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authorFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
committerFelix Morgner <felix.morgner@gmail.com>2026-08-24 11:16:07 +0200
commitc068f22329d5cc722622a2183bbb22eef2093df7 (patch)
tree12d56c1aede67988a55e241364606bfbb4dba933 /src/parsec/con_tani.cpp
downloadopenparsec-c068f22329d5cc722622a2183bbb22eef2093df7.tar.xz
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initial importHEADmain
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diff --git a/src/parsec/con_tani.cpp b/src/parsec/con_tani.cpp
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+/*
+ * PARSEC - Texture Animation Commands
+ *
+ * $Author: uberlinuxguy $ - $Date: 2004/09/15 12:25:23 $
+ *
+ * Orginally written by:
+ * Copyright (c) Markus Hadwiger <msh@parsec.org> 1999
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+// C library
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+// compilation flags/debug support
+#include "config.h"
+#include "debug.h"
+
+// general definitions
+#include "general.h"
+#include "objstruc.h"
+
+// global externals
+#include "globals.h"
+
+// local module header
+#include "con_tani.h"
+
+// proprietary module headers
+#include "con_aux.h"
+#include "con_main.h"
+#include "e_texani.h"
+
+
+
+// console command for registering new texanim ("texanim") --------------------
+//
+int Cmd_DefTexAnim( char *command )
+{
+ //NOTE:
+ //CONCOM:
+ // texanim_command ::= 'texanim' <name>
+ // name ::= "may be parenthesized to include whitespace"
+
+ ASSERT( command != NULL );
+ HANDLE_COMMAND_DOMAIN_SEP( command );
+
+ // this flag is used during internal data reloads
+ if ( AUX_ALLOW_ONLY_TEXTURE_LOADING ) {
+ return TRUE;
+ }
+
+ return TRUE;
+}
+
+
+