From f711d55d465bd8838dc55bde1f4a25d582a6bb6b Mon Sep 17 00:00:00 2001 From: Sophia Pearson Date: Sun, 4 Sep 2022 21:52:27 +0200 Subject: tests: adjust tests to new design --- .../ParserTests/CommandParserTestBase.gd | 29 -------- .../ParserTests/test_CommandParser.gd | 9 --- .../ComponentTests/ParserTests/test_LookCommand.gd | 55 -------------- Tests/ComponentTests/test_InputContainer.gd | 80 -------------------- Tests/ComponentTests/test_OutputRow.gd | 46 ------------ Tests/ComponentTests/test_StartMenu.gd | 60 --------------- Tests/Game/CommandParserTestBase.gd | 29 ++++++++ Tests/Game/Commands/test_LookCommand.gd | 58 +++++++++++++++ Tests/Game/test_CommandParser.gd | 12 +++ Tests/Game/test_Input.gd | 86 ++++++++++++++++++++++ Tests/Game/test_Output.gd | 51 +++++++++++++ Tests/Game/test_OutputBlock.gd | 32 ++++++++ Tests/Game/test_StatusLine.gd | 32 ++++++++ 13 files changed, 300 insertions(+), 279 deletions(-) delete mode 100644 Tests/ComponentTests/ParserTests/CommandParserTestBase.gd delete mode 100644 Tests/ComponentTests/ParserTests/test_CommandParser.gd delete mode 100644 Tests/ComponentTests/ParserTests/test_LookCommand.gd delete mode 100644 Tests/ComponentTests/test_InputContainer.gd delete mode 100644 Tests/ComponentTests/test_OutputRow.gd delete mode 100644 Tests/ComponentTests/test_StartMenu.gd create mode 100644 Tests/Game/CommandParserTestBase.gd create mode 100644 Tests/Game/Commands/test_LookCommand.gd create mode 100644 Tests/Game/test_CommandParser.gd create mode 100644 Tests/Game/test_Input.gd create mode 100644 Tests/Game/test_Output.gd create mode 100644 Tests/Game/test_OutputBlock.gd create mode 100644 Tests/Game/test_StatusLine.gd (limited to 'Tests') diff --git a/Tests/ComponentTests/ParserTests/CommandParserTestBase.gd b/Tests/ComponentTests/ParserTests/CommandParserTestBase.gd deleted file mode 100644 index 6e452cb..0000000 --- a/Tests/ComponentTests/ParserTests/CommandParserTestBase.gd +++ /dev/null @@ -1,29 +0,0 @@ -extends GutTest - -class_name CommandParserTestBase - -const CommandParser = preload("res://Scripts/CommandParser.cs") - -var _instance: CommandParser - -func _to_bits(number: int, bits: int) -> Array: - var result = [] - for bit in bits: - result.append(number & 1) - number = number >> 1 - return result - -func before_each(): - _instance = autofree(CommandParser.new()) - -func generate_capitalization_permutations(text: String) -> Array: - var result = [] - - for permutation in pow(2, text.length()): - var mask = _to_bits(permutation, text.length()) - var copy = String(text) - for index in len(mask): - if mask[index] == 1: - copy[index] = copy[index].to_upper() - result.append(copy) - return result; diff --git a/Tests/ComponentTests/ParserTests/test_CommandParser.gd b/Tests/ComponentTests/ParserTests/test_CommandParser.gd deleted file mode 100644 index bdb14a6..0000000 --- a/Tests/ComponentTests/ParserTests/test_CommandParser.gd +++ /dev/null @@ -1,9 +0,0 @@ -extends CommandParserTestBase - -const Command = preload("res://Scripts/Command.cs") - -func parse(input: String) -> Command: - return autofree(_instance.TryParse(input)) - -func test_parsing_the_empty_string_returns_null(): - assert_null(parse('')) diff --git a/Tests/ComponentTests/ParserTests/test_LookCommand.gd b/Tests/ComponentTests/ParserTests/test_LookCommand.gd deleted file mode 100644 index 32268b0..0000000 --- a/Tests/ComponentTests/ParserTests/test_LookCommand.gd +++ /dev/null @@ -1,55 +0,0 @@ -extends CommandParserTestBase - -const LookCommand = preload("res://Scripts/Commands/LookCommand.cs") - -var _around_permutations = generate_capitalization_permutations('around') -var _at_permutations = generate_capitalization_permutations('at') -var _look_permutations = generate_capitalization_permutations('look') - -func parse(input: String) -> LookCommand: - return autofree(_instance.TryParse(input)) - -func test_parsing_look_command_without_an_argument_returns_non_null(): - assert_not_null(parse('look')) - -func test_parsing_look_command_is_case_insensitive(permutation=use_parameters(_look_permutations)): - assert_not_null(parse(permutation)) - -func