1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
|
/*
* PARSEC - Play Binary Demo File
*
* $Author: uberlinuxguy $ - $Date: 2004/09/26 03:43:34 $
*
* Orginally written by:
* Copyright (c) Markus Hadwiger <msh@parsec.org> 1998-2000
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// C library
#include <ctype.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// compilation flags/debug support
#include "config.h"
#include "debug.h"
// general definitions
#include "general.h"
#include "gd_heads.h"
#include "objstruc.h"
// global externals
#include "globals.h"
// subsystem headers
#include "aud_defs.h"
#include "inp_defs.h"
#include "net_defs.h"
#include "sys_defs.h"
// local module header
#include "e_demo.h"
// proprietary module headers
#include "con_act.h"
#include "con_aux.h"
#include "con_com.h"
#include "con_ext.h"
#include "con_main.h"
#include "con_std.h"
#include "e_record.h"
#include "e_replay.h"
#include "e_supp.h"
#include "g_camera.h"
#include "g_supp.h"
#include "h_text.h"
#include "m_main.h"
#include "net_game.h"
#include "g_wfx.h"
#include "sys_file.h"
#include "sys_path.h"
#include "sys_swap.h"
// generic string paste area --------------------------------------------------
//
#define PASTE_STR_LEN 255
static char paste_str[ PASTE_STR_LEN + 1 ];
// string constants -----------------------------------------------------------
//
static char dem_extension[] = CON_FILE_COMPILED_EXTENSION;
static char cut_open_error[] = "cut demo open error.";
static char cut_write_error[] = "cut demo write error.";
static char cut_compile_error[] = "cut state header compilation failed.";
static char dem_file_wldcard1[] = "*" CON_FILE_COMPILED_EXTENSION;
static char dem_file_wldcard2[] = REFCON_COMMANDS_DIR "*" CON_FILE_COMPILED_EXTENSION;
static char dem_file_wldcard3[] = STDCON_COMMANDS_DIR "*" CON_FILE_COMPILED_EXTENSION;
static char dem_file_wldcard4[] = RECORD_COMMANDS_DIR "*" CON_FILE_COMPILED_EXTENSION;
// pointer to start of demo data in memory ------------------------------------
//
static char *demo_data = NULL;
// pointer to current position in demo data -----------------------------------
//
static char *demo_replaypos = NULL;
// pointer to cut start position ----------------------------------------------
//
static char *demo_cutpos = NULL;
// name for cut output --------------------------------------------------------
//
static char demo_cut_name[ 16 ];
// default maximum number of registered demos ---------------------------------
//
#define DEFAULT_MAX_DEMOS 256
// registered demo tables -----------------------------------------------------
//
PUBLIC int num_registered_demos = 0;
PUBLIC int max_registered_demos = DEFAULT_MAX_DEMOS;
PUBLIC char* registered_demo_names[ DEFAULT_MAX_DEMOS ];
PUBLIC char* registered_demo_titles[ DEFAULT_MAX_DEMOS ];
// read and parse optional demo header ----------------------------------------
//
size_t DEMO_ParseDemoHeader( FILE *fp, int demoid, int verbose )
{
ASSERT( fp != NULL );
//NOTE:
// a demoid of -1 ensures that no info will be stored anywhere.
// this is useful for just skipping the header (with optional
// output of the contained info, without storing it anywhere).
//NOTE:
// if the file does not contain a valid header, the file read position
// will be reset to 0, in order to allow subsequent reads to start
// at the beginning of the actual data transparently. if the header
// is valid but incompatible it will simply be overread.
