/* * PARSEC HEADER: h_global.h */ #ifndef _H_GLOBAL_H_ #define _H_GLOBAL_H_ // global externals (GAME CODE/HUD) ----------------------- // message maintenance struct msgmaint_s { int lifetimecount; char message[ MAX_MESSAGELEN + 1 ]; }; extern msgmaint_s MsgMaint[]; // texfont messages struct texfontmsg_s { char* message; IterTexfont* itexfont; short msgtype; word flags; short maxpulses; short refalpha; float decalpha; int lifetime; int starttime; float curalpha; }; extern texfontmsg_s TexfontMsgs[]; #endif // _H_GLOBAL_H_