test_parsing_look_command_without_an_argument_returns_look_command_with_an_emtpy_target(): - assert_eq('', parse('look').Target) - -func test_parsing_look_at_command_is_case_insensitive(permutation=use_parameters(_at_permutations)): - assert_not_null(parse('look ' + permutation)) - -func test_parsing_look_at_command_without_further_arguments_returns_look_command_with_an_emtpy_target(): - assert_eq('', parse('look at').Target) - -func test_parsing_look_at_command_without_further_arguments_returns_look_command_with_non_null_modifier(): - assert_not_null(parse('look at').Modifier) - -func test_parsing_look_at_command_without_further_arguments_returns_look_command_with_at_modifier(): - assert_eq('At', parse('look at').ModifierAsString) - -func test_parsing_look_at_command_with_more_arguments_returns_look_command_with_non_empty_target(): - assert_ne('', parse('look at door on the left').Target) - -func test_parsing_look_at_command_with_an_additional_argument_returns_look_command_with_the_additional_argument_as_the_target(): - assert_eq('window', parse('look at window').Target) - -func test_parsing_look_at_command_with_multiple_additional_arguments_returns_look_command_with_the_additional_arguments_as_the_target(): - assert_eq('table near the door', parse('look at table near the door').Target) - -func test_parsing_look_around_command_is_case_insensitive(permutation=use_parameters(_around_permutations)): - assert_not_null(parse('look ' + permutation)) - -func test_parsing_look_around_command_without_further_arguments_returns_look_command_with_an_empty_target(): - assert_eq('', parse('look around').Target) - -func test_parsing_look_around_command_without_further_arguments_returns_look_command_with_non_null_modifier(): - assert_not_null(parse('look around').Modifier) - -func test_parsing_look_around_command_without_further_arguments_returns_look_command_with_around_modifier(): - assert_eq('Around', parse('look around').ModifierAsString) - -func test_parsing_look_around_command_ignores_all_additional_arguments(): - assert_eq('', parse('look around the room').Target) diff --git a/Tests/ComponentTests/test_InputContainer.gd b/Tests/ComponentTests/test_InputContainer.gd deleted file mode 100644 index 5289903..0000000 --- a/Tests/ComponentTests/test_InputContainer.gd +++ /dev/null @@ -1,80 +0,0 @@ -extends GutTest - -const Scene = preload('res://Scenes/InputContainer.tscn') -const InputContainer = preload('res://Scripts/InputContainer.cs') - -var _instance: InputContainer = null -var _sender = InputSender.new(Input) -const _test_data = 'This is some test data' -const _input_submitted = 'InputSubmitted' - -func _set_input_text(text): - _instance.InputField.text = text - _instance.InputField.emit_signal('text_changed', _instance.InputField.text) - -func before_each(): - _instance = add_child_autofree(Scene.instance()) - yield(yield_frames(1), YIELD) - -func after_each(): - _sender.release_all() - _sender.clear() - -func test_can_instantiate(): - assert_not_null(_instance) - -func test_has_InputSubmitted_signal(): - assert_has_signal(_instance, _input_submitted) - -func test_has_InputField(): - assert_not_null(_instance.InputField) - -func test_InputField_has_focus_when_scene_is_instantiated(): - assert_true(_instance.InputField.has_focus()) - -func test_InputSubmitted_signal_is_not_emitted_when_enter_is_pressed_without_text_in_InputField(): - watch_signals(_instance) - yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') - assert_signal_not_emitted(_instance, _input_submitted) - -func test_InputSubmitted_signal_is_emitted_when_enter_is_pressed_with_text_in_InputField(): - watch_signals(_instance) - _set_input_text(_test_data) - yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') - assert_signal_emitted(_instance, _input_submitted) - -func test_InputField_is_empty_after_text_is_submitted(): - _set_input_text(_test_data) - yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') - assert_eq(_instance.InputField.text, '') - -func test_has_SubmitButton(): - assert_not_null(_instance.SubmitButton) - -func test_SubmitButton_is_disable_after_scene_was_instantiated(): - assert_true(_instance.SubmitButton.disabled) - -func