// read in header
DemHeader hdr;
size_t bytesread = SYS_fread( &hdr, 1, sizeof( hdr ), fp );
if ( bytesread != sizeof( hdr ) ) {
SYS_fseek( fp, 0, SEEK_SET );
return 0;
}
// swap endianness of header
SYS_SwapDemHeader( &hdr );
// test sig
if ( stricmp( hdr.signature, DEM_SIGNATURE ) != 0 ) {
SYS_fseek( fp, 0, SEEK_SET );
return 0;
}
// test version
if ( hdr.version < REQUIRED_DEM_VERSION ) {
SYS_fseek( fp, hdr.headersize, SEEK_SET );
return hdr.headersize;
}
// alloc temporary mem for info block
size_t infomemlen = hdr.headersize - sizeof( hdr );
char *infomem = (char *) ALLOCMEM( infomemlen );
if ( infomem == NULL ) {
SYS_fseek( fp, hdr.headersize, SEEK_SET );
return hdr.headersize;
}
// read info block
bytesread = SYS_fread( infomem, 1, infomemlen, fp );
if ( bytesread != infomemlen ) {
SYS_fseek( fp, hdr.headersize, SEEK_SET );
return hdr.headersize;
}
char *demotitle = NULL;
char *demodesc = NULL;
char *demoauthor = NULL;
// read sequence of (key,value) pairs
for ( char *scan = infomem; scan < infomem + infomemlen; ) {
byte demokey = *scan++;
switch ( demokey ) {
case DEMO_KEY_TITLE:
demotitle = scan;
scan += strlen( scan ) + 1;
break;
case DEMO_KEY_DESCRIPTION:
demodesc = scan;
scan += strlen( scan ) + 1;
break;
case DEMO_KEY_AUTHOR:
demoauthor = scan;
scan += strlen( scan ) + 1;
break;
default:
ASSERT( 0 );
break;
}
}
// output info if verbose mode
if ( verbose ) {
if ( demotitle != NULL )
MSGOUT( "TITLE : %s", demotitle );
if ( demodesc != NULL )
MSGOUT( "DESCRIPTION: %s", demodesc );
if ( demoauthor != NULL )
MSGOUT( "AUTHOR : %s", demoauthor );
}
// store info if demo id known
if ( demoid != -1 ) {
ASSERT( (dword)demoid < (dword)num_registered_demos );
if ( registered_demo_titles[ demoid ] != NULL ) {
FREEMEM( registered_demo_titles[ demoid ] );
registered_demo_titles[ demoid ] = NULL;
}
if ( demotitle != NULL ) {
registered_demo_titles[ demoid ] = (char *)
ALLOCMEM( strlen( demotitle ) + 1 );
if ( registered_demo_titles[ demoid ] == NULL )
OUTOFMEM( 0 );
strcpy( registered_demo_titles[ demoid ], demotitle );
// convert to lower-case
strlwr( registered_demo_titles[ demoid ] );
}
}
// free temporary info block
FREEMEM( infomem );
// return size of header
return hdr.headersize;
}
// fetch and store info from headers of all registered demos ------------------
//
PRIVATE
void CreateRegisteredDemoInfo()
{
for ( int cdem = 0; cdem < num_registered_demos; cdem++ ) {
FILE *fp = DEMO_BinaryOpenDemo( registered_demo_names[ cdem ] );
if ( fp != NULL ) {
DEMO_ParseDemoHeader( fp, cdem, FALSE );
SYS_fclose( fp );
}
}
}
// free all acquired info for registered demos --------------------------------
//
PRIVATE
void FreeRegisteredDemoInfo()
{
for ( int cdem = 0; cdem < num_registered_demos; cdem++ ) {
if ( registered_demo_names[ cdem ] != NULL ) {
FREEMEM( registered_demo_names[ cdem ] );
registered_demo_names[ cdem ] = NULL;
}
if ( registered_demo_titles[ cdem ] != NULL ) {
FREEMEM( registered_demo_titles[ cdem ] );
registered_demo_titles[ cdem ] = NULL;
}
}
num_registered_demos = 0;
}
// register demos on startup --------------------------------------------------
//
void DEMO_RegisterInitialDemos()
{
//NOTE:
// this function may also be called after startup to rescan the
// entire info for all available demos. this is done on user-demand
// by CON_EXT::Cmd_RescanExternalCommands().
