/* * PARSEC HEADER: gd_font.h */ #ifndef _GD_FONT_H_ #define _GD_FONT_H_ // ---------------------------------------------------------------------------- // FONT INDEXES - // ---------------------------------------------------------------------------- // indexes of fonts in global charset table ----------------------------------- // #define MSG_CHARSETNO 0 // 16x16 font for four line message area #define MIN_CHARSETNO 1 // 4x9 extremely small font; barely legible #define HUD_CHARSETNO 2 // 8x8 font for console and most hud output #define TGO_CHARSETNO 3 #define GLD_CHARSETNO 4 // proportional font for 8bit menu #endif // _GD_FONT_H_