test_SubmitButton_is_disabled_when_InputField_is_set_to_empty(): - _set_input_text('') - assert_true(_instance.SubmitButton.disabled) - -func test_SubmitButton_is_enabled_when_InputField_is_set_to_some_text(): - _set_input_text(_test_data) - assert_false(_instance.SubmitButton.disabled) - -func test_InputSubmitted_signal_is_not_emitted_when_SubmitButton_is_clicked_without_text_in_InputField(): - watch_signals(_instance) - _set_input_text('') - yield(UiHelpers.click_control(_sender, _instance.SubmitButton), 'idle') - assert_signal_not_emitted(_instance, _input_submitted) - -func test_InputSubmitted_signal_is_emitted_when_SubmitButton_is_clicked_with_text_in_InputField(): - watch_signals(_instance) - _set_input_text(_test_data) - yield(UiHelpers.click_control(_sender, _instance.SubmitButton), 'idle') - assert_signal_emitted(_instance, _input_submitted) - -func test_InputField_is_empty_after_text_is_submitted_via_SubmitButton(): - _set_input_text(_test_data) - yield(UiHelpers.click_control(_sender, _instance.SubmitButton), 'idle') - assert_eq(_instance.InputField.text, '') diff --git a/Tests/ComponentTests/test_OutputRow.gd b/Tests/ComponentTests/test_OutputRow.gd deleted file mode 100644 index 6e782de..0000000 --- a/Tests/ComponentTests/test_OutputRow.gd +++ /dev/null @@ -1,46 +0,0 @@ -extends GutTest - -const Scene = preload("res://Scenes/OutputRow.tscn") -const OutputRow = preload("res://Scripts/OutputRow.cs") - -const _input_text_changed = 'InputTextChanged' -const _output_text_changed = 'OutputTextChanged' -const _test_data = 'This is some test data' -var _instance: OutputRow = null - - -func before_each(): - _instance = add_child_autofree(Scene.instance()) - -func test_can_instantiate(): - assert_not_null(_instance) - -func test_InputText_is_empty_after_instantiation(): - assert_eq(_instance.InputText, '') - -func test_OutputText_is_empty_after_instantiation(): - assert_eq(_instance.OutputText, '') - -func test_Input_contains_text_assigned_to_InputText(): - _instance.InputText = _test_data - assert_eq(_instance.Input.text, _test_data) - -func test_Output_contains_text_assigned_to_OutputText(): - _instance.OutputText = _test_data - assert_eq(_instance.Output.text, _test_data) - -func test_has_InputTextChanged_signal(): - assert_has_signal(_instance, _input_text_changed) - -func test_has_OutputTextChanged_signal(): - assert_has_signal(_instance, _output_text_changed) - -func test_InputTextChanged_signal_is_emitted_when_setting_InputText(): - watch_signals(_instance) - _instance.InputText = _test_data - assert_signal_emitted(_instance, _input_text_changed) - -func test_OutputTextChanged_signal_is_emitted_when_setting_OutputText(): - watch_signals(_instance) - _instance.OutputText = _test_data - assert_signal_emitted(_instance, _output_text_changed) diff --git a/Tests/ComponentTests/test_StartMenu.gd b/Tests/ComponentTests/test_StartMenu.gd deleted file mode 100644 index 8563a67..0000000 --- a/Tests/ComponentTests/test_StartMenu.gd +++ /dev/null @@ -1,60 +0,0 @@ -extends GutTest - -const Scene = preload('res://Scenes/StartMenu.tscn') -const StartMenu = preload('res://Scripts/StartMenu.cs') - -var _instance: StartMenu = null -var _sender = InputSender.new(Input) -const _quit_game = 'QuitGame' -const _show_credits = 'ShowCredits' -const _start_game = 'StartGame' - -func before_each(): - _instance = add_child_autofree(Scene.instance()) - yield(_instance, 'visibility_changed') - -func after_each(): - _sender.release_all() - _sender.clear() - -func test_can_instantiate(): - assert_not_null(_instance) - -func test_StartButton_is_focused_when_scene_becomes_visible(): - assert_true(_instance.StartButton.has_focus()) - -func test_has_QuitGame_signal(): - assert_has_signal(_instance, _quit_game) - -func test_has_ShowCredits_signal(): - assert_has_signal(_instance, _show_credits) - -func test_has_StartGame_signal(): - assert_has_signal(_instance, _start_game) - -func test_clicking_the_Credits_button_emits_ShowCredits_signal(): - watch_signals(_instance) - yield(UiHelpers.click_control(_sender, _instance.CreditsButton), 'idle') - assert_signal_emitted(_instance, _show_credits) - -func test_clicking_the_Quit_button_emits_QuitGame_signal(): - watch_signals(_instance) - yield(UiHelpers.click_control(_sender, _instance.QuitButton), 