From c068f22329d5cc722622a2183bbb22eef2093df7 Mon Sep 17 00:00:00 2001 From: Felix Morgner Date: Mon, 24 Aug 2026 11:16:07 +0200 Subject: initial import --- src/parsec/ro_patch.cpp | 89 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 src/parsec/ro_patch.cpp (limited to 'src/parsec/ro_patch.cpp') diff --git a/src/parsec/ro_patch.cpp b/src/parsec/ro_patch.cpp new file mode 100644 index 0000000..644ac66 --- /dev/null +++ b/src/parsec/ro_patch.cpp @@ -0,0 +1,89 @@ +/* + * PARSEC - Subsystem Patching Function + * + * $Author: uberlinuxguy $ - $Date: 2004/09/15 12:25:33 $ + * + * Orginally written by: + * Copyright (c) Markus Hadwiger 1999 + * Copyright (c) Clemens Beer 2001 + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +// C library +#include +#include +#include + +// compilation flags/debug support +#include "config.h" +#include "debug.h" + +// general definitions +#include "general.h" +#include "objstruc.h" + +// global externals +#include "globals.h" + +// patching headers +#include "r_patch.h" + +// local module header +#include "ro_patch.h" + +// proprietary module headers +#include "ro_api.h" +#include "ro_supp.h" + + + +// patch entire rendering subsystem ------------------------------------------- +// +void R_PatchSubSystem() +{ + // invalidate on-board state + + RO_InvalidateRasterizerState(); + RO_InvalidateTextureMem(); + + // NOTE: + // this has to be done since state is not preserved when dynamically + // switching VID/DRAW/REND subsystems. +} + + +// invalidate texture in cache ------------------------------------------------ +// +void R_InvalidateCachedTexture( TextureMap *tmap ) +{ + // NOTE: + // if the supplied pointer is NULL the entire + // texture cache will be flushed. + + if ( tmap != NULL ) { + + // invalidate only one texture + RO_InvalidateCachedTexture( tmap ); + + } else { + + // invalidate all textures + RO_InvalidateTextureMem(); + } +} + + + -- cgit v1.2.3