[gd_scene load_steps=3 format=3 uid="uid://bgddsbe8r06bh"] [ext_resource type="Shader" path="res://Assets/Shaders/crt_shader.gdshader" id="1"] [sub_resource type="ShaderMaterial" id="1"] shader = ExtResource("1") shader_parameter/bloom_amount = 0.3 shader_parameter/bloom_enabled = true shader_parameter/bloom_radius = 2.0 shader_parameter/boost_intensity = 1.3 shader_parameter/chromatic_abberation_amount = 2.0 shader_parameter/chromatic_abberation_enabled = true shader_parameter/scan_lines_count = 180.0 shader_parameter/scan_lines_enabled = true shader_parameter/scan_lines_opacity = 0.85 shader_parameter/vignette_enabled = true shader_parameter/vignette_opacity = 0.33 [node name="MonitorEffect" type="CanvasLayer"] layer = 2 [node name="ShaderRectangle" type="ColorRect" parent="."] material = SubResource("1") clip_contents = true anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2