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extends GutTest
const Scene = preload('res://Scenes/Terminal/OutputArea.tscn')
const GameOutput = preload('res://Scripts/Terminal/OutputArea.cs')
var _instance: GameOutput = null
func _get_line_container() -> VBoxContainer:
return _instance.get_node('%LineContainer') as VBoxContainer
func after_each():
yield(yield_frames(1), YIELD)
func before_each():
var scene = Scene.instance()
scene.OutputBlockScene = preload('res://Scenes/Terminal/OutputBlock.tscn')
_instance = add_child_autofree(scene)
func after_all():
assert_no_new_orphans()
func test_can_be_instantiated():
assert_not_null(_instance)
func test_LineContainer_is_empty_after_instantiation():
assert_true(_get_line_container().get_children().empty())
func test_TextBlocks_is_empty_after_instantiation():
assert_true(_instance.TextBlocks.empty())
func test_LineContainer_is_not_empty_after_calling_Push_with_a_non_empty_string_as_text():
_instance.Push('this is some test data')
assert_false(_get_line_container().get_children().empty())
func test_LineContainer_is_empty_after_calling_Push_with_an_empty_string_as_text():
_instance.Push('')
assert_true(_get_line_container().get_children().empty())
func test_TextBlocks_is_not_empty_after_calling_Push_with_a_non_empty_string_as_text():
_instance.Push('this is some test data')
assert_false(_instance.TextBlocks.empty())
func test_TextBlocks_is_empty_after_calling_Push_with_an_empty_string_as_text():
_instance.Push('')
assert_true(_instance.TextBlocks.empty())
func test_TextBlocks_contains_all_pushed_texts_in_the_push_order():
var texts = ['text block a', 'text block b']
for text in texts:
_instance.Push(text)
assert_eq(_instance.TextBlocks, texts)
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