/* * PARSEC HEADER: r_obj.h */ #ifndef _R_OBJ_H_ #define _R_OBJ_H_ // ---------------------------------------------------------------------------- // RENDERING SUBSYSTEM (R) OBJ group - // ---------------------------------------------------------------------------- void R_RenderObject( GenObject *objectp ); void R_ReCalcAndRenderObject( GenObject *objectp, const Camera camera ); void R_DrawWorld( const Camera camera ); void R_DirectObjectRendering( int flags ); #endif // _R_OBJ_H_