write loading claymore load texture fi5_top2.3df file fi5_top2.3df load texture fi5_bot.3df file fi5_bot.3df load texture fi5_blue.3df file fi5_blue.3df load texture fi5_caps.3df file fi5_caps.3df load texture mon_f5 file mon_f5.3df ;load object (claymore) file (fi05a00a.od2 fi05_00a.od2) normth 0.2 lodmag (350) lodmin (400) type ship_2 aux_enable_object_overloading 1 load object (claymore) file (fi05_00a.od2) normth 0.2 type ship_2 aux_enable_object_overloading 0 ;shader.set class claymore lod -1 shader iter_texonly texture fi5_blue.3df shader.set class claymore shader iter_texonly texture fi5_blue.3df ; should be before shipdesc commands shipclass class (claymore) shipclass class (claymore) texture mon_f5 shipdesc class (claymore) caption claymore shipdesc class (claymore) clear text shipdesc class (claymore) text (the claymore is a very versatile ship. ) shipdesc class (claymore) text (incredibly low weight, streamlined hull, and two powerful thrust engines make it suitable for a wide range of pilots. ) shipdesc class (claymore) text (except for those that like to have that extra missile loaded in case of emergency. ) shipdesc class (claymore) text (there's not much space in a claymore, but it is extra thin. ) shipdesc class (claymore) text (the first draft of this ship had extra wing extensions on the left and right, which were removed at a later design stage. ) shipdesc class (claymore) text (the reasons for this decision are unknown, but it is rumored that some prototypes that were built had proven to be extremely unstable. ) propc (claymore).maxdamage 50 propc (claymore).energy 400 propc (claymore).maxenergy 850 propc (claymore).weapons 257 propc (claymore).maxspeed 60000 propc (claymore).dumb 0 propc (claymore).maxdumb 4 propc (claymore).guide 0 propc (claymore).maxguide 5 propc (claymore).swarm 0 propc (claymore).maxswarm 2 propc (claymore).mines 0 propc (claymore).maxmines 10 propc (claymore).spread.x1 11.0 propc (claymore).spread.x4 -11.0 propc (claymore).spread.y 0.0 propc (claymore).spread.z 0.0 propc (claymore).helix.x 0.0 propc (claymore).helix.y 0.0 propc (claymore).helix.z -20.0 propc (claymore).laser1.x1 -11.0 propc (claymore).laser1.x2 -11.2 propc (claymore).laser1.x3 11.2 propc (claymore).laser1.x4 11.0 propc (claymore).laser1.y1 5.0 propc (claymore).laser1.y2 5.0 propc (claymore).laser1.y3 5.0 propc (claymore).laser1.y4 5.0 propc (claymore).laser1.z1 30.0 propc (claymore).laser1.z2 30.0 propc (claymore).laser1.z3 30.0 propc (claymore).laser1.z4 30.0 propc (claymore).laser2.x1 -11.0 propc (claymore).laser2.x2 -11.2 propc (claymore).laser2.x3 11.2 propc (claymore).laser2.x4 11.0 propc (claymore).laser2.y1 5.0 propc (claymore).laser2.y2 5.0 propc (claymore).laser2.y3 5.0 propc (claymore).laser2.y4 5.0 propc (claymore).laser2.z1 30.0 propc (claymore).laser2.z2 30.0 propc (claymore).laser2.z3 30.0 propc (claymore).laser2.z4 30.0 propc (claymore).laser3.x1 -11.0 propc (claymore).laser3.x2 -11.2 propc (claymore).laser3.x3 11.2 propc (claymore).laser3.x4 11.0 propc (claymore).laser3.y1 5.0 propc (claymore).laser3.y2 5.0 propc (claymore).laser3.y3 5.0 propc (claymore).laser3.y4 5.0 propc (claymore).laser3.z1 30.0 propc (claymore).laser3.z2 30.0 propc (claymore).laser3.z3 30.0 propc (claymore).laser3.z4 30.0 propc (claymore).missile1.x1 11.0 propc (claymore).missile1.x2 11.0 propc (claymore).missile1.x3 -11.0 propc (claymore).missile1.x4 -11.0 propc (claymore).missile1.y1 0.0 propc (claymore).missile1.y2 0.0 propc (claymore).missile1.y3 0.0 propc (claymore).missile1.y4 0.0 propc (claymore).missile1.z1 0.0 propc (claymore).missile1.z2 0.0 propc (claymore).missile1.z3 0.0 propc (claymore).missile1.z4 0.0 propc (claymore).missile2.x1 11.0 propc (claymore).missile2.x2 11.0 propc (claymore).missile2.x3 -11.0 propc (claymore).missile2.x4 -11.0 propc (claymore).missile2.y1 0.0 propc (claymore).missile2.y2 0.0 propc (claymore).missile2.y3 0.0 propc (claymore).missile2.y4 0.0 propc (claymore).missile2.z1 0.0 propc (claymore).missile2.z2 0.0 propc (claymore).missile2.z3 0.0 propc (claymore).missile2.z4 0.0 propc (claymore).mine1.x 0.0 propc (claymore).mine1.y 0.0 ;propc (claymore).mine1.z -35.0 propc (claymore).beam.x1 11.0 propc (claymore).beam.x4 -11.0 propc (claymore).beam.y 0.0 propc (claymore).beam.z 10.0 ;eof