/* * PARSEC HEADER: net_util_cl.h */ #ifndef _NET_UTIL_CL_H_ #define _NET_UTIL_CL_H_ // net_util_cl.c implements the following functions // ------------------------------------------------ // int NET_ProtocolPEER(); // int NET_ProtocolGMSV(); // int NET_ConnectedPEER(); // int NET_ConnectedGMSV(); // char* NET_FetchPlayerName( int playerid ); // int NET_SetPlayerName( char *name ); // ShipObject* NET_FetchOwnersShip( int ownerid ); // void NET_SetPlayerKillStat( int playerid, int amount ); // int NET_KillStatLimitReached( int limit ); // void NET_KillStatForceIdleZero(); // void NET_DrawEntryModeText(); // external functions --------------------------------------------------------- // #endif // _NET_UTIL_CL_H_