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/*
* PARSEC HEADER: gd_font.h
*/
#ifndef _GD_FONT_H_
#define _GD_FONT_H_
// ----------------------------------------------------------------------------
// FONT INDEXES -
// ----------------------------------------------------------------------------
// indexes of fonts in global charset table -----------------------------------
//
#define MSG_CHARSETNO 0 // 16x16 font for four line message area
#define MIN_CHARSETNO 1 // 4x9 extremely small font; barely legible
#define HUD_CHARSETNO 2 // 8x8 font for console and most hud output
#define TGO_CHARSETNO 3
#define GLD_CHARSETNO 4 // proportional font for 8bit menu
#endif // _GD_FONT_H_
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