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write loading claymore
load texture fi5_top2.3df file fi5_top2.3df
load texture fi5_bot.3df file fi5_bot.3df
load texture fi5_blue.3df file fi5_blue.3df
load texture fi5_caps.3df file fi5_caps.3df
load texture mon_f5 file mon_f5.3df
;load object (claymore) file (fi05a00a.od2 fi05_00a.od2) normth 0.2 lodmag (350) lodmin (400) type ship_2
aux_enable_object_overloading 1
load object (claymore) file (fi05_00a.od2) normth 0.2 type ship_2
aux_enable_object_overloading 0
;shader.set class claymore lod -1 shader iter_texonly texture fi5_blue.3df
shader.set class claymore shader iter_texonly texture fi5_blue.3df
; should be before shipdesc commands
shipclass class (claymore)
shipclass class (claymore) texture mon_f5
shipdesc class (claymore) caption claymore
shipdesc class (claymore) clear text
shipdesc class (claymore) text (the claymore is a very versatile ship. )
shipdesc class (claymore) text (incredibly low weight, streamlined hull, and two powerful thrust engines make it suitable for a wide range of pilots. )
shipdesc class (claymore) text (except for those that like to have that extra missile loaded in case of emergency. )
shipdesc class (claymore) text (there's not much space in a claymore, but it is extra thin. )
shipdesc class (claymore) text (the first draft of this ship had extra wing extensions on the left and right, which were removed at a later design stage. )
shipdesc class (claymore) text (the reasons for this decision are unknown, but it is rumored that some prototypes that were built had proven to be extremely unstable. )
propc (claymore).maxdamage 50
propc (claymore).energy 400
propc (claymore).maxenergy 850
propc (claymore).weapons 257
propc (claymore).maxspeed 60000
propc (claymore).dumb 0
propc (claymore).maxdumb 4
propc (claymore).guide 0
propc (claymore).maxguide 5
propc (claymore).swarm 0
propc (claymore).maxswarm 2
propc (claymore).mines 0
propc (claymore).maxmines 10
propc (claymore).spread.x1 11.0
propc (claymore).spread.x4 -11.0
propc (claymore).spread.y 0.0
propc (claymore).spread.z 0.0
propc (claymore).helix.x 0.0
propc (claymore).helix.y 0.0
propc (claymore).helix.z -20.0
propc (claymore).laser1.x1 -11.0
propc (claymore).laser1.x2 -11.2
propc (claymore).laser1.x3 11.2
propc (claymore).laser1.x4 11.0
propc (claymore).laser1.y1 5.0
propc (claymore).laser1.y2 5.0
propc (claymore).laser1.y3 5.0
propc (claymore).laser1.y4 5.0
propc (claymore).laser1.z1 30.0
propc (claymore).laser1.z2 30.0
propc (claymore).laser1.z3 30.0
propc (claymore).laser1.z4 30.0
propc (claymore).laser2.x1 -11.0
propc (claymore).laser2.x2 -11.2
propc (claymore).laser2.x3 11.2
propc (claymore).laser2.x4 11.0
propc (claymore).laser2.y1 5.0
propc (claymore).laser2.y2 5.0
propc (claymore).laser2.y3 5.0
propc (claymore).laser2.y4 5.0
propc (claymore).laser2.z1 30.0
propc (claymore).laser2.z2 30.0
propc (claymore).laser2.z3 30.0
propc (claymore).laser2.z4 30.0
propc (claymore).laser3.x1 -11.0
propc (claymore).laser3.x2 -11.2
propc (claymore).laser3.x3 11.2
propc (claymore).laser3.x4 11.0
propc (claymore).laser3.y1 5.0
propc (claymore).laser3.y2 5.0
propc (claymore).laser3.y3 5.0
propc (claymore).laser3.y4 5.0
propc (claymore).laser3.z1 30.0
propc (claymore).laser3.z2 30.0
propc (claymore).laser3.z3 30.0
propc (claymore).laser3.z4 30.0
propc (claymore).missile1.x1 11.0
propc (claymore).missile1.x2 11.0
propc (claymore).missile1.x3 -11.0
propc (claymore).missile1.x4 -11.0
propc (claymore).missile1.y1 0.0
propc (claymore).missile1.y2 0.0
propc (claymore).missile1.y3 0.0
propc (claymore).missile1.y4 0.0
propc (claymore).missile1.z1 0.0
propc (claymore).missile1.z2 0.0
propc (claymore).missile1.z3 0.0
propc (claymore).missile1.z4 0.0
propc (claymore).missile2.x1 11.0
propc (claymore).missile2.x2 11.0
propc (claymore).missile2.x3 -11.0
propc (claymore).missile2.x4 -11.0
propc (claymore).missile2.y1 0.0
propc (claymore).missile2.y2 0.0
propc (claymore).missile2.y3 0.0
propc (claymore).missile2.y4 0.0
propc (claymore).missile2.z1 0.0
propc (claymore).missile2.z2 0.0
propc (claymore).missile2.z3 0.0
propc (claymore).missile2.z4 0.0
propc (claymore).mine1.x 0.0
propc (claymore).mine1.y 0.0
;propc (claymore).mine1.z -35.0
propc (claymore).beam.x1 11.0
propc (claymore).beam.x4 -11.0
propc (claymore).beam.y 0.0
propc (claymore).beam.z 10.0
;eof
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