using Godot; namespace Texty.Scripts.Menus { public class MainMenu : Node { public void OnStartButtonPressed() { var game = ResourceLoader.Load("res://Scenes/Game/Game.tscn"); GetTree().ChangeSceneTo(game); } public void OnCreditsButtonPressed() { GD.Print("Credits button was pressed."); } public void OnQuitButtonPressed() { GetTree().Quit(); } } }