'idle') - assert_signal_emitted(_instance, _quit_game) - -func test_clicking_the_Start_button_emits_StartGame_signal(): - watch_signals(_instance) - yield(UiHelpers.click_control(_sender, _instance.StartButton), 'idle') - assert_signal_emitted(_instance, _start_game) - -func test_Credits_button_label_is_localized(): - var label = _instance.CreditsButton.text - assert_ne(label, tr(label)) - -func test_Quit_button_label_is_localized(): - var label = _instance.QuitButton.text - assert_ne(label, tr(label)) - -func test_Start_button_label_is_localize(): - var label = _instance.StartButton.text - assert_ne(label, tr(label)) diff --git a/Tests/Game/CommandParserTestBase.gd b/Tests/Game/CommandParserTestBase.gd new file mode 100644 index 0000000..46b8b05 --- /dev/null +++ b/Tests/Game/CommandParserTestBase.gd @@ -0,0 +1,29 @@ +extends GutTest + +class_name CommandParserTestBase + +const CommandParser = preload("res://Scripts/Game/CommandParser.cs") + +var _instance: CommandParser + +func _to_bits(number: int, bits: int) -> Array: + var result = [] + for bit in bits: + result.append(number & 1) + number = number >> 1 + return result + +func before_each(): + _instance = autofree(CommandParser.new()) + +func generate_capitalization_permutations(text: String) -> Array: + var result = [] + + for permutation in pow(2, text.length()): + var mask = _to_bits(permutation, text.length()) + var copy = String(text) + for index in len(mask): + if mask[index] == 1: + copy[index] = copy[index].to_upper() + result.append(copy) + return result; diff --git a/Tests/Game/Commands/test_LookCommand.gd b/Tests/Game/Commands/test_LookCommand.gd new file mode 100644 index 0000000..558efc1 --- /dev/null +++ b/Tests/Game/Commands/test_LookCommand.gd @@ -0,0 +1,58 @@ +extends CommandParserTestBase + +const LookCommand = preload("res://Scripts/Game/Commands/LookCommand.cs") + +var _around_permutations = generate_capitalization_permutations('around') +var _at_permutations = generate_capitalization_permutations('at') +var _look_permutations = generate_capitalization_permutations('look') + +func parse(input: String) -> LookCommand: + return autofree(_instance.TryParse(input)) + +func after_all(): + assert_no_new_orphans() + +func test_parsing_look_command_without_an_argument_returns_non_null(): + assert_not_null(parse('look')) + +func test_parsing_look_command_is_case_insensitive(permutation=use_parameters(_look_permutations)): + assert_not_null(parse(permutation)) + +func test_parsing_look_command_without_an_argument_returns_look_command_with_an_emtpy_target(): + assert_eq('', parse('look').Target) + +func test_parsing_look_at_command_is_case_insensitive(permutation=use_parameters(_at_permutations)): + assert_not_null(parse('look ' + permutation)) + +func test_parsing_look_at_command_without_further_arguments_returns_look_command_with_an_emtpy_target(): + assert_eq('', parse('look at').Target) + +func test_parsing_look_at_command_without_further_arguments_returns_look_command_with_non_null_modifier(): + assert_not_null(parse('look at').Modifier) + +func test_parsing_look_at_command_without_further_arguments_returns_look_command_with_at_modifier(): + assert_eq('At', parse('look at').ModifierAsString) + +func test_parsing_look_at_command_with_more_arguments_returns_look_command_with_non_empty_target(): + assert_ne('', parse('look at door on the left').Target) + +func test_parsing_look_at_command_with_an_additional_argument_returns_look_command_with_the_additional_argument_as_the_target(): + assert_eq('window', parse('look at window').Target) + +func test_parsing_look_at_command_with_multiple_additional_arguments_returns_look_command_with_the_additional_arguments_as_the_target(): + assert_eq('table near the door', parse('look at table near the door').Target) + +func test_parsing_look_around_command_is_case_insensitive(permutation=use_parameters(_around_permutations)): + assert_not_null(parse('look ' + permutation)) + +func test_parsing_look_around_command_without_further_arguments_returns_look_command_with_an_empty_target(): + assert_eq('', parse('look around').Target) + +func