/* * PARSEC HEADER: vid_defs.h */ #ifndef _VID_DEFS_H_ #define _VID_DEFS_H_ // ---------------------------------------------------------------------------- // VIDEO SUBSYSTEM (VID) related definitions - // ---------------------------------------------------------------------------- #define MODE_COL_16BPP 16 // depth (in bits per pixel) #define MODE_COL_32BPP 32 // color mode ids irrespective of bit depth ----------------------------------- // #define COLMODE_HICOLOR 1 #define COLMODE_TRUECOLOR 2 // color mode dependent constants --------------------------------------------- // #define VGA_PAL_NUMCOLORS 256 // number of distinct colors in vga palette #define VGA_PAL_SIZE 768 // size of vga palette in bytes #define VGA_PAL_COLBITS 6 // number of bits per color in vga palette #define VGA_PAL_FULLBRIGHT 63 // maximum value for vga color #define HICOLOR_NUMCOLORS 65536L // number of distinct colors in hicolor mode // global palette identifiers ------------------------------------------------- // #define PAL_GAME ( VGA_PAL_SIZE * 0 ) #define PAL_MENU ( VGA_PAL_SIZE * 1 ) #define PAL_BEYOND ( VGA_PAL_SIZE * 2 ) // has to be last!! #define PAL_STANDARD PAL_GAME #define PAL_SHIP_VIEWER PAL_GAME #define PAL_OBJECT_VIEWER PAL_GAME #define PAL_CREDITS_SCROLL PAL_MENU // special color identifiers -------------------------------------------------- // #define COL_BACKGROUND_BLACK -2 #define COL_BACKGROUND_BLUE -3 // special values for RGB color triplet (6 bits per color) -------------------- // #define COLRGB_CHANNELBITS 6 #define COLRGB_FULLBRIGHT 0x3f #define COLRGB_MUTECHANNEL 0x00 #define COLRGB_BLACK { COLRGB_MUTECHANNEL, COLRGB_MUTECHANNEL, COLRGB_MUTECHANNEL } #define COLRGB_WHITE { COLRGB_FULLBRIGHT, COLRGB_FULLBRIGHT, COLRGB_FULLBRIGHT } // special values for RGBA color (8 bits per color) --------------------------- // #define COLRGBA_CHANNELBITS 8 #define COLRGBA_FULLBRIGHT 0xff #define COLRGBA_MUTECHANNEL 0x00 #define COLRGBA_FULLYOPAQUE 0xff #define COLRGBA_TRANSPARENT 0x00 #define COLRGBA_BLACK { COLRGBA_MUTECHANNEL, COLRGBA_MUTECHANNEL, COLRGBA_MUTECHANNEL, COLRGBA_FULLYOPAQUE } #define COLRGBA_WHITE { COLRGBA_FULLBRIGHT, COLRGBA_FULLBRIGHT, COLRGBA_FULLBRIGHT, COLRGBA_FULLYOPAQUE } // wait for start of vertical retrace ----------------------------------------- // #define AwaitVertSync() {} // include system-specific subsystem prototypes ------------------------------- // #include "vid_subh.h" #endif // _VID_DEFS_H_