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#ifndef TURNS_PARTICIPANT_H
#define TURNS_PARTICIPANT_H

#include "turns-disposition.h"

#include <glib-object.h>
#include <glib.h>
#include <glibconfig.h>

G_BEGIN_DECLS

#define TURNS_TYPE_PARTICIPANT turns_participant_get_type()
G_DECLARE_FINAL_TYPE(TurnsParticipant, turns_participant, TURNS, PARTICIPANT, GObject)

/**
 * @brief Construct a new Participant.
 *
 * This functions constructs a default initialized instance, meaning:
 *   - @p name is the empty string
 *   - @p priority is 0.0f
 *   - @p disposition is Disposition.Neutral.
 */
TurnsParticipant * turns_participant_new() G_GNUC_WARN_UNUSED_RESULT;

/**
 * @brief Construct a new Participant with the given values.
 *
 * @param name The name of the new instance. The value *must not* be NULL.
 * @param priority The priority of the new instance.
 * @param disposition The disposition of the new instance.
 */
TurnsParticipant * turns_participant_new_with(gchar const * name, gfloat priority, TurnsDisposition disposition) G_GNUC_WARN_UNUSED_RESULT;

/**
 * @brief Get the active state of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @return The active state of the instance.
 */
gboolean turns_participant_get_active(TurnsParticipant const * self);

/**
 * @brief Get the defeated state of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @return The defeated state of the instance.
 */
gboolean turns_participant_get_defeated(TurnsParticipant const * self);

/**
 * @brief Get the disposition of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @return The disposition of the instance.
 */
TurnsDisposition turns_participant_get_disposition(TurnsParticipant const * self);

/**
 * @brief Get the name of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @return The name of the instance. The data is owned by the instance.
 */
gchar const * turns_participant_get_name(TurnsParticipant const * self);

/**
 * @brief Get the priority of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @return The priority of the instance.
 */
gfloat turns_participant_get_priority(TurnsParticipant const * self);

/**
 * @brief Set the active state of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @return The new active state.
 */
void turns_participant_set_active(TurnsParticipant * self, gboolean value);

/**
 * @brief Set the defeated state of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @param value The new defeated state.
 */
void turns_participant_set_defeated(TurnsParticipant * self, gboolean value);

/**
 * @brief Set the disposition of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @param value The new disposition.
 */
void turns_participant_set_disposition(TurnsParticipant * self, TurnsDisposition value);

/**
 * @brief Set the name of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @param value The new name. The data is owned by the caller of the method.
 */
void turns_participant_set_name(TurnsParticipant * self, gchar const * value);

/**
 * @brief Set the priority of a participant.
 *
 * @param self A Participant instance. The value *must not* be NULL.
 * @param value The new priority.
 */
void turns_participant_set_priority(TurnsParticipant * self, gfloat value);

G_END_DECLS

#endif