// free previous info if present
FreeRegisteredDemoInfo();
// acquire demos contained in packages
SYS_AcquirePackageDemos();
// acquire demos in search paths
SYSs_AcquireDemoPath( dem_file_wldcard1, NULL );
SYSs_AcquireDemoPath( dem_file_wldcard2, NULL );
SYSs_AcquireDemoPath( dem_file_wldcard3, NULL );
SYSs_AcquireDemoPath( dem_file_wldcard4, NULL );
// store demo titles
CreateRegisteredDemoInfo();
}
// user input disabling key maps ----------------------------------------------
//
static keyfunc_s _key_replay_map;
PUBLIC keyfunc_s* key_replay_map = &_key_replay_map;
static keyfunc_s key_disabling_map = {
0, // 00: key_Escape
1, // 01: key_TurnLeft
1, // 02: key_TurnRight
1, // 03: key_DiveDown
1, // 04: key_PullUp
1, // 05: key_RollLeft
1, // 06: key_RollRight
1, // 07: key_ShootWeapon
1, // 08: key_LaunchMissile
2, // 09: key_NextWeapon
2, // 10: key_NextMissile
1, // 11: key_Accelerate
1, // 12: key_Decelerate
1, // 13: key_SlideLeft
1, // 14: key_SlideRight
1, // 15: key_SlideUp
1, // 16: key_SlideDown
2, // 17: key_NextTarget
0, // 18: key_ToggleFrameRate
0, // 19: key_ToggleObjCamera
0, // 20: key_ToggleHelp
0, // 21: key_ToggleConsole
0, // 22: key_SaveScreenShot
0, // 23: key_ShowKillStats
1, // 24: key_SpeedZero
1, // 25: key_TargetSpeed
1, // 26: key_AfterBurner
0, // 27: key_FrontTarget
0, // 28: key_Select
0, // 29: key_CursorLeft
0, // 30: key_CursorRight
0, // 31: key_CursorUp
0, // 32: key_CursorDown
};
// for saving previous state of user input disabling flag ---------------------
//
static int old_disable_user_input = -1;
// set user input disabling flag to previous value ----------------------------
//
PRIVATE
void DEMO_EnableUserInput()
{
// restore input disabling flag
if ( old_disable_user_input != -1 ) {
UserInputDisabled = old_disable_user_input;
old_disable_user_input = -1;
}
}
// disable user input during demo replay --------------------------------------
//
PRIVATE
void DEMO_DisableUserInput()
{
// no user interference allowed
old_disable_user_input = UserInputDisabled;
UserInputDisabled = AUX_ENABLE_DEMO_REPLAY_USER_INPUT ? FALSE : TRUE;
// clear map
memset( key_replay_map, 0, sizeof( keyfunc_s ) );
}
// ensure replay of certain keys works regardless of input disabling ----------
//
void DEMO_UserInputDisabling()
{
ASSERT( sizeof( DepressedKeys->key_Escape ) == sizeof( dword ) );
int numkeys = NUM_GAMEFUNC_KEYS;
for ( int keyid = 0; keyid < numkeys; keyid++ ) {
if ( ((dword*)&key_disabling_map)[ keyid ] == 1 ) {
((dword*)DepressedKeys)[ keyid ] = 0;
} else if ( ((byte*)&key_disabling_map)[ keyid ] == 2 ) {
((dword*)DepressedKeys)[ keyid ] = ((dword*)key_replay_map)[ keyid ];
}
}
// clear map
memset( key_replay_map, 0, sizeof( keyfunc_s ) );
}
// saved state ---------------------------------------------------------------
//
#define STATE_VALID_NONE 0x0000
#define STATE_VALID_AUX 0x0001
#define STATE_VALID_NAME 0x0002
#define STATE_VALID_REFFRAMEFREQ 0x0004
#define STATE_VALID_LIGHTINGCONF 0x0008
static int state_valid = STATE_VALID_NONE;
static int state_aux_enabling[ AUX_ARRAY_NUM_ENTRIES_USED ];
static int state_aux_data[ AUXDATA_ARRAY_NUM_ENTRIES_USED ];
static char state_player_name[ MAX_PLAYER_NAME + 1 ];
static refframe_t state_refframe_freq;
static colrgba_s state_lightcolor_ambient;
static colrgba_s state_lightcolor_diffuse;
static colrgba_s state_lightcolor_specular;
static Vector3 state_global_dir_light;
// save part of state before starting replay if enabled -----------------------
