/* * PARSEC HEADER: h_supp.h */ #ifndef _H_SUPP_H_ #define _H_SUPP_H_ // external functions char* CalcHudCharAddress( int no ); void SetHudCharColor( int no ); void ResetMessageArea(); void MaintainMessages(); void ShowMessage( const char *msg ); void ShowTexfontMessage( texfontmsg_s *msg ); void WriteFrameRate(); void WriteGameTime(); void WriteServerPing(); void WriteExtraCollectMessage( char* pszText ); // external variables extern int Msg_ScreenTop; extern int cur_hud_char_color; extern char* Hud_Char_ColOfs[]; // number of different colors in hud font #define NUM_HUD_CHARSET_COLORS 6 #endif // _H_SUPP_H_