using Godot; namespace Texty.Scripts.Menus; public partial class MainMenu : Node { public override void _Ready() { } private void OnStartButtonPressed() { GetTree().ChangeSceneToFile("res://Scenes/Game/Game.tscn"); } private void OnCreditsButtonPressed() { GetTree().ChangeSceneToFile("res://Scenes/Credits.tscn"); } private void OnQuitButtonPressed() { GetTree().Quit(); } }