//
PRIVATE
void SaveEntryState()
{
if ( AUX_SAVE_AUX_ARRAY_ON_DEMO_REPLAY ) {
// save aux flags
ASSERT( sizeof( state_aux_enabling[ 0 ] ) == sizeof( AuxEnabling[ 0 ] ) );
memcpy( state_aux_enabling, AuxEnabling,
AUX_ARRAY_NUM_ENTRIES_USED * sizeof( state_aux_enabling[ 0 ] ) );
// save aux data
ASSERT( sizeof( state_aux_data[ 0 ] ) == sizeof( AuxData[ 0 ] ) );
memcpy( state_aux_data, AuxData,
AUXDATA_ARRAY_NUM_ENTRIES_USED * sizeof( state_aux_data[ 0 ] ) );
// set valid bit
state_valid |= STATE_VALID_AUX;
}
if ( AUX_SAVE_PLAYER_NAME_ON_DEMO_REPLAY ) {
// save name of local player
CopyRemoteName( state_player_name, LocalPlayerName );
// set valid bit
state_valid |= STATE_VALID_NAME;
}
if ( AUX_SAVE_REFFRAMEFREQ_ON_DEMO_REPLAY ) {
// save current refframe frequency
state_refframe_freq = RefFrameFrequency;
// set valid bit
state_valid |= STATE_VALID_REFFRAMEFREQ;
}
if ( AUX_SAVE_LIGHTINGCONF_ON_DEMO_REPLAY ) {
// save current lighting configuration
state_lightcolor_ambient = LightColorAmbient;
state_lightcolor_diffuse = LightColorDiffuse;
state_lightcolor_specular = LightColorSpecular;
state_global_dir_light = GlobalDirLight;
// set valid bit
state_valid |= STATE_VALID_LIGHTINGCONF;
}
}
// restore saved state after replay if enabled --------------------------------
//
PRIVATE
void RestoreEntryState()
{
if ( AUX_SAVE_AUX_ARRAY_ON_DEMO_REPLAY ) {
if ( state_valid & STATE_VALID_AUX ) {
// restore aux flags
ASSERT( sizeof( state_aux_enabling[ 0 ] ) == sizeof( AuxEnabling[ 0 ] ) );
memcpy( AuxEnabling, state_aux_enabling,
AUX_ARRAY_NUM_ENTRIES_USED * sizeof( state_aux_enabling[ 0 ] ) );
// restore aux data
ASSERT( sizeof( state_aux_data[ 0 ] ) == sizeof( AuxData[ 0 ] ) );
memcpy( AuxData, state_aux_data,
AUXDATA_ARRAY_NUM_ENTRIES_USED * sizeof( state_aux_data[ 0 ] ) );
}
}
if ( AUX_SAVE_PLAYER_NAME_ON_DEMO_REPLAY ) {
if ( state_valid & STATE_VALID_NAME ) {
// restore name of local player
CopyRemoteName( LocalPlayerName, state_player_name );
CopyRemoteName( Player_Name[ LocalPlayerId ], state_player_name );
}
}
if ( AUX_SAVE_REFFRAMEFREQ_ON_DEMO_REPLAY ) {
if ( state_valid & STATE_VALID_REFFRAMEFREQ ) {
if ( RefFrameFrequency != state_refframe_freq ) {
// restore refframe frequency
RefFrameFrequency = state_refframe_freq;
// reinit frame timer to apply frequency change
SYSs_InitFrameTimer();
}
}
}
if ( AUX_SAVE_LIGHTINGCONF_ON_DEMO_REPLAY ) {
if ( state_valid & STATE_VALID_LIGHTINGCONF ) {
// restore lighting configuration
LightColorAmbient = state_lightcolor_ambient;
LightColorDiffuse = state_lightcolor_diffuse;
LightColorSpecular = state_lightcolor_specular;
GlobalDirLight = state_global_dir_light;
}
}
// reset valid bits
state_valid = STATE_VALID_NONE;
}
// commit demo cut by saving the cut area to file -----------------------------
//
PRIVATE
void CommitDemoCut()
{
ASSERT( demo_cutpos != NULL );
ASSERT( demo_data != NULL );
strcpy( paste_str, demo_cut_name );
strcat( paste_str, dem_extension );
FILE *fp = fopen( paste_str, "wb" );
if ( fp == NULL ) {
MSGOUT( cut_open_error );
return;
}
// compile the state header
if ( !CompileDemoCut( fp, demo_cut_name ) ) {
MSGOUT( cut_write_error );
}
// extract the cut area from the original demo
ASSERT( demo_replaypos >= demo_cutpos );
size_t demsize = demo_replaypos - demo_cutpos;
if ( fwrite( demo_cutpos, 1, demsize, fp ) != demsize ) {
MSGOUT( cut_write_error );
fclose( fp );
return;
}
// write eof marker and close file
int endmarker = 0;
