#ifndef _QV_TEXTURE_2_ #define _QV_TEXTURE_2_ #include #include #include #include class QvTexture2 : public QvNode { QV_NODE_HEADER(QvTexture2); public: enum Wrap { // Texture wrap type REPEAT, CLAMP, }; // Fields. QvSFString filename; // file to read texture from QvSFImage image; // The texture QvSFEnum wrapS; QvSFEnum wrapT; virtual QvBool readInstance(QvInput *in); QvBool readImage(); }; #endif /* _QV_TEXTURE_2_ */