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| author | Sophia Pearson <codergal89@gmail.com> | 2022-09-04 21:52:27 +0200 |
|---|---|---|
| committer | Sophia Pearson <codergal89@gmail.com> | 2022-09-04 21:52:27 +0200 |
| commit | f711d55d465bd8838dc55bde1f4a25d582a6bb6b (patch) | |
| tree | e2b5b2ac79adf23e5f2c475ce11ee1c3c6561f0b /Tests | |
| parent | 2f3abbb6f1141f15ef77ac27e431bc66bb0c7899 (diff) | |
| download | texty-f711d55d465bd8838dc55bde1f4a25d582a6bb6b.tar.xz texty-f711d55d465bd8838dc55bde1f4a25d582a6bb6b.zip | |
tests: adjust tests to new design
Diffstat (limited to 'Tests')
| -rw-r--r-- | Tests/ComponentTests/test_InputContainer.gd | 80 | ||||
| -rw-r--r-- | Tests/ComponentTests/test_OutputRow.gd | 46 | ||||
| -rw-r--r-- | Tests/ComponentTests/test_StartMenu.gd | 60 | ||||
| -rw-r--r-- | Tests/Game/CommandParserTestBase.gd (renamed from Tests/ComponentTests/ParserTests/CommandParserTestBase.gd) | 2 | ||||
| -rw-r--r-- | Tests/Game/Commands/test_LookCommand.gd (renamed from Tests/ComponentTests/ParserTests/test_LookCommand.gd) | 5 | ||||
| -rw-r--r-- | Tests/Game/test_CommandParser.gd (renamed from Tests/ComponentTests/ParserTests/test_CommandParser.gd) | 5 | ||||
| -rw-r--r-- | Tests/Game/test_Input.gd | 86 | ||||
| -rw-r--r-- | Tests/Game/test_Output.gd | 51 | ||||
| -rw-r--r-- | Tests/Game/test_OutputBlock.gd | 32 | ||||
| -rw-r--r-- | Tests/Game/test_StatusLine.gd | 32 |
10 files changed, 210 insertions, 189 deletions
diff --git a/Tests/ComponentTests/test_InputContainer.gd b/Tests/ComponentTests/test_InputContainer.gd deleted file mode 100644 index 5289903..0000000 --- a/Tests/ComponentTests/test_InputContainer.gd +++ /dev/null @@ -1,80 +0,0 @@ -extends GutTest - -const Scene = preload('res://Scenes/InputContainer.tscn') -const InputContainer = preload('res://Scripts/InputContainer.cs') - -var _instance: InputContainer = null -var _sender = InputSender.new(Input) -const _test_data = 'This is some test data' -const _input_submitted = 'InputSubmitted' - -func _set_input_text(text): - _instance.InputField.text = text - _instance.InputField.emit_signal('text_changed', _instance.InputField.text) - -func before_each(): - _instance = add_child_autofree(Scene.instance()) - yield(yield_frames(1), YIELD) - -func after_each(): - _sender.release_all() - _sender.clear() - -func test_can_instantiate(): - assert_not_null(_instance) - -func test_has_InputSubmitted_signal(): - assert_has_signal(_instance, _input_submitted) - -func test_has_InputField(): - assert_not_null(_instance.InputField) - -func test_InputField_has_focus_when_scene_is_instantiated(): - assert_true(_instance.InputField.has_focus()) - -func test_InputSubmitted_signal_is_not_emitted_when_enter_is_pressed_without_text_in_InputField(): - watch_signals(_instance) - yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') - assert_signal_not_emitted(_instance, _input_submitted) - -func test_InputSubmitted_signal_is_emitted_when_enter_is_pressed_with_text_in_InputField(): - watch_signals(_instance) - _set_input_text(_test_data) - yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') - assert_signal_emitted(_instance, _input_submitted) - -func test_InputField_is_empty_after_text_is_submitted(): - _set_input_text(_test_data) - yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') - assert_eq(_instance.InputField.text, '') - -func test_has_SubmitButton(): - assert_not_null(_instance.SubmitButton) - -func test_SubmitButton_is_disable_after_scene_was_instantiated(): - assert_true(_instance.SubmitButton.disabled) - -func