if ( fwrite( &endmarker, sizeof( endmarker ), 1, fp ) != 1 )
MSGOUT( cut_write_error );
fclose( fp );
}
// return whether any (binary or script) demo replay in progress --------------
//
int DEMO_ReplayActive()
{
return ( ScriptReplayActive() || DEMO_BinaryReplayActive() );
}
// flag whether stop function has been called during demo clear ---------------
//
static int stop_from_clear_demo = FALSE;
// stop demo replay (binary and script) if still in progress ------------------
//
void DEMO_StopReplay()
{
if ( !AUX_DISABLE_CLEARDEMO_ON_REPSTOP && !stop_from_clear_demo ) {
// clear and stop demo
DEMO_ClearDemo( TRUE );
} else {
// stop without clearing
ScriptStopReplay();
DEMO_BinaryStopReplay();
}
}
// demo replay info variables (also used by scripts) --------------------------
//
PUBLIC refframe_t demoinfo_curtime = 0;
PUBLIC int demoinfo_curline = 0;
PUBLIC int demoinfo_curframe = 0;
PUBLIC dword demoinfo_curofs = 0;
PUBLIC refframe_t demoinfo_lastwait = 0;
// init demo replay info variables --------------------------------------------
//
void DEMO_InitInfo()
{
demoinfo_curtime = 0;
demoinfo_curline = 0;
demoinfo_curframe = 0;
demoinfo_curofs = 0;
demoinfo_lastwait = 0;
}
// count a recorded demo frame during replay (elapsed wait interval) ----------
//
void DEMO_CountDemoFrame()
{
//NOTE:
// this function is called by E_REPLAY::REPLAY_PerformAutomaticActions()
// every time a wait interval has elapsed. wait intervals are used as
// "recorded frames".
// count number of elapsed wait intervals
demoinfo_curframe++;
// add elapsed wait interval to demo replay time
demoinfo_curtime += demoinfo_lastwait;
}
// timedemo flags -------------------------------------------------------------
//
PUBLIC int timedemo_enabled = FALSE; // use timedemo on replay
static int timedemo_active = FALSE; // timedemo replay is active
static refframe_t timedemo_start_time; // absolute start-time
// display results of timedemo demo replay ------------------------------------
//
PRIVATE
void DisplayTimedemoResults()
{
// determine replay time and recorded time
refframe_t deltatime = SYSs_GetRefFrameCount() - timedemo_start_time;
float demotime = (float)deltatime / FRAME_MEASURE_TIMEBASE;
float recdtime = (float)demoinfo_curtime / FRAME_MEASURE_TIMEBASE;
// determine number of frames replayed and average frame rate
int frames = demoinfo_curtime / DEMO_GetTimedemoBase() + 1;
float frmrate = frames / demotime;
CON_AddLineFeed();
CON_DisableLineFeed();
// display info
MSGOUT( "- timedemo results -------------------------" );
MSGOUT( "total playback time: %.2f", demotime );
MSGOUT( "total recorded time: %.2f", recdtime );
MSGOUT( "rendered frames: %d", frames );
MSGOUT( "recorded frames: %d", demoinfo_curframe );
MSGOUT( "average frame rate: %.2f", frmrate );
MSGOUT( "--------------------------------------------" );
}
// activate timedemo demo replay if it is enabled -----------------------------
//
PRIVATE
void DEMO_EnableTimedemo()
{
// activate if enabled
timedemo_active = timedemo_enabled;
// store absolute time demo was started at
timedemo_start_time = SYSs_GetRefFrameCount();
}
// deactivate timedemo demo replay -------------------------------------------
//
PRIVATE
void DEMO_DisableTimedemo()
{
// deactivate
timedemo_active = FALSE;
}
// get timing for timedemo demo replay ----------------------------------------
//
refframe_t DEMO_GetTimedemoBase()
{
// render as though we had constant 30fps, but as fast as possible.
