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#include "turns/ui/init.hpp"
#include "turns/ui/participant_editor.hpp"
#include "turns/ui/participant_row.hpp"
#include "turns/ui/preferences.hpp"
#include "turns/ui/turn_order_view.hpp"
namespace turns::ui
{
auto register_types() -> void
{
static_cast<void>(ParticipantEditor{{}});
static_cast<void>(participant_row{{}});
static_cast<void>(preferences{{}});
static_cast<void>(turn_order_view{{}});
}
} // namespace turns::ui
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