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| author | Felix Morgner <felix.morgner@gmail.com> | 2026-08-24 11:16:07 +0200 |
|---|---|---|
| committer | Felix Morgner <felix.morgner@gmail.com> | 2026-08-24 11:16:07 +0200 |
| commit | c068f22329d5cc722622a2183bbb22eef2093df7 (patch) | |
| tree | 12d56c1aede67988a55e241364606bfbb4dba933 /src/parsec/e_texani.cpp | |
| download | openparsec-main.tar.xz openparsec-main.zip | |
Diffstat (limited to 'src/parsec/e_texani.cpp')
| -rw-r--r-- | src/parsec/e_texani.cpp | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/src/parsec/e_texani.cpp b/src/parsec/e_texani.cpp new file mode 100644 index 0000000..04687aa --- /dev/null +++ b/src/parsec/e_texani.cpp @@ -0,0 +1,153 @@ +/* + * PARSEC - Texture Animations + * + * $Author: uberlinuxguy $ - $Date: 2004/09/15 12:25:22 $ + * + * Orginally written by: + * Copyright (c) Markus Hadwiger <msh@parsec.org> 1999 + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +// C library +#include <stddef.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +// compilation flags/debug support +#include "config.h" +#include "debug.h" + +// general definitions +#include "general.h" +#include "objstruc.h" + +// global externals +#include "globals.h" + +// local module header +#include "e_texani.h" + +// proprietary module headers +#include "con_main.h" + + + +// maximum number of registered texanims -------------------------------------- +// +#define MAX_NUM_REGISTERED_TEXANIMS 256 + + +// tables for registered texanims --------------------------------------------- +// +PUBLIC int num_registered_texanims = 0; +PUBLIC texanimreg_s registered_texanims[ MAX_NUM_REGISTERED_TEXANIMS ]; + + +// fetch already registered texanim via name ---------------------------------- +// +texanimreg_s *FetchTexAnim( char *name, dword *texanimid ) +{ + ASSERT( name != NULL ); + + for ( int tid = 0; tid < num_registered_texanims; tid++ ) { + + ASSERT( registered_texanims[ tid ].name != NULL ); + if ( stricmp( registered_texanims[ tid ].name, name ) == 0 ) { + + if ( texanimid != NULL ) + *texanimid = tid; + return ®istered_texanims[ tid ]; + } + } + + return NULL; +} + + +// init texanim in specified face anim state ---------------------------------- +// +void InitAnimStateTexAnim( FaceAnimState *animstate, texanim_s *texanim ) +{ + ASSERT( animstate != NULL ); + ASSERT( texanim != NULL ); + + animstate->TexAnim = texanim; + animstate->tex_pos = texanim->tex_start; + animstate->xfo_pos = texanim->xfo_start; + + ASSERT( texanim->tex_table != NULL ); + texfrm_s *firsttexframe = &texanim->tex_table[ animstate->tex_pos ]; + animstate->tex_time = firsttexframe->deltatime; + + if ( texanim->xfo_table != NULL ) { + xfofrm_s *firstxfoframe = &texanim->xfo_table[ animstate->xfo_pos ]; + animstate->xfo_time = firstxfoframe->deltatime; + } +} + + +// register new texanim ------------------------------------------------------- +// +int RegisterTexAnim( texanimreg_s *texanimreg ) +{ + ASSERT( texanimreg != NULL ); + + if ( num_registered_texanims >= MAX_NUM_REGISTERED_TEXANIMS ) + return FALSE; + + // name is mandatory + if ( texanimreg->name == NULL ) + return FALSE; + + int overwrite = FALSE; + dword texanimid = num_registered_texanims; +// texanim_s* texanim = ®istered_texanims[ texanimid ].texanim; + + // check for already registered texanim of same name + if ( FetchTexAnim( texanimreg->name, &texanimid ) != NULL ) { + +// if ( !AUX_ENABLE_COLANIM_OVERLOADING ) +// return FALSE; + + // previously registered texanim will be overwritten +// texanim = ®istered_texanims[ texanimid ].texanim; + overwrite = TRUE; + + // mem was reserved in one block for both tables +// ASSERT( colanim->col_table0 != NULL ); +// FREEMEM( colanim->col_table0 ); +// memset( colanim, 0, sizeof( colanim_s ) ); + + } else { + + // allocate new texanim name + char *name = (char *) ALLOCMEM( strlen( texanimreg->name ) + 1 ); + if ( name == NULL ) + OUTOFMEM( 0 ); + strcpy( name, texanimreg->name ); + + ASSERT( registered_texanims[ texanimid ].name == NULL ); + registered_texanims[ texanimid ].name = name; + + num_registered_texanims++; + } + + return TRUE; +} + + + |