// this ensures we get consistent timing results that can be used
// for comparison purposes, since everywhere the exact same frames
// will be rendered (also the exact same number of frames).
return ( FRAME_MEASURE_TIMEBASE / 30 );
}
// return whether timedemo is currently active --------------------------------
//
int DEMO_TimedemoActive()
{
return ( DEMO_BinaryReplayActive() && timedemo_active );
}
// return state of binary demo replay -----------------------------------------
//
int DEMO_BinaryReplayActive()
{
return ( demo_data != NULL );
}
// stop binary replay if still in progress ------------------------------------
//
void DEMO_BinaryStopReplay()
{
// use full demo clear instead of only stopping if enabled
if ( !AUX_DISABLE_CLEARDEMO_ON_REPSTOP && !stop_from_clear_demo ) {
DEMO_ClearDemo( TRUE );
return;
}
// display results if timedemo
if ( DEMO_TimedemoActive() ) {
DisplayTimedemoResults();
}
// check for cut mode
if ( demo_cutpos != NULL ) {
CommitDemoCut();
demo_cutpos = NULL;
}
// free demo data
if ( demo_data != NULL ) {
FREEMEM( demo_data );
demo_data = NULL;
}
// disable simulated network if enabled
if ( NetConnected == NETWORK_GAME_SIMULATED ) {
// turn off simulated network game and make
// sure there's no dangling join state
NetConnected = NETWORK_GAME_OFF;
NetJoined = FALSE;
}
// stop local ship
MyShip->CurSpeed = 0;
// kill dangling automatic actions
REPLAY_StopAutomaticActions();
// restore partial state
RestoreEntryState();
// set input disabling flag to previous state
DEMO_EnableUserInput();
// ensure no dangling action commands
ResetScheduledActions();
}
// clear remnants of demo replay and stop demo optionally ---------------------
//
void DEMO_ClearDemo( int stopreplay )
{
//NOTE:
// this function has to be used after a demo containing network packets
// has been replayed (and ended) to restore/ensure a proper game state.
//NOTE:
// if the network mode is not active or the net simulation has already
// been stopped (e.g., the demo has finished) the network state will
// be left untouched (i.e., not reset!).
// make sure it's off
ObjCamOff();
// clean up network state
if ( NetConnected ) {
// update player status
Player_Status[ LocalPlayerId ] = PLAYER_INACTIVE;
// ensure no remote players
NET_RemoveRemotePlayers();
// remove dangling virtual packets
NETs_FlushListenBuffers();
}
if ( stopreplay ) {
// stop audio stream if started from demo
if ( con_audio_stream_started ) {
con_audio_stream_started = FALSE;
AUDs_StopAudioStream();
}
// ensure replay stopped
stop_from_clear_demo = TRUE;
DEMO_StopReplay();
stop_from_clear_demo = FALSE;
// turn off fading
SetScreenFade = 0;
}
// set proper entry-mode state
if ( NetConnected ) {
EntryMode = NetJoined ? FALSE : TRUE;
InFloatingMenu = NetJoined ? FALSE : FloatingMenu;
} else {
EntryMode = FALSE;
InFloatingMenu = FloatingMenu;
}
// reset the floating menu state
if ( InFloatingMenu ) {
ActivateFloatingMenu( FALSE );
}
// scroll demo text out
if ( !AUX_DISABLE_CLEAR_TEXT_ON_CLEARDEMO ) {
// HUD_ClearDemoText();
}
// stop local ship
MyShip->CurSpeed = 0;
// ensure automatic actions disabled
REPLAY_StopAutomaticActions();
// ensure local particle weapons are destroyed
WFX_EnsureParticleWeaponsInactive( MyShip );
// stop residual motion due to view camera filter
if ( !AUX_DISABLE_CAMFILT_RESET_ON_CLEARDEMO ) {
CAMERA_ResetFilter();
}
// reset mapping table for class ids
ResetClassMapTable();
// free objects and particles
if ( !AUX_DISABLE_OBJECT_FREE_ON_CLEARDEMO ) {
KillAllObjects();
}
}
// execute commands in binary demo --------------------------------------------
