using Godot; namespace Texty.Scripts.Menus { public class MainMenu : Node { public void OnStartButtonPressed() { var game = ResourceLoader.Load("res://Scenes/Game/Game.tscn"); GetTree().ChangeSceneTo(game); } public void OnCreditsButtonPressed() { var credits = ResourceLoader.Load("res://Scenes/Credits.tscn"); GetTree().ChangeSceneTo(credits); } public void OnQuitButtonPressed() { GetTree().Quit(); } } }