedo singleton utils.gd
- # can be setup correctly.
- if(Engine.editor_hint):
- _placeholder = load('res://addons/gut/GutScene.tscn').instance()
- call_deferred('add_child', _placeholder)
- _placeholder.rect_size = rect_size
- else:
- call_deferred('_setup_gut')
-
- connect('resized', self, '_on_resized')
-
-func _on_resized():
- if(_placeholder != null):
- _placeholder.rect_size = rect_size
-
-
-# Templates can be missing if tests are exported and the export config for the
-# project does not include '*.txt' files. This check and related flags make
-# sure GUT does not blow up and that the error is not lost in all the import
-# output that is generated as well as ensuring that no tests are run.
-#
-# Assumption: This is only a concern when running from the scene since you
-# cannot run GUT from the command line in an exported game.
-func _check_for_templates():
- var f = File.new()
- if(!f.file_exists('res://addons/gut/double_templates/function_template.txt')):
- _lgr.error('Templates are missing. Make sure you are exporting "*.txt" or "addons/gut/double_templates/*.txt".')
- _run_on_load = false
- _cancel_import = true
- return false
- return true
-
-func _setup_gut():
- var _utils = load('res://addons/gut/utils.gd').get_instance()
-
- _lgr = _utils.get_logger()
- _gut = load('res://addons/gut/gut.gd').new()
- _gut.connect('tests_finished', self, '_on_tests_finished')
-
- if(!_check_for_templates()):
- return
-
- _gut._select_script = _select_script
- _gut._tests_like = _tests_like
- _gut._inner_class_name = _inner_class_name
-
- _gut._file_prefix = _file_prefix
- _gut._inner_class_prefix = _inner_class_prefix
- _gut._temp_directory = _temp_directory
-
- _gut.set_should_maximize(_should_maximize)
- _gut.set_yield_between_tests(_yield_between_tests)
- _gut.disable_strict_datatype_checks(_disable_strict_datatype_checks)
- _gut.set_export_path(_export_path)
- _gut.set_include_subdirectories(_include_subdirectories)
- _gut.set_double_strategy(_double_strategy)
- _gut.set_pre_run_script(_pre_run_script)
- _gut.set_post_run_script(_post_run_script)
- _gut.set_color_output(_color_output)
- _gut.show_orphans(_show_orphans)
- _gut.set_junit_xml_file(_junit_xml_file)
- _gut.set_junit_xml_timestamp(_junit_xml_timestamp)
-
- get_parent().add_child(_gut)
-
- if(!_utils.is_version_ok()):
- return
-
- _gut.set_log_level(_log_level)
-
- _gut.add_directory(_directory1)
- _gut.add_directory(_directory2)
- _gut.add_directory(_directory3)
- _gut.add_directory(_directory4)
- _gut.add_directory(_directory5)
- _gut.add_directory(_directory6)
-
- _gut.get_logger().disable_printer('console', !_should_print_to_console)
- # When file logging enabled then the log will contain terminal escape
- # strings. So when running the scene this is disabled. Also if enabled
- # this may cause duplicate entries into the logs.
- _gut.get_logger().disable_printer('terminal', true)
-
- _gut.get_gui().set_font_size(_font_size)
- _gut.get_gui().set_font(_font_name)
- _gut.get_gui().set_default_font_color(_font_color)
- _gut.get_gui().set_background_color(_background_color)
- _gut.get_gui().rect_size = rect_size
- emit_signal('gut_ready')
-
- if(_run_on_load):
- # Run the test scripts. If one has been selected then only run that one
- # otherwise all tests will be run.
- var run_rest_of_scripts = _select_script == null
- _gut.test_scripts(run_rest_of_scripts)
-
-func _is_ready_to_go(action):
- if(_gut == null):
- push_error(str('GUT is not ready for ', action, ' yet. Perform actions on GUT in/after the gut_ready signal.'))
- return _gut != null
-
-func _on_tests_finished():
- emit_signal('tests_finished')
-
-func get_gut():
- return _gut
-
-func export_if_tests_found():
- if(_is_ready_to_go('export_if_tests_found')):
- _gut.export_if_tests_found()
-
-func import_tests_if_none_found():
- if(_is_ready_to_go('import_tests_if_none_found') and !_cancel_import):
- _gut.import_tests_if_none_found()