//
void DEMO_BinaryExecCommands( int interactive )
{
if ( DEMO_BinaryReplayActive() ) {
ASSERT( demo_replaypos != NULL );
if ( ExecBinCommands( demo_replaypos, interactive ) ) {
// calc current offset (for info only)
demoinfo_curofs = demo_replaypos - demo_data;
} else {
// free resources if demo replay finished
DEMO_BinaryStopReplay();
}
}
}
// set name for demo cut output -----------------------------------------------
//
INLINE
void SetDemoCutName( const char *demo )
{
ASSERT( demo != NULL );
size_t len = strlen( demo );
if ( len < 8 ) {
// append underscore
strcpy( demo_cut_name, demo );
demo_cut_name[ len ] = '_';
demo_cut_name[ len + 1 ] = 0;
} else {
// overwrite last letter with underscore
strncpy( demo_cut_name, demo, 8 );
demo_cut_name[ 7 ] = '_';
demo_cut_name[ 8 ] = 0;
}
}
// search all console script paths and open demo file if it exists ------------
//
FILE *DEMO_BinaryOpenDemo( const char *demoname )
{
ASSERT( demoname != NULL );
FILE *fp = NULL;
strcpy( paste_str, demoname );
strcat( paste_str, dem_extension );
// highest priority: package and local directory
if ( ( fp = SYS_fopen( paste_str, "rb" ) ) != NULL )
return fp;
strcpy( paste_str, REFCON_COMMANDS_DIR );
strcat( paste_str, demoname );
strcat( paste_str, dem_extension );
if ( ( fp = fopen( paste_str, "rb" ) ) != NULL )
return fp;
strcpy( paste_str, STDCON_COMMANDS_DIR );
strcat( paste_str, demoname );
strcat( paste_str, dem_extension );
if ( ( fp = fopen( paste_str, "rb" ) ) != NULL )
return fp;
strcpy( paste_str, RECORD_COMMANDS_DIR );
strcat( paste_str, demoname );
strcat( paste_str, dem_extension );
return fopen( paste_str, "rb" );
}
// read binary demo file as one huge block ------------------------------------
//
PRIVATE
int DEMO_BinaryReadDemo( FILE *fp, int infomsgs, int errormsgs )
{
ASSERT( fp != NULL );
ASSERT( demo_data == NULL );
// get file size
if ( SYS_fseek( fp, 0, SEEK_END ) != 0 ) {
return FALSE;
}
size_t demosize = SYS_ftell( fp );
if ( SYS_fseek( fp, 0, SEEK_SET ) != 0 ) {
return FALSE;
}
// check for demo header and parse it if present
size_t headersize = DEMO_ParseDemoHeader( fp, -1, infomsgs );
if ( demosize >= headersize ) {
demosize -= headersize;
}
if ( demosize == 0 ) {
return FALSE;
}
// allocate mem for demo data
demo_data = (char *) ALLOCMEM( demosize );
if ( demo_data == NULL ) {
if ( errormsgs )
CON_AddLine( "no mem for demo replay." );
return FALSE;
}
// read entire file into single memory block
if ( SYS_fread( demo_data, 1, demosize, fp ) != demosize ) {
if ( errormsgs )
CON_AddLine( "error reading demo file." );
return FALSE;
}
return TRUE;
}
// start playback of binary demo data -----------------------------------------
//
PRIVATE
void DEMO_BinaryStartDemo( int interactive, int enablenet )
{
ASSERT( demo_data != NULL );
//NOTE:
// replay without enabling network replay explicitly
// is only use for playback behind the main menu.
//NOTE:
// if the actual network game is not available we enable
// the simulation layer to allow replay of recorded packets
// via E_RECORD::REC_PlayRemotePacketBin().
// set start replay position
demo_replaypos = demo_data;
// init demo info
DEMO_InitInfo();
if ( enablenet ) {
// save partial state
SaveEntryState();
// turn off kill limit
AUX_KILL_LIMIT_FOR_GAME_END = 0;
// enable simulated network if necessary
if ( ( NetConnected != NETWORK_GAME_ON ) &&
!AUX_DISABLE_REPLAY_NET_SIMULATION ) {
NetConnected = NETWORK_GAME_SIMULATED;
// set maximum number of players to peer-to-peer by default.
// should be set correctly by "ac.remotemaxplayers" later on.
