From e127ad39e742396030352240d829bc903b1d4464 Mon Sep 17 00:00:00 2001 From: Sophia Pearson Date: Mon, 3 Oct 2022 22:22:50 +0200 Subject: godot: inital Godot 4 migration --- Tests/Game/test_CommandInputArea.gd | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Tests/Game/test_CommandInputArea.gd') diff --git a/Tests/Game/test_CommandInputArea.gd b/Tests/Game/test_CommandInputArea.gd index c233ec4..9d67927 100644 --- a/Tests/Game/test_CommandInputArea.gd +++ b/Tests/Game/test_CommandInputArea.gd @@ -20,7 +20,7 @@ func _set_input_text(text): textInputNode.emit_signal('text_changed', textInputNode.text) func before_each(): - _instance = add_child_autofree(Scene.instance()) + _instance = add_child_autofree(Scene.instantiate()) func after_each(): _sender.release_all() @@ -81,9 +81,9 @@ func test_UnknownInputSubmitted_signal_is_emitted_when_enter_is_pressed_with_a_v func test_TextInput_is_empty_after_submitting_a_valid_command(): _set_input_text(_valid_input) UiHelpers.press_key(_sender, KEY_ENTER) - assert_true(_get_input_node().text.empty()) + assert_true(_get_input_node().text.is_empty()) func test_TextInput_is_empty_after_submitting_an_invalid_command(): _set_input_text(_invalid_input) UiHelpers.press_key(_sender, KEY_ENTER) - assert_true(_get_input_node().text.empty()) + assert_true(_get_input_node().text.is_empty()) -- cgit v1.2.3