From c068f22329d5cc722622a2183bbb22eef2093df7 Mon Sep 17 00:00:00 2001 From: Felix Morgner Date: Mon, 24 Aug 2026 11:16:07 +0200 Subject: initial import --- src/parsec/include/net_udp.h | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 src/parsec/include/net_udp.h (limited to 'src/parsec/include/net_udp.h') diff --git a/src/parsec/include/net_udp.h b/src/parsec/include/net_udp.h new file mode 100644 index 0000000..f606e57 --- /dev/null +++ b/src/parsec/include/net_udp.h @@ -0,0 +1,33 @@ +/* + * PARSEC HEADER: net_udp.h + */ + +#ifndef _NET_UDP_H_ +#define _NET_UDP_H_ + + +// net_udp.c implements the following functions +// ------------------------------------------- +// int NETs_CompareNodes( node_t *node1, node_t *node2 ); +// int NETs_VirtualNode( node_t *node ); +// void NETs_SetVirtualAddress( node_t *node ); +// void NETs_SetBroadcastAddress( node_t *node ); +// void NETs_ResolveNode( node_t *node, node_t *noderaw ); +// void NETs_MakeNodeRaw( node_t *noderaw, node_t *node ); +// node_t* NETs_GetSender( int bufid ); +// void NETs_ResolveSender( node_t *node, int bufid ); +// void NETs_PrintNode( node_t *node ); +// void NETs_FlushListenBuffers(); +// void NETs_ProcessPacketChain( void (*procfunc)(NetPacket* gamepacket,int bufid) ); +// int NETs_InsertVirtualPacket( NetPacket* gamepacket ); +// int NETs_DeterminePacketLoss( char **info, int *isiz, int incoming ); +// void NETs_SendPacket( NetPacket* gamepacket, node_t* node ); +// void NETs_AuxSendPacket( NetPacket* gamepacket, node_t* node ); +// int NETs_ResetAPI(); +// int NETs_InitAPI(); +// int NETs_KillAPI(); + + +#endif // _NET_UDP_H_ + + -- cgit v1.2.3