summaryrefslogtreecommitdiff
path: root/project.godot
blob: aa09f0d7231e396b938ed69e1075adbe918c5af2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "GutTest",
"class": "CommandParserTestBase",
"language": "GDScript",
"path": "res://Tests/Game/CommandParserTestBase.gd"
}, {
"base": "Reference",
"class": "GutHookScript",
"language": "GDScript",
"path": "res://addons/gut/hook_script.gd"
}, {
"base": "Node",
"class": "GutTest",
"language": "GDScript",
"path": "res://addons/gut/test.gd"
}, {
"base": "Node",
"class": "UiHelpers",
"language": "GDScript",
"path": "res://Tests/ui_helpers.gd"
} ]
_global_script_class_icons={
"CommandParserTestBase": "",
"GutHookScript": "",
"GutTest": "",
"UiHelpers": ""
}

[application]

config/name="Texty"
run/main_scene="res://Scenes/Game/Game.tscn"
run/delta_sync_after_draw=true
config/icon="res://icon.png"

[autoload]

MonitorEffect="*res://Scenes/MonitorEffect.tscn"

[display]

window/size/width=800
window/energy_saving/keep_screen_on=false
window/stretch/mode="viewport"
window/stretch/aspect="expand"

[editor]

script_templates_search_path="res://ScriptTemplates"
version_control_autoload_on_startup=true

[editor_plugins]

enabled=PoolStringArray( "res://addons/ClassExporter/plugin.cfg", "res://addons/gut/plugin.cfg" )

[gui]

theme/use_hidpi=true
theme/custom="res://Assets/Themes/Default.tres"
theme/custom_font="res://Assets/Fonts/VT323Font24.tres"

[locale]

translations=PoolStringArray( "res://Assets/Translations/menus.de.translation", "res://Assets/Translations/menus.en.translation" )

[physics]

common/enable_pause_aware_picking=true

[rendering]

quality/driver/fallback_to_gles2=true
quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
2d/snapping/use_gpu_pixel_snap=true
environment/default_environment="res://default_env.tres"