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/*
* PARSEC HEADER: h_supp.h
*/
#ifndef _H_SUPP_H_
#define _H_SUPP_H_
// external functions
char* CalcHudCharAddress( int no );
void SetHudCharColor( int no );
void ResetMessageArea();
void MaintainMessages();
void ShowMessage( const char *msg );
void ShowTexfontMessage( texfontmsg_s *msg );
void WriteFrameRate();
void WriteGameTime();
void WriteServerPing();
void WriteExtraCollectMessage( char* pszText );
// external variables
extern int Msg_ScreenTop;
extern int cur_hud_char_color;
extern char* Hud_Char_ColOfs[];
// number of different colors in hud font
#define NUM_HUD_CHARSET_COLORS 6
#endif // _H_SUPP_H_
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