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extends GutTest
const Scene = preload("res://Scenes/Game/OutputBlock.tscn")
const OutputBlock = preload("res://Scripts/Game/OutputBlock.cs")
const _input_text_changed = 'InputTextChanged'
const _output_text_changed = 'OutputTextChanged'
const _test_data = 'This is some test data'
var _instance: OutputBlock = null
func before_each():
_instance = add_child_autofree(Scene.instance())
func after_all():
assert_no_new_orphans()
func test_can_instantiate():
assert_not_null(_instance)
func test_Content_is_empty_after_instantiation():
assert_eq(_instance.Content, '')
func test_ContentLabel_bbcode_enabled_is_enabled_after_instantiation():
assert_true(_instance.get_node('ContentLabel').bbcode_enabled)
func test_ContentLabel_is_empty_after_instantiation():
assert_eq(_instance.get_node('ContentLabel').bbcode_text, '')
func test_setting_Content_sets_ContentLabel_bbcode_text():
_instance.Content = 'test'
assert_eq(_instance.get_node('ContentLabel').bbcode_text, 'test')
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