test_SubmitButton_is_disabled_when_InputField_is_set_to_empty(): - _set_input_text('') - assert_true(_instance.SubmitButton.disabled) - -func test_SubmitButton_is_enabled_when_InputField_is_set_to_some_text(): - _set_input_text(_test_data) - assert_false(_instance.SubmitButton.disabled) - -func test_InputSubmitted_signal_is_not_emitted_when_SubmitButton_is_clicked_without_text_in_InputField(): - watch_signals(_instance) - _set_input_text('') - yield(UiHelpers.click_control(_sender, _instance.SubmitButton), 'idle') - assert_signal_not_emitted(_instance, _input_submitted) - -func test_InputSubmitted_signal_is_emitted_when_SubmitButton_is_clicked_with_text_in_InputField(): - watch_signals(_instance) - _set_input_text(_test_data) - yield(UiHelpers.click_control(_sender, _instance.SubmitButton), 'idle') - assert_signal_emitted(_instance, _input_submitted) - -func test_InputField_is_empty_after_text_is_submitted_via_SubmitButton(): - _set_input_text(_test_data) - yield(UiHelpers.click_control(_sender, _instance.SubmitButton), 'idle') - assert_eq(_instance.InputField.text, '') diff --git a/Tests/ComponentTests/test_OutputRow.gd b/Tests/ComponentTests/test_OutputRow.gd deleted file mode 100644 index 6e782de..0000000 --- a/Tests/ComponentTests/test_OutputRow.gd +++ /dev/null @@ -1,46 +0,0 @@ -extends GutTest - -const Scene = preload("res://Scenes/OutputRow.tscn") -const OutputRow = preload("res://Scripts/OutputRow.cs") - -const _input_text_changed = 'InputTextChanged' -const _output_text_changed = 'OutputTextChanged' -const _test_data = 'This is some test data' -var _instance: OutputRow = null - - -func before_each(): - _instance = add_child_autofree(Scene.instance()) - -func test_can_instantiate(): - assert_not_null(_instance) - -func test_InputText_is_empty_after_instantiation(): - assert_eq(_instance.InputText, '') - -func test_OutputText_is_empty_after_instantiation(): - assert_eq(_instance.OutputText, '') - -func test_Input_contains_text_assigned_to_InputText(): - _instance.InputText = _test_data - assert_eq(_instance.Input.text, _test_data) - -func test_Output_contains_text_assigned_to_OutputText(): - _instance.OutputText = _test_data - assert_eq(_instance.Output.text, _test_data) - -func test_has_InputTextChanged_signal(): - assert_has_signal(_instance, _input_text_changed) - -func test_has_OutputTextChanged_signal(): - assert_has_signal(_instance, _output_text_changed) - -func test_InputTextChanged_signal_is_emitted_when_setting_InputText(): - watch_signals(_instance) - _instance.InputText = _test_data - assert_signal_emitted(_instance, _input_text_changed) - -func test_OutputTextChanged_signal_is_emitted_when_setting_OutputText(): - watch_signals(_instance) - _instance.OutputText = _test_data - assert_signal_emitted(_instance, _output_text_changed) diff --git a/Tests/ComponentTests/test_StartMenu.gd b/Tests/ComponentTests/test_StartMenu.gd deleted file mode 100644 index 8563a67..0000000 --- a/Tests/ComponentTests/test_StartMenu.gd +++ /dev/null @@ -1,60 +0,0 @@ -extends GutTest - -const Scene = preload('res://Scenes/StartMenu.tscn') -const StartMenu = preload('res://Scripts/StartMenu.cs') - -var _instance: StartMenu = null -var _sender = InputSender.new(Input) -const _quit_game = 'QuitGame' -const _show_credits = 'ShowCredits' -const _start_game = 'StartGame' - -func before_each(): - _instance = add_child_autofree(Scene.instance()) - yield(_instance, 'visibility_changed') - -func after_each(): - _sender.release_all() - _sender.clear() - -func test_can_instantiate(): - assert_not_null(_instance) - -func