From c068f22329d5cc722622a2183bbb22eef2093df7 Mon Sep 17 00:00:00 2001 From: Felix Morgner Date: Mon, 24 Aug 2026 11:16:07 +0200 Subject: initial import --- src/parsec/include/g_sfx.h | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 src/parsec/include/g_sfx.h (limited to 'src/parsec/include/g_sfx.h') diff --git a/src/parsec/include/g_sfx.h b/src/parsec/include/g_sfx.h new file mode 100644 index 0000000..26efbe4 --- /dev/null +++ b/src/parsec/include/g_sfx.h @@ -0,0 +1,35 @@ +/* + * PARSEC HEADER: g_sfx.h + */ + +#ifndef _G_SFX_H_ +#define _G_SFX_H_ + + +// external functions + +void SFX_InitParticleSizes( float resoscale ); + +void SFX_CreateEnergyField( Vertex3& origin ); +void SFX_ParticleExplosion( ShipObject *shippo ); +void SFX_FlashProtectiveShield( ShipObject *shippo ); +int SFX_EnableInvulnerabilityShield( ShipObject *shippo ); +void SFX_HullImpact( ShipObject *shippo, Vertex3 *impact, Plane3 *plane ); + +struct basesphere_pcluster_s; +basesphere_pcluster_s * + SFX_FetchInvulnerabilityShield( ShipObject *shippo, float *strength ); + +void SFX_RemoteEnableInvulnerabilityShield( int owner ); + +void SFX_CreatePropulsionParticles( ShipObject *shippo ); +void SFX_MissilePropulsion( MissileObject *missile ); + +void SFX_CreateStargate( ShipObject *shippo ); +void SFX_CreateExtra( ExtraObject *extra ); +void SFX_VanishExtra( ExtraObject *extra ); + + +#endif //_G_SFX_H_ + + -- cgit v1.2.3