CurMaxPlayers = MAX_NET_UDP_PEER_PLAYERS;
}
// remove dangling virtual packets
NETs_FlushListenBuffers();
}
// replay until first wait command or eof reached
DEMO_BinaryExecCommands( interactive );
}
// play demo from binary file behind menu -------------------------------------
//
int DEMO_PlayBehindMenu( const char *demoname )
{
ASSERT( demoname != NULL );
// only possible if we are not yet connected
if ( NetConnected )
return FALSE;
// exit if currently replaying
if ( DEMO_BinaryReplayActive() )
return FALSE;
// remember demo name for cut output
SetDemoCutName( demoname );
// open demo file
FILE *fp = DEMO_BinaryOpenDemo( demoname );
if ( fp == NULL ) {
return FALSE;
}
// read demo data as one big block
if ( !DEMO_BinaryReadDemo( fp, FALSE, FALSE ) ) {
SYS_fclose( fp );
return FALSE;
}
// close file since it has been read in its entirety
SYS_fclose( fp );
// timedemo is not allowed
DEMO_DisableTimedemo();
// start loaded demo
DEMO_BinaryStartDemo( FALSE, FALSE );
return TRUE;
}
// start binary demo replay from menu -----------------------------------------
//
int DEMO_PlayFromMenu( const char *demoname )
{
ASSERT( demoname != NULL );
// exit if currently replaying
if ( DEMO_BinaryReplayActive() ) {
return FALSE;
}
// remember demo name for cut output
SetDemoCutName( demoname );
// open demo file
FILE *fp = DEMO_BinaryOpenDemo( demoname );
if ( fp == NULL ) {
return FALSE;
}
// read demo data as one big block
if ( !DEMO_BinaryReadDemo( fp, TRUE, TRUE ) ) {
SYS_fclose( fp );
return FALSE;
}
// close file since it has been read in its entirety
SYS_fclose( fp );
// timedemo is allowed
DEMO_EnableTimedemo();
// start loaded demo
DEMO_BinaryStartDemo( FALSE, TRUE );
// no user interference allowed
DEMO_DisableUserInput();
return TRUE;
}
// play demo from binary file -------------------------------------------------
//
int Cmd_PlayBinaryDemoFile( char *command )
{
//NOTE:
//CONCOM:
// play_command ::= 'play' <demo_name>
// demo_name ::= "valid script name"
ASSERT( command != NULL );
HANDLE_COMMAND_DOMAIN_SEP( command );
// split off argument (name of demo)
char *demoname = strtok( command, " " );
if ( demoname == NULL ) {
CON_AddLine( arg_missing );
return TRUE;
}
// check for too many arguments
if ( strtok( NULL, " " ) != NULL ) {
CON_AddLine( too_many_args );
return TRUE;
}
// exit if currently replaying
if ( DEMO_BinaryReplayActive() ) {
CON_AddLine( "demo replay already in progress." );
return TRUE;
}
// remember demo name for cut output
SetDemoCutName( demoname );
// open demo file
FILE *fp = DEMO_BinaryOpenDemo( demoname );
if ( fp == NULL ) {
CON_AddLine( "demo file not found." );
return TRUE;
}
// read demo data as one big block
if ( !DEMO_BinaryReadDemo( fp, TRUE, TRUE ) ) {
SYS_fclose( fp );
return TRUE;
}
// close file since it has been read in its entirety
SYS_fclose( fp );
// timedemo is allowed
DEMO_EnableTimedemo();
// start loaded demo
DEMO_BinaryStartDemo( TRUE, TRUE );
return TRUE;
}
// console command for cutting a demo during replay ("repcut") ----------------
//
PRIVATE
int Cmd_REPCUT( char *params )
{
ASSERT( params != NULL );
USERCOMMAND_NOPARAM( params );
if ( !DEMO_BinaryReplayActive() ) {
CON_AddLine( "no binary replay active." );
return TRUE;
}
ASSERT( demo_cutpos == NULL );
ASSERT( demo_replaypos != NULL );
// create name for state header script
ASSERT( demo_cut_name[ 0 ] != '\0' );
strcpy( paste_str, demo_cut_name );
strcat( paste_str, CON_FILE_EXTENSION );
// open state header script
FILE *fp = fopen( paste_str, "w" );
if ( fp == NULL ) {
CON_AddLine( "could not open output file." );
return TRUE;
}
// save frame info as comment
fprintf( fp, "; time: %d frame: %d line: %d ofs: %d\n",
demoinfo_curtime, demoinfo_curframe,
demoinfo_curline, demoinfo_curofs );
// save current state
Save_StateInfo( fp );
// terminate with wait command
fprintf( fp, "%s %d\n", ACMSTR( ACM_IDLEWAIT ), 20 );
fclose( fp );
// remember current position for starting cut
demo_cutpos = demo_replaypos;
return TRUE;
}
// module registration function -----------------------------------------------
//
REGISTER_MODULE( E_DEMO )
{
user_command_s regcom;
memset( ®com, 0, sizeof( user_command_s ) );
// register "repcut" command
regcom.command = "repcut";
regcom.numparams = 0;
regcom.execute = Cmd_REPCUT;
regcom.statedump = NULL;
CON_RegisterUserCommand( ®com );
}
|