test_StartButton_is_focused_when_scene_becomes_visible(): - assert_true(_instance.StartButton.has_focus()) - -func test_has_QuitGame_signal(): - assert_has_signal(_instance, _quit_game) - -func test_has_ShowCredits_signal(): - assert_has_signal(_instance, _show_credits) - -func test_has_StartGame_signal(): - assert_has_signal(_instance, _start_game) - -func test_clicking_the_Credits_button_emits_ShowCredits_signal(): - watch_signals(_instance) - yield(UiHelpers.click_control(_sender, _instance.CreditsButton), 'idle') - assert_signal_emitted(_instance, _show_credits) - -func test_clicking_the_Quit_button_emits_QuitGame_signal(): - watch_signals(_instance) - yield(UiHelpers.click_control(_sender, _instance.QuitButton), 'idle') - assert_signal_emitted(_instance, _quit_game) - -func test_clicking_the_Start_button_emits_StartGame_signal(): - watch_signals(_instance) - yield(UiHelpers.click_control(_sender, _instance.StartButton), 'idle') - assert_signal_emitted(_instance, _start_game) - -func test_Credits_button_label_is_localized(): - var label = _instance.CreditsButton.text - assert_ne(label, tr(label)) - -func test_Quit_button_label_is_localized(): - var label = _instance.QuitButton.text - assert_ne(label, tr(label)) - -func test_Start_button_label_is_localize(): - var label = _instance.StartButton.text - assert_ne(label, tr(label)) diff --git a/Tests/ComponentTests/ParserTests/CommandParserTestBase.gd b/Tests/Game/CommandParserTestBase.gd index 6e452cb..46b8b05 100644 --- a/Tests/ComponentTests/ParserTests/CommandParserTestBase.gd +++ b/Tests/Game/CommandParserTestBase.gd @@ -2,7 +2,7 @@ extends GutTest class_name CommandParserTestBase -const CommandParser = preload("res://Scripts/CommandParser.cs") +const CommandParser = preload("res://Scripts/Game/CommandParser.cs") var _instance: CommandParser diff --git a/Tests/ComponentTests/ParserTests/test_LookCommand.gd b/Tests/Game/Commands/test_LookCommand.gd index 32268b0..558efc1 100644 --- a/Tests/ComponentTests/ParserTests/test_LookCommand.gd +++ b/Tests/Game/Commands/test_LookCommand.gd @@ -1,6 +1,6 @@ extends CommandParserTestBase -const LookCommand = preload("res://Scripts/Commands/LookCommand.cs") +const LookCommand = preload("res://Scripts/Game/Commands/LookCommand.cs") var _around_permutations = generate_capitalization_permutations('around') var _at_permutations = generate_capitalization_permutations('at') @@ -9,6 +9,9 @@ var _look_permutations = generate_capitalization_permutations('look') func parse(input: String) -> LookCommand: return autofree(_instance.TryParse(input)) +func after_all(): + assert_no_new_orphans() + func test_parsing_look_command_without_an_argument_returns_non_null(): assert_not_null(parse('look')) diff --git a/Tests/ComponentTests/ParserTests/test_CommandParser.gd b/Tests/Game/test_CommandParser.gd index bdb14a6..659916e 100644 --- a/Tests/ComponentTests/ParserTests/test_CommandParser.gd +++ b/Tests/Game/test_CommandParser.gd @@ -1,9 +1,12 @@ extends CommandParserTestBase -const Command = preload("res://Scripts/Command.cs") +const Command = preload("res://Scripts/Game/Command.cs") func parse(input: String) -> Command: return autofree(_instance.TryParse(input)) +func after_all(): + assert_no_new_orphans() + func test_parsing_the_empty_string_returns_null(): assert_null(parse('')) diff --git a/Tests/Game/test_Input.gd b/Tests/Game/test_Input.gd new file mode 100644 index 0000000..fca14e5 --- /dev/null +++ b/Tests/Game/test_Input.gd @@ -0,0 +1,86 @@ +extends GutTest + +const Scene = preload('res://Scenes/Game/Input.tscn') +const GameInput = preload('res://Scripts/Game/Input.cs') + +var _instance: GameInput = null +var _sender = InputSender.new(Input) + +const _invalid_input = 'ThisIsNotAValidCommand!' +const _valid_input = 'look at door' +const _command_submitted = 'CommandSubmitted' +const _unknown_input_submitted = 'UnknownInputSubmitted' + +func _get_input_node() -> LineEdit: + return _instance.get_node('%TextInput') as LineEdit + +func _set_input_text(text): + var textInputNode = _get_input_node() + textInputNode.text = text + textInputNode.emit_signal('text_changed', textInputNode.text) + +func before_each(): + _instance = add_child_autofree(Scene.instance()) + +func after_each(): + _sender.release_all() + _sender.clear() + +func after_all(): + assert_no_new_orphans() + +func test_can_instantiate(): + assert_not_null(_instance) + +func test_has_CommandSubmitted_signal(): + assert_has_signal(_instance, _command_submitted) + +func test_has_UnknownInputSubmitted_signal(): + assert_has_signal(_instance, _unknown_input_submitted) + +func test_TextInput_has_focus_when_scene_is_instantiated(): + assert_true(_get_input_node().has_focus()) + +func test_CommandSubmitted_signal_is_not_emitted_when_enter_is_pressed_without_text_in_TextInput(): + watch_signals(_instance) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _command_submitted) + +func test_UknownInputSumbmitted_signal_is_not_emitted_when_enter_is_pressed_without_text_in_TextInput(): + watch_signals(_instance) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _unknown_input_submitted) + +func test_CommandSubmitted_signal_is_emitted_when_enter_is_pressed_with_a_valid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_valid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_emitted(_instance, _command_submitted) + +func test_UnknownInputSubmitted_signal_is_not_emitted_when_enter_is_pressed_with_an_invalid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_valid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _unknown_input_submitted) + +func test_CommandSubmitted_signal_is_not_emitted_when_enter_is_pressed_with_an_invalid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_invalid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_not_emitted(_instance, _command_submitted) + +func test_UnknownInputSubmitted_signal_is_emitted_when_enter_is_pressed_with_a_valid_command_in_TextInput(): + watch_signals(_instance) + _set_input_text(_invalid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_signal_emitted(_instance, _unknown_input_submitted) + +func test_TextInput_is_empty_after_submitting_a_valid_command(): + _set_input_text(_valid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_true(_get_input_node().text.empty()) + +func test_TextInput_is_empty_after_submitting_an_invalid_command(): + _set_input_text(_invalid_input) + yield(UiHelpers.press_key(_sender, KEY_ENTER), 'idle') + assert_true(_get_input_node().text.empty()) diff --git a/Tests/Game/test_Output.gd b/Tests/Game/test_Output.gd new file mode 100644 index 0000000..f3793de --- /dev/null +++ b/Tests/Game/test_Output.gd @@ -0,0 +1,51 @@ +extends GutTest + +const Scene = preload('res://Scenes/Game/Output.tscn') +const GameOutput = preload('res://Scripts/Game/Output.cs') + +var _instance: GameOutput = null + +func _get_line_container() -> VBoxContainer: + return _instance.get_node('%LineContainer') as VBoxContainer + +func after_each(): + yield(yield_frames(1), YIELD) + +func before_each(): + var scene = Scene.instance() + scene.OutputBlockScene = load('res://Scenes/Game/OutputBlock.tscn') + _instance = add_child_autofree(scene) + +func after_all(): + assert_no_new_orphans() + +func