/* * PARSEC HEADER (ENGINE CORE) * Eventmanager Definitions V1.02 * * Copyright (c) Clemens Beer 1999 * All Rights Reserved. */ #ifndef _EVTDEFS_H_ #define _EVTDEFS_H_ // general event types --------------------------------------------------------- // #define EVT_TYPE_GENERAL 0x0000 // sound event types ---------------------------------------------------------- // #define EVT_TYPE_SND_GENERAL 0x1000 #define EVT_TYPE_SND_GUN_SELECT 0x1001 #define EVT_TYPE_SND_MISSILE_SELECT 0x1002 #define EVT_TYPE_SND_COUNTDOWN 0x1003 #define EVT_TYPE_SND_SHIPDESTROYED 0x1004 #define EVT_TYPE_SND_THRUST_FADEOUT 0x1005 #define EVT_TYPE_SND_SLIDETHRUST_FADEOUT 0x1006 #define EVT_TYPE_SND_INCOMING_STOP 0x1007 #define EVT_TYPE_SND_LASERBEAM_STOP 0x1008 #define EVT_TYPE_SND_LIGHTNING_VOLUME 0x1009 #define EVT_TYPE_SND_HELIX_VOLUME 0x100A #define EVT_TYPE_SND_EXPLOSION_DELAY 0x100B #define EVT_TYPE_SND_KILLSLEFT 0x100C #define EVT_TYPE_SND_SWARM_VOLUME 0x100D #define EVT_TYPE_SND_PHOTON_VOLUME 0x100E #define EVT_TYPE_SND_TELEPORTER_VOLUME 0x100F // background event types ----------------------------------------------------- // #define EVT_TYPE_BKGN_GENERAL 0x1100 #define EVT_TYPE_BKGN_CDTRACK_END 0x1101 #define EVT_TYPE_BKGN_SAMPLE_END 0x1102 #define EVT_TYPE_BKGN_SILENCE_END 0x1104 #endif //_EVTDEFS_H_