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| author | Felix Morgner <felix.morgner@gmail.com> | 2026-08-24 11:16:07 +0200 |
|---|---|---|
| committer | Felix Morgner <felix.morgner@gmail.com> | 2026-08-24 11:16:07 +0200 |
| commit | c068f22329d5cc722622a2183bbb22eef2093df7 (patch) | |
| tree | 12d56c1aede67988a55e241364606bfbb4dba933 /src/libparsec/include/objstruc.h | |
| download | openparsec-c068f22329d5cc722622a2183bbb22eef2093df7.tar.xz openparsec-c068f22329d5cc722622a2183bbb22eef2093df7.zip | |
Diffstat (limited to 'src/libparsec/include/objstruc.h')
| -rw-r--r-- | src/libparsec/include/objstruc.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/libparsec/include/objstruc.h b/src/libparsec/include/objstruc.h new file mode 100644 index 0000000..d556d0e --- /dev/null +++ b/src/libparsec/include/objstruc.h @@ -0,0 +1,47 @@ +/* + * PARSEC HEADER + * Object Structures and 3-D Datatypes V1.68 + * + * Copyright (c) Markus Hadwiger 1995-1998 + * All Rights Reserved. + */ + +#ifndef _OBJSTRUC_H_ +#define _OBJSTRUC_H_ + + +// include geometric type definitions +#include "od_geomv.h" + + +// include texture format specifications +#include "od_texdf.h" + + +// include ship weapons/specials masks +#include "od_masks.h" + + +// include transformation types +#include "od_trafo.h" + + +// include primitive types +#include "od_prim.h" + + +// include rasterization types +#include "od_rast.h" + + +// include generic object structures +#include "od_struc.h" + + +// include object type definitions +#include "od_types.h" + + +#endif // _OBJSTRUC_H_ + + |