test_parsing_look_around_command_without_further_arguments_returns_look_command_with_non_null_modifier(): + assert_not_null(parse('look around').Modifier) + +func test_parsing_look_around_command_without_further_arguments_returns_look_command_with_around_modifier(): + assert_eq('Around', parse('look around').ModifierAsString) + +func test_parsing_look_around_command_ignores_all_additional_arguments(): + assert_eq('', parse('look around the room').Target) diff --git a/Tests/Game/test_CommandParser.gd b/Tests/Game/test_CommandParser.gd new file mode 100644 index 0000000..659916e --- /dev/null +++ b/Tests/Game/test_CommandParser.gd @@ -0,0 +1,12 @@ +extends CommandParserTestBase + +const Command = preload("res://Scripts/Game/Command.cs") + +func parse(input: String) -> Command: + return autofree(_instance.TryParse(input)) + +func after_all(): + assert_no_new_orphans() + +func test_parsing_the_empty_string_returns_null(): + assert_null(parse('')) diff --git a/Tests/Game/test_Input.gd b/Tests/Game/test_Input.gd new file mode 100644 index 0000000..fca14e5 --- /dev/null +++ b/Tests/Game/test_Input.gd @@ -0,0 +1,86 @@ +extends GutTest + +const Scene = preload('res://Scenes/Game/Input.tscn') +const GameInput = preload('res://Scripts/Game/Input.cs') + +var _instance: GameInput = null +var _sender = InputSender.new(Input) + +const _invalid_input = 'ThisIsNotAValidCommand!' +const _valid_input = 'look at door' +const _command_submitted = 'CommandSubmitted' +const _unknown_input_submitted = 'UnknownInputSubmitted' + +func _get_input_node() -> LineEdit: + return _instance.get_node('%TextInput') as LineEdit + +func _set_input_text(text): + var textInputNode = _get_input_node() + textInputNode.text = text + textInputNode.emit_signal('text_changed', textInputNode.text) + +func before_each(): + _instance = add_child_autofree(Scene.instance()) + +func after_each(): + _sender.release_all() + _sender.clear() + +func after_all(): + assert_no_new_orphans() + +func test_can_instantiate(): + assert_not_null(_instance) + +func test_has_CommandSubmitted_signal(): + assert_has_signal(_instance, _command_submitted) + +func test_has_UnknownInputSubmitted_signal(): + assert_has_signal(_instance, _unknown_input_submitted) + +func test_TextInput_has_focus_when_scene_is_instantiated(): + assert_true(_get_input_node().has_focus()) + +func test_CommandSubmitted_signal_is_not_emitted_when_enter_is_pressed_without_text_in_TextInput(): + watch_signals(_instance) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _command_submitted) + +func test_UknownInputSumbmitted_signal_is_not_emitted_when_enter_is_pressed_without_text_in_TextInput(): + watch_signals(_instance) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _unknown_input_submitted) + +func test_CommandSubmitted_signal_is_emitted_when_enter_is_pressed_with_a_valid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_valid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_emitted(_instance, _command_submitted) + +func test_UnknownInputSubmitted_signal_is_not_emitted_when_enter_is_pressed_with_an_invalid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_valid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _unknown_input_submitted) + +func test_CommandSubmitted_signal_is_not_emitted_when_enter_is_pressed_with_an_invalid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_invalid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _command_submitted) + +func test_UnknownInputSubmitted_signal_is_emitted_when_enter_is_pressed_with_a_valid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_invalid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_emitted(_instance, _unknown_input_submitted) + +func test_TextInput_is_empty_after_submitting_a_valid_command(): + _set_input_text(_valid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_true(_get_input_node().text.empty()) + +func test_TextInput_is_empty_after_submitting_an_invalid_command(): + _set_input_text(_invalid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_true(_get_input_node().text.empty()) diff --git a/Tests/Game/test_Output.gd b/Tests/Game/test_Output.gd new file mode 100644 index 0000000..f3793de --- /dev/null +++ b/Tests/Game/test_Output.gd @@ -0,0 +1,51 @@ +extends GutTest + +const Scene = preload('res://Scenes/Game/Output.tscn') +const GameOutput = preload('res://Scripts/Game/Output.cs') + +var _instance: GameOutput = null + +func _get_line_container() -> VBoxContainer: + return _instance.get_node('%LineContainer') as VBoxContainer + +func after_each(): + yield(yield_frames(1), YIELD) + +func before_each(): + var scene = Scene.instance() + scene.OutputBlockScene = load('res://Scenes/Game/OutputBlock.tscn') + _instance = add_child_autofree(scene) + +func after_all(): + assert_no_new_orphans() + +func test_can_be_instantiated(): + assert_not_null(_instance) + +func test_LineContainer_is_empty_after_instantiation(): + assert_true(_get_line_container().get_children().empty()) + +func test_TextBlocks_is_empty_after_instantiation(): + assert_true(_instance.TextBlocks.empty()) + +func test_LineContainer_is_not_empty_after_calling_Push_with_a_non_empty_string_as_text(): + _instance.Push('this is some test data') + assert_false(_get_line_container().get_children().empty()) + +func test_LineContainer_is_empty_after_calling_Push_with_an_empty_string_as_text(): + _instance.Push('') + assert_true(_get_line_container().get_children().empty()) + +func test_TextBlocks_is_not_empty_after_calling_Push_with_a_non_empty_string_as_text(): + _instance.Push('this is some test data') + assert_false(_instance.TextBlocks.empty()) + +func test_TextBlocks_is_empty_after_calling_Push_with_an_empty_string_as_text(): + _instance.Push('') + assert_true(_instance.TextBlocks.empty()) + +func test_TextBlocks_contains_all_pushed_texts_in_the_push_order(): + var texts = ['text block a', 'text block b'] + for text in texts: + _instance.Push(text) + assert_eq(_instance.TextBlocks, texts) diff --git a/Tests/Game/test_OutputBlock.gd b/Tests/Game/test_OutputBlock.gd new file mode 100644 index 0000000..c7addfe --- /dev/null +++ b/Tests/Game/test_OutputBlock.gd @@ -0,0 +1,32 @@ +extends GutTest + +const Scene = preload("res://Scenes/Game/OutputBlock.tscn") +const OutputBlock = preload("res://Scripts/Game/OutputBlock.cs") + +const _input_text_changed = 'InputTextChanged' +const _output_text_changed = 'OutputTextChanged' +const _test_data = 'This is some test data' +var _instance: OutputBlock = null + + +func before_each(): + _instance = add_child_autofree(Scene.instance()) + +func after_all(): + assert_no_new_orphans() + +func test_can_instantiate(): + assert_not_null(_instance) + +func test_Content_is_empty_after_instantiation(): + assert_eq(_instance.Content, '') + +func test_ContentLabel_bbcode_enabled_is_enabled_after_instantiation(): + assert_true(_instance.get_node('ContentLabel').bbcode_enabled) + +func test_ContentLabel_is_empty_after_instantiation(): + assert_eq(_instance.get_node('ContentLabel').bbcode_text, '') + +func test_setting_Content_sets_ContentLabel_bbcode_text(): + _instance.Content = 'test' + assert_eq(_instance.get_node('ContentLabel').bbcode_text, 'test') diff --git a/Tests/Game/test_StatusLine.gd b/Tests/Game/test_StatusLine.gd new file mode 100644 index 0000000..b22f624 --- /dev/null +++ b/Tests/Game/test_StatusLine.gd @@ -0,0 +1,32 @@ +extends GutTest + +const Scene = preload("res://Scenes/Game/StatusLine.tscn") +const StatusLine = preload("res://Scripts/Game/StatusLine.cs") + +var _instance: StatusLine = null + +func _get_title_label() -> RichTextLabel: + return _instance.get_node('%TitleLabel') as RichTextLabel + +func before_each(): + _instance = add_child_autofree(Scene.instance()) + +func after_all(): + assert_no_new_orphans() + +func test_can_be_instantiated(): + assert_not_null(_instance) + +func test_Title_is_empty_after_instantiation(): + assert_true(_instance.Title.empty()) + +func test_TitleLabel_is_empty_after_instantiation(): + assert_true(_get_title_label().text.empty()) + +func test_setting_Title_to_a_non_empty_string_makes_TitleLable_non_empty(): + _instance.Title = 'this is a test title' + assert_false(_get_title_label().text.empty()) + +func test_setting_Title_sets_the_bbcode_text_property_on_TitleLabel(): + _instance.Title = '[wave]this is a test title[/wave]' + assert_false(_get_title_label().bbcode_text.empty()) -- cgit v1.2.3