/* * PARSEC HEADER: obj_expl.h */ #ifndef _OBJ_EXPL_H_ #define _OBJ_EXPL_H_ // external functions void LetShipExplode( ShipObject *shippo ); void OBJ_ShipHelixDamage( ShipObject *shippo, int owner ); void OBJ_ShipLightningDamage( ShipObject *shippo, int owner ); void OBJ_ShipPhotonDamage( ShipObject *shippo, int owner ); void OBJ_ShipSwarmDamage( ShipObject *shippo, int owner ); void OBJ_ShipEmpDamage( ShipObject *shippo, int owner, int hitpoints ); void OBJ_CheckExplosions(); #endif // _OBJ_EXPL_H_