From c068f22329d5cc722622a2183bbb22eef2093df7 Mon Sep 17 00:00:00 2001 From: Felix Morgner Date: Mon, 24 Aug 2026 11:16:07 +0200 Subject: initial import --- src/parsec_server/include/net_game_sv.h | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 src/parsec_server/include/net_game_sv.h (limited to 'src/parsec_server/include/net_game_sv.h') diff --git a/src/parsec_server/include/net_game_sv.h b/src/parsec_server/include/net_game_sv.h new file mode 100644 index 0000000..81d5376 --- /dev/null +++ b/src/parsec_server/include/net_game_sv.h @@ -0,0 +1,30 @@ +/* + * PARSEC HEADER: net_game_sv.h + */ + +#ifndef _NET_GAME_SV_H_ +#define _NET_GAME_SV_H_ + + +// value alive counter is set to immediately +// after a packet has been received (default 20s) +#define MAX_ALIVE_COUNTER 60 * 600 + +// bufferno for virtual buffer +#define VIRTUAL_BUFFER_ID -1 // packet is virtual (packet replay) + +// ping packet type +//#define PING_REQUEST 1 // request packet +//#define PING_REPLY 0 // reply packet + +// special player ids +//#define PLAYERID_SERVER -1 // packet destination is the server +//#define PLAYERID_ANONYMOUS -2 // packet sender is not connected + +// special ship ids +#define SHIPID_NOSHIP -1 // there is no ship (player not joined) + + +#endif // _NET_GAME_SV_H_ + + -- cgit v1.2.3