test_can_be_instantiated(): + assert_not_null(_instance) + +func test_LineContainer_is_empty_after_instantiation(): + assert_true(_get_line_container().get_children().empty()) + +func test_TextBlocks_is_empty_after_instantiation(): + assert_true(_instance.TextBlocks.empty()) + +func test_LineContainer_is_not_empty_after_calling_Push_with_a_non_empty_string_as_text(): + _instance.Push('this is some test data') + assert_false(_get_line_container().get_children().empty()) + +func test_LineContainer_is_empty_after_calling_Push_with_an_empty_string_as_text(): + _instance.Push('') + assert_true(_get_line_container().get_children().empty()) + +func test_TextBlocks_is_not_empty_after_calling_Push_with_a_non_empty_string_as_text(): + _instance.Push('this is some test data') + assert_false(_instance.TextBlocks.empty()) + +func test_TextBlocks_is_empty_after_calling_Push_with_an_empty_string_as_text(): + _instance.Push('') + assert_true(_instance.TextBlocks.empty()) + +func test_TextBlocks_contains_all_pushed_texts_in_the_push_order(): + var texts = ['text block a', 'text block b'] + for text in texts: + _instance.Push(text) + assert_eq(_instance.TextBlocks, texts) diff --git a/Tests/Game/test_OutputBlock.gd b/Tests/Game/test_OutputBlock.gd new file mode 100644 index 0000000..c7addfe --- /dev/null +++ b/Tests/Game/test_OutputBlock.gd @@ -0,0 +1,32 @@ +extends GutTest + +const Scene = preload("res://Scenes/Game/OutputBlock.tscn") +const OutputBlock = preload("res://Scripts/Game/OutputBlock.cs") + +const _input_text_changed = 'InputTextChanged' +const _output_text_changed = 'OutputTextChanged' +const _test_data = 'This is some test data' +var _instance: OutputBlock = null + + +func before_each(): + _instance = add_child_autofree(Scene.instance()) + +func after_all(): + assert_no_new_orphans() + +func test_can_instantiate(): + assert_not_null(_instance) + +func test_Content_is_empty_after_instantiation(): + assert_eq(_instance.Content, '') + +func test_ContentLabel_bbcode_enabled_is_enabled_after_instantiation(): + assert_true(_instance.get_node('ContentLabel').bbcode_enabled) + +func test_ContentLabel_is_empty_after_instantiation(): + assert_eq(_instance.get_node('ContentLabel').bbcode_text, '') + +func test_setting_Content_sets_ContentLabel_bbcode_text(): + _instance.Content = 'test' + assert_eq(_instance.get_node('ContentLabel').bbcode_text, 'test') diff --git a/Tests/Game/test_StatusLine.gd b/Tests/Game/test_StatusLine.gd new file mode 100644 index 0000000..b22f624 --- /dev/null +++ b/Tests/Game/test_StatusLine.gd @@ -0,0 +1,32 @@ +extends GutTest + +const Scene = preload("res://Scenes/Game/StatusLine.tscn") +const StatusLine = preload("res://Scripts/Game/StatusLine.cs") + +var _instance: StatusLine = null + +func _get_title_label() -> RichTextLabel: + return _instance.get_node('%TitleLabel') as RichTextLabel + +func before_each(): + _instance = add_child_autofree(Scene.instance()) + +func after_all(): + assert_no_new_orphans() + +func test_can_be_instantiated(): + assert_not_null(_instance) + +func test_Title_is_empty_after_instantiation(): + assert_true(_instance.Title.empty()) + +func test_TitleLabel_is_empty_after_instantiation(): + assert_true(_get_title_label().text.empty()) + +func test_setting_Title_to_a_non_empty_string_makes_TitleLable_non_empty(): + _instance.Title = 'this is a test title' + assert_false(_get_title_label().text.empty()) + +func test_setting_Title_sets_the_bbcode_text_property_on_TitleLabel(): + _instance.Title = '[wave]this is a test title[/wave]' + assert_false(_get_title_label().bbcode_text.empty()) |
