From c068f22329d5cc722622a2183bbb22eef2093df7 Mon Sep 17 00:00:00 2001 From: Felix Morgner Date: Mon, 24 Aug 2026 11:16:07 +0200 Subject: initial import --- src/libraries/glm/gtx/inertia.inl | 114 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100755 src/libraries/glm/gtx/inertia.inl (limited to 'src/libraries/glm/gtx/inertia.inl') diff --git a/src/libraries/glm/gtx/inertia.inl b/src/libraries/glm/gtx/inertia.inl new file mode 100755 index 0000000..f6eeb48 --- /dev/null +++ b/src/libraries/glm/gtx/inertia.inl @@ -0,0 +1,114 @@ +/////////////////////////////////////////////////////////////////////////////////////////////////// +// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) +/////////////////////////////////////////////////////////////////////////////////////////////////// +// Created : 2006-04-21 +// Updated : 2006-12-06 +// Licence : This source is under MIT License +// File : glm/gtx/inertia.inl +/////////////////////////////////////////////////////////////////////////////////////////////////// + +namespace glm +{ + template + GLM_FUNC_QUALIFIER detail::tmat3x3 boxInertia3 + ( + T const & Mass, + detail::tvec3 const & Scale + ) + { + detail::tmat3x3 Result(T(1)); + Result[0][0] = (Scale.y * Scale.y + Scale.z * Scale.z) * Mass / T(12); + Result[1][1] = (Scale.x * Scale.x + Scale.z * Scale.z) * Mass / T(12); + Result[2][2] = (Scale.x * Scale.x + Scale.y * Scale.y) * Mass / T(12); + return Result; + } + + template + GLM_FUNC_QUALIFIER detail::tmat4x4 boxInertia4 + ( + T const & Mass, + detail::tvec3 const & Scale + ) + { + detail::tmat4x4 Result(T(1)); + Result[0][0] = (Scale.y * Scale.y + Scale.z * Scale.z) * Mass / T(12); + Result[1][1] = (Scale.x * Scale.x + Scale.z * Scale.z) * Mass / T(12); + Result[2][2] = (Scale.x * Scale.x + Scale.y * Scale.y) * Mass / T(12); + return Result; + } + + template + GLM_FUNC_QUALIFIER detail::tmat3x3 diskInertia3 + ( + T const & Mass, + T const & Radius + ) + { + T a = Mass * Radius * Radius / T(2); + detail::tmat3x3 Result(a); + Result[2][2] *= T(2); + return Result; + } + + template + GLM_FUNC_QUALIFIER detail::tmat4x4 diskInertia4 + ( + T const & Mass, + T const & Radius + ) + { + T a = Mass * Radius * Radius / T(2); + detail::tmat4x4 Result(a); + Result[2][2] *= T(2); + Result[3][3] = T(1); + return Result; + } + + template + GLM_FUNC_QUALIFIER detail::tmat3x3 ballInertia3 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(5); + return detail::tmat3x3(a); + } + + template + GLM_FUNC_QUALIFIER detail::tmat4x4 ballInertia4 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(5); + detail::tmat4x4 Result(a); + Result[3][3] = T(1); + return Result; + } + + template + GLM_FUNC_QUALIFIER detail::tmat3x3 sphereInertia3 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(3); + return detail::tmat3x3(a); + } + + template + GLM_FUNC_QUALIFIER detail::tmat4x4 sphereInertia4 + ( + T const & Mass, + T const & Radius + ) + { + T a = T(2) * Mass * Radius * Radius / T(3); + detail::tmat4x4 Result(a); + Result[3][3] = T(1); + return Result; + } +}//namespace glm -- cgit v1.2.3