From ccd374cbedd87528c85d497fa7bef9b0c90815e9 Mon Sep 17 00:00:00 2001 From: Sophia Pearson Date: Wed, 7 Sep 2022 11:22:35 +0200 Subject: menus: implement main menu and building blocks --- Scripts/GodotExtensions/ArrayExtensions.cs | 13 ++++++++++ Scripts/GodotExtensions/NodeExtensions.cs | 14 +++++++++++ Scripts/Menus/MainMenu.cs | 26 ++++++++++++++++++++ Scripts/Menus/MainMenuButtons.cs | 39 ++++++++++++++++++++++++++++++ Scripts/Terminal/ButtonBlock.cs | 28 +++++++++++++++++++++ Scripts/Terminal/MenuScreen.cs | 27 +++++++++++++++++++++ 6 files changed, 147 insertions(+) create mode 100644 Scripts/GodotExtensions/ArrayExtensions.cs create mode 100644 Scripts/GodotExtensions/NodeExtensions.cs create mode 100644 Scripts/Menus/MainMenu.cs create mode 100644 Scripts/Menus/MainMenuButtons.cs create mode 100644 Scripts/Terminal/ButtonBlock.cs create mode 100644 Scripts/Terminal/MenuScreen.cs (limited to 'Scripts') diff --git a/Scripts/GodotExtensions/ArrayExtensions.cs b/Scripts/GodotExtensions/ArrayExtensions.cs new file mode 100644 index 0000000..aa3a9c4 --- /dev/null +++ b/Scripts/GodotExtensions/ArrayExtensions.cs @@ -0,0 +1,13 @@ +using System; +using Godot.Collections; + +namespace Texty.Scripts.GodotExtensions +{ + public static class ArrayExtensions + { + public static void ForEach(this Array array, Action action) + { + foreach (var element in array) action.Invoke(element); + } + } +} \ No newline at end of file diff --git a/Scripts/GodotExtensions/NodeExtensions.cs b/Scripts/GodotExtensions/NodeExtensions.cs new file mode 100644 index 0000000..b398985 --- /dev/null +++ b/Scripts/GodotExtensions/NodeExtensions.cs @@ -0,0 +1,14 @@ +using System.Linq; +using Godot; +using Godot.Collections; + +namespace Texty.Scripts.GodotExtensions +{ + public static class NodeExtensions + { + public static Array GetChildren(this Node node) + { + return new Array(node.GetChildren().OfType()); + } + } +} \ No newline at end of file diff --git a/Scripts/Menus/MainMenu.cs b/Scripts/Menus/MainMenu.cs new file mode 100644 index 0000000..3beaead --- /dev/null +++ b/Scripts/Menus/MainMenu.cs @@ -0,0 +1,26 @@ +using Godot; + +namespace Texty.Scripts.Menus +{ + public class MainMenu : Node + { + public override void _Ready() + { + } + + public void OnStartButtonPressed() + { + GD.Print("Start button was pressed."); + } + + public void OnCreditsButtonPressed() + { + GD.Print("Credits button was pressed."); + } + + public void OnQuitButtonPressed() + { + GetTree().Quit(); + } + } +} \ No newline at end of file diff --git a/Scripts/Menus/MainMenuButtons.cs b/Scripts/Menus/MainMenuButtons.cs new file mode 100644 index 0000000..c2af034 --- /dev/null +++ b/Scripts/Menus/MainMenuButtons.cs @@ -0,0 +1,39 @@ +using System; +using Godot; +using Texty.Scripts.Terminal; + +namespace Texty.Scripts.Menus +{ + public class MainMenuButtons : ButtonBlock + { + [Signal] public delegate void CreditsButtonPressed(); + [Signal] public delegate void QuitButtonPressed(); + [Signal] public delegate void StartButtonPressed(); + + protected override void OnButtonPressed(int index) + { + if (!Enum.IsDefined(typeof(Buttons), 1)) return; + switch ((Buttons)index) + { + case Buttons.Start: + EmitSignal(nameof(StartButtonPressed)); + break; + case Buttons.Credits: + EmitSignal(nameof(CreditsButtonPressed)); + break; + case Buttons.Quit: + EmitSignal(nameof(QuitButtonPressed)); + break; + default: + throw new ArgumentOutOfRangeException(nameof(index), index, "Button not implemented!"); + } + } + + private enum Buttons + { + Start = 0, + Credits = 1, + Quit = 2 + } + } +} \ No newline at end of file diff --git a/Scripts/Terminal/ButtonBlock.cs b/Scripts/Terminal/ButtonBlock.cs new file mode 100644 index 0000000..769fdf8 --- /dev/null +++ b/Scripts/Terminal/ButtonBlock.cs @@ -0,0 +1,28 @@ +using System.Linq; +using Godot; +using Godot.Collections; +using Texty.Scripts.GodotExtensions; + +namespace Texty.Scripts.Terminal +{ + [Tool] + public abstract class ButtonBlock : MarginContainer + { + private VBoxContainer Buttons => GetNodeOrNull($"%{nameof(Buttons)}"); + + public override void _Ready() + { + ConnectButtons(); + Buttons.GetChildren