#include QV_NODE_SOURCE(QvIndexedLineSet); QvIndexedLineSet::QvIndexedLineSet() { QV_NODE_CONSTRUCTOR(QvIndexedLineSet); isBuiltIn = TRUE; QV_NODE_ADD_FIELD(coordIndex); QV_NODE_ADD_FIELD(materialIndex); QV_NODE_ADD_FIELD(normalIndex); QV_NODE_ADD_FIELD(textureCoordIndex); coordIndex.values[0] = 0; materialIndex.values[0] = QV_END_LINE_INDEX; normalIndex.values[0] = QV_END_LINE_INDEX; textureCoordIndex.values[0] = QV_END_LINE_INDEX; } QvIndexedLineSet::~QvIndexedLineSet() { }