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import os
from conans import ConanFile
from conan.tools.cmake import CMake, CMakeToolchain, cmake_layout
class Wanda(ConanFile):
name = "wanda"
version = "1.0.0"
url = "https://github.com/fmorgner/wanda"
license = "BSD 3-clause"
description = "A wallpaper changer for the GNOME"
scm = {
"type": "git",
"url": "auto",
"revision": "auto",
}
generators = (
"CMakeDeps",
)
options = {"shared": [True, False]}
default_options = {"shared": False}
settings = (
"os",
"arch",
"compiler",
"build_type",
)
exports_sources = (
"source/*",
)
requires = (
"asio/[~=1.24.0]",
"boost/[~=1.80.0]",
"libjpeg/9d",
"libpng/[~=1.6.0]",
"lyra/[~=1.6.0]",
"spdlog/[~=1.10.0]",
)
tool_requires = (
"cmake/[~=3.24]",
)
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def generate(self):
toolchain = CMakeToolchain(self)
toolchain.variables["CMAKE_EXPORT_COMPILE_COMMANDS"] = True
toolchain.generate()
def layout(self):
cmake_layout(self, src_folder="source")
def package(self):
cmake = CMake(self)
cmake.install()
def package_info(self):
self.cpp_info.libs = ["wanda"]
self.env_info.PATH.append(os.path.join(self.package_folder, "bin"))
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